Dragon's Lair 3D: Return to the Lair (Jun 7, 2002 prototype): Difference between revisions

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(XML import (Project Deluge - PS2 3-20-2021))
 
(Removed the thing that says the game is unreleased)
 
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{{Prototype
{{Prototype
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|final_builddate={{RegionDate|JP|Unreleased }} {{RegionDate|EU|Feb 17, 2004 }} {{RegionDate|US|Unreleased }}
|final_builddate={{RegionDate|JP|Unreleased }} {{RegionDate|EU|Feb 17, 2004 }} {{RegionDate|US|Unreleased }}
|release_date={{RegionDate|JP|Unreleased }} {{RegionDate|EU|Feb 17, 2004 }} {{RegionDate|US|Unreleased }}
|release_date={{RegionDate|JP|Unreleased }} {{RegionDate|EU|Feb 17, 2004 }} {{RegionDate|US|Unreleased }}
|unreleased=Yes
|unreleased=No
}}
}}
{{Download
{{Download
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A prototype of Dragon's Lair 3D: Return to the Lair for the PlayStation 2.
A prototype of Dragon's Lair 3D: Return to the Lair for the PlayStation 2.
==Notes==
==Notes==
* Dated almost two whole years before the final version.
 
* Was only released in Europe sometime in 2004. A US version was planned to be published by Encore Software but was cancelled.
*Dated almost two whole years before the final version.
* Release build 0.19.375.0
*Was only released in Europe sometime in 2004. A US version was planned to be published by Encore Software but was cancelled.
* There are several debug and development options.
*Release build 0.19.375.0
** After choosing to start a new game, a few options can be selected.
*There are several debug and development options.
** The development options menu contains the screen resolution for PS2. Only 640x448x32 can be chosen and will crash the emulator.
**After choosing to start a new game, a few options can be selected.
** Pressing L1 + R1 + R2 displaysinformation such as the number of polys, number of actors and models, collisions, etc.
**The development options menu contains the screen resolution for PS2. Only 640x448x32 can be chosen and will crash the emulator.
** Pressing L1 + R1 + R2 brings up the warp select menu.
**Pressing L1 + R1 + R2 displaysinformation such as the number of polys, number of actors and models, collisions, etc.
** Pressing L1 + L2 + R2 brings up the level select menu.
**Pressing L1 + R1 + R2 brings up the warp select menu.
*** Selecting level00 does not seem to work.
**Pressing L1 + L2 + R2 brings up the level select menu.
** Pressing R1 + R2 + d-pad up hides all models.
***Selecting level00 does not seem to work.
** Pressing R1 + R2 + d-pad right hides the level elements.
**Pressing R1 + R2 + d-pad up hides all models.
*** Hiding both the level and models will cause weird graphical effects.
**Pressing R1 + R2 + d-pad right hides the level elements.
** Pressing R1 + R2 + circle hides all actors.
***Hiding both the level and models will cause weird graphical effects.
** Pressing R1 + R2 + triangle unlocks all items and abilities.
**Pressing R1 + R2 + circle hides all actors.
* The control options menu contains four different control mappings but all actions are represented by question marks.
**Pressing R1 + R2 + triangle unlocks all items and abilities.
* Although some EDC errors were found, they are only Q errors
*The control options menu contains four different control mappings but all actions are represented by question marks.
* Miscellaneous Notes:
*Although some EDC errors were found, they are only Q errors
** Game is emulatable (in PCSX2): Yes (as of March 17, 2021).
*Miscellaneous Notes:
** Game contains dongle protection: No.
**Game is emulatable (in PCSX2): Yes (as of March 17, 2021).
**Game contains dongle protection: No.
 
==Screenshots==
==Screenshots==
<center><gallery heights="256" widths="224">
<center><gallery heights="256" widths="224">
dragon_s_lair_pre_beta_6_21_02_1_main_menu.png|Main menu
File:Dragon s lair pre beta 6 21 02 1 main menu.png|Main menu
dragon_s_lair_pre_beta_6_21_02_2_new_game.png|New game menu
File:Dragon s lair pre beta 6 21 02 2 new game.png|New game menu
dragon_s_lair_pre_beta_6_21_02_3_ingame_1.png|Picture of in-game content
File:Dragon s lair pre beta 6 21 02 3 ingame 1.png|Picture of in-game content
dragon_s_lair_pre_beta_6_21_02_3_options.png|Options menu
File:Dragon s lair pre beta 6 21 02 3 options.png|Options menu
dragon_s_lair_pre_beta_6_21_02_4_debug_info.png|General debug information
File:Dragon s lair pre beta 6 21 02 4 debug info.png|General debug information
dragon_s_lair_pre_beta_6_21_02_5_ingame_2.png|Picture of in-game content
File:Dragon s lair pre beta 6 21 02 5 ingame 2.png|Picture of in-game content
dragon_s_lair_pre_beta_6_21_02_7_warp_select_menu.png|Warp select menu
File:Dragon s lair pre beta 6 21 02 7 warp select menu.png|Warp select menu
dragon_s_lair_pre_beta_6_21_02_8_level_select_menu.png|Level select menu
File:Dragon s lair pre beta 6 21 02 8 level select menu.png|Level select menu
dragon_s_lair_pre_beta_6_21_02_9_level_hidden.png|Effect of hiding the level elements
File:Dragon s lair pre beta 6 21 02 9 level hidden.png|Effect of hiding the level elements
</gallery></center>
</gallery></center>
==Origin==
==Origin==
<center><gallery mode="packed">
<center><gallery mode="packed">
PS2 - Dragons Lair 3D Pre-Beta 6-21-02 Encore Inc.jpeg|Disc front.
File:PS2 - Dragons Lair 3D Pre-Beta 6-21-02 Encore Inc.jpeg|Disc front.
</gallery></center>
</gallery></center>
==Files==
==Files==
Line 73: Line 74:
</center>
</center>
==Acknowledgments==
==Acknowledgments==
A huge thanks to Drac for researching this prototype! And a huge thanks to the anonymous donor that allowed for this release to happen!
A huge thanks to Drac for doing the initial research on this prototype! And a huge thanks to the anonymous donor that allowed for this release to happen!
==See also==
==See also==
* [[News/Project Deluge: PlayStation 2|Project Deluge: PlayStation 2 (Initial Announcement Article) (March 20, 2021)]]
 
