Dementium: The Ward (theWard prototype): Difference between revisions

From Hidden Palace
Jump to navigation Jump to search
No edit summary
(Clarified the status of the build to fix a false claim about "build being fake/modded instead of an actual prototype".)
Line 14: Line 14:
|file=Dementium theWard.zip
|file=Dementium theWard.zip
}}
}}
A prototype of Dementium: The Ward for Nintendo DS. It seems to be either modded or the wrong build as after boss 1 it for some reason loads you into the level used for the griff wild pitch demo completely softlocking you without modding the right room in
A prototype of Dementium: The Ward for Nintendo DS.
 
Originally released as a prototype of "Dementium: The Ward", it is unclear if the build is indeed a prototype of this game or a post-release build used to test a new map that ended being the one used and seen in the build of the unreleased "Griff Wild" game. Said map is automatically loaded after beating the first boss, softlocking anyone playing the build without actually modifying it to restore the original room that is supposed to be at this moment of the game.
==See also==
==See also==
[https://archive.org/details/dementium-1-2-prototypes Archive.org release page.]
[https://archive.org/details/dementium-1-2-prototypes Archive.org release page.]


{{Prototype Footer|{{Navbox prototype|Dementium: The Ward}}}}
{{Prototype Footer|{{Navbox prototype|Dementium: The Ward}}}}

Revision as of 04:52, May 1, 2025

Title Screen
Dementium: The Ward (theWard prototype)
Build name theWard
Dump status Released
Released by Codebound
File release date November 3, 2023
Game Dementium: The Ward
System Nintendo DS
Genre Survival horror, FPS
Release date US Oct 31, 2007
EU Apr 17, 2009
Download Dementium: The Ward (theWard prototype) (info)
Error: The download file provided does not exist, please upload it or fix the file name if it's incorrect.

A prototype of Dementium: The Ward for Nintendo DS.

Originally released as a prototype of "Dementium: The Ward", it is unclear if the build is indeed a prototype of this game or a post-release build used to test a new map that ended being the one used and seen in the build of the unreleased "Griff Wild" game. Said map is automatically loaded after beating the first boss, softlocking anyone playing the build without actually modifying it to restore the original room that is supposed to be at this moment of the game.

See also

Archive.org release page.