Devil May Cry 3: Dante's Awakening (Jan 12, 2005 prototype): Difference between revisions

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|Page name=Devil May Cry 3: Dante's Awakening (Jan 12, 2005 prototype)
|Page name=Devil May Cry 3: Dante's Awakening (Jan 12, 2005 prototype)
|titlescreen=Devil_May_Cry_3-2005-01-12-Title.PNG
|titlescreen=Devil_May_Cry_3-2005-01-12-Title.PNG
|builddate=Jan 11, 2005
|builddate=Jan 11, 2005 22:37:52
|buildname=PUB ROM EUR
|buildname=PUB ROM EUR
|status=Released
|status=Released
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{{Download
{{Download
|file=Devil May Cry 3 - Dante's Awakening (Jan 12, 2005 prototype).7z
|file=Devil May Cry 3 - Dante's Awakening (Jan 11, 2005 prototype).7z
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A late prototype/prerelease build of ''Devil May Cry 3: Dante's Awakening'' for the PlayStation 2, with built-in debugging functionality.
A late prototype/prerelease build of ''Devil May Cry 3: Dante's Awakening'' for the PlayStation 2, with built-in debugging functionality.

Revision as of 12:25, March 27, 2019

Title Screen
Devil May Cry 3: Dante's Awakening (Jan 12, 2005 prototype)
Build date Jan 11, 2005 22:37:52
Build name PUB ROM EUR
Dump status Released
Dumped by Cut Into Fourteen Pieces
Released by CVLT OF OSIRIS
File release date March 27, 2019
Origin DVD-R
Labels Devil May Cry 3 PUB ROM EUR 2005/01/12
Dump method DiscImageCreator
Game Devil May Cry 3: Dante's Awakening
System PlayStation 2
Genre Action-adventure
Final build JP Jan 12, 2005
EU Feb 9, 2005
US Jan 21, 2005
Release date JP Feb 17, 2005
US Mar 1, 2005
AU Mar 22, 2005
EU Mar 24, 2005
Download Devil May Cry 3: Dante's Awakening (Jan 12, 2005 prototype) (info)
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A late prototype/prerelease build of Devil May Cry 3: Dante's Awakening for the PlayStation 2, with built-in debugging functionality.

Notes

The debugging cheat mode has the following effects:

  • All levels accessible
  • All weapons/styles accessible
  • All upgrades activated
  • 999999 red orbs

To activate this effect:

  1. Begin a new game
  2. Open the pause manu and choose Save Data
  3. Begin holding R1 and keep it held
  4. While continuing to hold R1, proceed through the steps of saving a game
  5. After the save completes, it should display a Playtime of 99:59:59
  6. Release R1
  7. Reset the console and load the save game

Other debugging functions require the use of the following buttons on controller #2:

  • Hold L1 = Debug menu
  • R3 = Freeze game (for screenshots, etc.)
  • Hold R1 (With the game frozen) = Slow motion
  • R2 (With the game frozen) = Step forward one frame
  • L3 (With the game frozen) = Switch to camera operation mode

While in the camera operation mode:

  • D-pad = Forward/back, strafe
  • L1/L2 = Vertical movement
  • Left Stick = Rotate camera
  • Right Stick = Rotate camera around current target
  • Triangle/Cross = Change camera distance
  • Square + Up/Down = Change field of view (camera lens focal length)
  • Square + Left/Right = Roll
  • Hold Circle = Increase camera movement speed

Screenshots

Origin