* [https://tcrf.net/The_Cutting_Room_Floor Cutting Room Floor (TCRF)]
*[[News/Project Deluge: PlayStation 2|Project Deluge: PlayStation 2 (Initial Announcement Article) (March 20, 2021)]]
* [https://archive.org Internet Archive (IA)]
*[https://tcrf.net/The_Cutting_Room_Floor Cutting Room Floor (TCRF)]
*[https://archive.org Internet Archive (IA)]
{{Prototype Footer|{{Navbox prototype|Dragon's Lair 3D: Return to the Lair}}}}
{{Prototype Footer|{{Navbox prototype|Dragon's Lair 3D: Return to the Lair}}}}

Latest revision as of 00:14, April 15, 2021

Title Screen
Dragon's Lair 3D: Return to the Lair (Jun 7, 2002 prototype)
Build date Jun 7, 2002 11:03:46
Build name Pre-Beta
Dump status Released, redump needed
Released by Hidden Palace
File release date March 20, 2021
Origin CD-R
Lot Project Deluge
Labels Dragons Lair 3D Pre-Beta 6-21-02 Encore Inc
Dump method Memorex MRX-650LE v6 AM61 (CloneCD)
Game Dragon's Lair 3D: Return to the Lair
System PlayStation 2
Genre Action
Final build JP Unreleased
EU Feb 17, 2004
US Unreleased
Release date JP Unreleased
EU Feb 17, 2004
US Unreleased
Download Dragon's Lair 3D: Return to the Lair (Jun 7, 2002 prototype) (info)
Error: The download file provided does not exist, please upload it or fix the file name if it's incorrect.
Download Dragon's Lair 3D: Return to the Lair (Jun 7, 2002 prototype) from external mirror

A prototype of Dragon's Lair 3D: Return to the Lair for the PlayStation 2.

Notes

  • Dated almost two whole years before the final version.
  • Was only released in Europe sometime in 2004. A US version was planned to be published by Encore Software but was cancelled.
  • Release build 0.19.375.0
  • There are several debug and development options.
    • After choosing to start a new game, a few options can be selected.
    • The development options menu contains the screen resolution for PS2. Only 640x448x32 can be chosen and will crash the emulator.
    • Pressing L1 + R1 + R2 displaysinformation such as the number of polys, number of actors and models, collisions, etc.
    • Pressing L1 + R1 + R2 brings up the warp select menu.
    • Pressing L1 + L2 + R2 brings up the level select menu.
      • Selecting level00 does not seem to work.
    • Pressing R1 + R2 + d-pad up hides all models.
    • Pressing R1 + R2 + d-pad right hides the level elements.
      • Hiding both the level and models will cause weird graphical effects.
    • Pressing R1 + R2 + circle hides all actors.
    • Pressing R1 + R2 + triangle unlocks all items and abilities.
  • The control options menu contains four different control mappings but all actions are represented by question marks.
  • Although some EDC errors were found, they are only Q errors
  • Miscellaneous Notes:
    • Game is emulatable (in PCSX2): Yes (as of March 17, 2021).
    • Game contains dongle protection: No.

Screenshots

Origin

Files

File Type Date Size SHA-1
PS2 - Dragons Lair 3D Pre-Beta 6-21-02 Encore Inc.img File 2020-05-12 00:33:00 698.59 MB ef13684c86bbf96119c335705886da95dcda9c8d
PS2 - Dragons Lair 3D Pre-Beta 6-21-02 Encore Inc.cue File 2020-05-12 00:14:59 113 bytes f5bc5ea5d044c02c34ab6eb0fb088b1fde25b68b
PS2 - Dragons Lair 3D Pre-Beta 6-21-02 Encore Inc.ccd File 2020-05-12 00:14:59 773 bytes 18e59ab74e88ad03f66d4b6e68e74e5f470a1d2b
PS2 - Dragons Lair 3D Pre-Beta 6-21-02 Encore Inc.sub File 2020-05-12 00:17:29 28.51 MB 47185c3863afd9fafb5c8d5672cfda1540096cf7
PS2 - Dragons Lair 3D Pre-Beta 6-21-02 Encore Inc.jpeg File 2020-05-21 15:38:43 1.62 MB d24c8650394d7fb10780f6256643ee5ba6f638e3

Acknowledgments

A huge thanks to Drac for doing the initial research on this prototype! And a huge thanks to the anonymous donor that allowed for this release to happen!

See also