Difference between revisions of "Destroy All Humans! (Mar 12, 2004 prototype)"

From Hidden Palace
Jump to navigation Jump to search
m
 
Line 22: Line 22:
 
{{Tcrf link| Proto:Destroy_All_Humans!_(2005)}}
 
{{Tcrf link| Proto:Destroy_All_Humans!_(2005)}}
 
* This build appears to only work properly on a debug kit or on emulators.
 
* This build appears to only work properly on a debug kit or on emulators.
* Selecting the "intro" option from the Pandemic Launcher will launch the game like a retail build.
+
* Seems to be compiled shortly after the developers fully transitioned to Havok, though the build is still early.
* There is a debug menu that can be accessed by pressing the select button on the Xbox controller.
+
* Selecting the "intro" option from the Pandemic Launcher will play an intro animation and jump to the main menu.
 +
* Only Rockwell, Santa Modesta, Area 42, and Union Town are available in this build.
 +
* The levels are closer to how they looked in build footage from late 2003.
 +
* Area 42 is a mostly empty sandbox at this point in development.
 +
* Many graphical elements have completely different designs.
 +
* Most, if not all of the audio are placeholders.
 +
* The Anal Probe (Brain Bug) is unavailable.
 +
* There is a debug menu that can be accessed by pressing the back button on the Xbox controller.
 +
* Selecting THQ Video Demo Mission or E3 Mission on the debug menu will start extra missions if Union Town is loaded.
  
 
==Screenshots==
 
==Screenshots==

Latest revision as of 15:13, January 6, 2022

Title Screen
Destroy All Humans! (Mar 12, 2004 prototype)
Build date Mar 12, 2004 00:00:27
Dump status Released
Dumped by aden34
Released by aden34
Origin XDK Hard Drive
Game Destroy All Humans!
System Xbox
Genre Action-adventure
Final build EU May 4, 2005
US May 4, 2005
Release date EU Jun 24, 2005
US Jun 21, 2005
Download Destroy All Humans! (Mar 12, 2004 prototype) (info)

A prototype of Destroy All Humans! for the Microsoft Xbox.

Notes

The Cutting Room Floor research
  • This build appears to only work properly on a debug kit or on emulators.
  • Seems to be compiled shortly after the developers fully transitioned to Havok, though the build is still early.
  • Selecting the "intro" option from the Pandemic Launcher will play an intro animation and jump to the main menu.
  • Only Rockwell, Santa Modesta, Area 42, and Union Town are available in this build.
  • The levels are closer to how they looked in build footage from late 2003.
  • Area 42 is a mostly empty sandbox at this point in development.
  • Many graphical elements have completely different designs.
  • Most, if not all of the audio are placeholders.
  • The Anal Probe (Brain Bug) is unavailable.
  • There is a debug menu that can be accessed by pressing the back button on the Xbox controller.
  • Selecting THQ Video Demo Mission or E3 Mission on the debug menu will start extra missions if Union Town is loaded.

Screenshots

See Also

Original release thread on ObscureGamers.