Disney-Pixar Ratatouille (Jan 18, 2006 prototype): Difference between revisions
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==Notes== | ==Notes== | ||
*Developed by Heavy Iron Studios and uses the same engine as their previous ''SpongeBob SquarePants'', ''The Incredibles'' and ''Scooby-Doo'' titles. | *Developed by Heavy Iron Studios and uses the same engine as their previous ''SpongeBob SquarePants'', ''The Incredibles'' and ''Scooby-Doo'' titles. | ||
**The PlayStation 3 and Xbox 360 versions of the final game use Heavy Iron's more recent engine, while all other versions were developed by Asobo Studios. | |||
*Nothing resembles anything used in the final game. | *Nothing resembles anything used in the final game. | ||
*Estimated build date is January 11, 2006 based on timestamps stored in the HIP/HOP archives. | *Estimated build date is January 11, 2006 based on timestamps stored in the HIP/HOP archives. |
Revision as of 21:40, March 26, 2022
Disney-Pixar Ratatouille (Jan 18, 2006 prototype) | ||||||||||||||||||
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Download Disney-Pixar Ratatouille (Jan 18, 2006 prototype) from external mirror |
A very, very early build of Ratatouillie for GameCube.
Notes
- Developed by Heavy Iron Studios and uses the same engine as their previous SpongeBob SquarePants, The Incredibles and Scooby-Doo titles.
- The PlayStation 3 and Xbox 360 versions of the final game use Heavy Iron's more recent engine, while all other versions were developed by Asobo Studios.
- Nothing resembles anything used in the final game.
- Estimated build date is January 11, 2006 based on timestamps stored in the HIP/HOP archives.
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