Destroy All Humans! (Mar 12, 2004 prototype): Difference between revisions

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(This prototype is not as early as once thought. Apparently the game was in development for about a year at this point.)
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==Notes==
==Notes==
{{Tcrf link| Proto:Destroy_All_Humans!_(2005)}}
{{Tcrf link| Proto:Destroy_All_Humans!_(2005)}}
This build appears to only work properly on a debug kit or on emulators.
* This build appears to only work properly on a debug kit or on emulators.
<br>
* Selecting the "intro" option from the Pandemic Launcher will launch the game like a retail build.
Selecting the "intro" option from the Pandemic Launcher will launch the game like a retail build.
* There is a debug menu that can be accessed by pressing the select button on the Xbox controller.
<br>
There is a debug menu that can be accessed by pressing the select button on the Xbox controller.


==Screenshots==
==Screenshots==

Revision as of 04:17, July 7, 2021

Title Screen
Destroy All Humans! (Mar 12, 2004 prototype)
Build date Mar 12, 2004 00:00:27
Dump status Released
Dumped by aden34
Released by aden34
Origin XDK Hard Drive
Game Destroy All Humans!
System Xbox
Genre Action-adventure
Final build EU May 4, 2005
US May 4, 2005
Release date EU Jun 24, 2005
US Jun 21, 2005
Download Destroy All Humans! (Mar 12, 2004 prototype) (info)
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A prototype of Destroy All Humans! for the Microsoft Xbox.

Notes

The Cutting Room Floor research
  • This build appears to only work properly on a debug kit or on emulators.
  • Selecting the "intro" option from the Pandemic Launcher will launch the game like a retail build.
  • There is a debug menu that can be accessed by pressing the select button on the Xbox controller.

Screenshots

See Also

Original release thread on ObscureGamers.