Final Fantasy (Prototype)

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Title Screen
Final Fantasy (Prototype)
Dump status Released
Dumped by Stephan Reese
Released by drx
File release date December 7, 2020
Origin EPROM cartridge
Dump method Mini NT Noir
Ownership Stephan Reese (2020-Present)
Game Final Fantasy
System NES
Genre Role-playing
Release date JP Dec 18, 1987
US May 1990
Download Final Fantasy (Prototype) (info)

A localization prototype of Final Fantasy for the NES.

Notes

The Cutting Room Floor research
FFNF-201205-202031.png
NPC Script Changes
Click here to check out all of the dialog changes from this prototype in comparison to the final North American release.
  • English localization prototype.
  • Cannot save.
  • Churches still exist in this game.
  • "Temple of Fiends - Chaos" map is still using the Japanese layout.
  • The prototype contains a mixture of art from both the final Japanese and North American release.
    • Medusa's sprite uses the Japanese design.
    • The Eye uses the final North American design.
    • Fighter and White Mage's weak battle sprite is using the final North American design.
  • The prototype contains many text differences in comparison to the final North American release.
    • References to death are left intact and haven't been rewritten yet.
    • The PURE item is referred to as CURE in the prototype. All other item names are the same in the prototype in comparison to the final North American release.
    • Weapon name changes (all other item names are unchanged):
Proto Final
Defence Defense
Vorpal! Vorpal
Catclow CatClaw
Death @S Bane @S
    • Armor name changes (all other item changes are unchanged):
Proto Final
Easis @s Aegis @s
ProMant ProCape
Ribon Ribbon
    • Magic name changes (all other magic name changes are unchanged):
Proto Final
CRE CURE
DIA HARM
PRO FOG
BLIP RUSE
FIR FIRE
SEP SLEP
HAP LOCK
BEHE LAMP
QUET MUTE
INV INVS
STRI TMPR
SLO SLOW
CRES CUR2
DIAS HRM2
HEL HEAL
FIRS FIR2
LITS LIT2
HAPS LOK2
POHE PURE
QUHE AMUT
SEPS SLP2
ICES ICE2
CREM CUR3
RAS LIFE
DIAM HRM3
HELS HEL2
FIRM FIR3
TEL WARP
SLOS SLO2
SOHE SOFT
TELS EXIT
PROS FOG2
INVS INV2
LITM LIT3
DEAD RUB
CREL CUR4
DIAL HRM4
LIVE ARUB
HELM HEL3
ICEM ICE3
SABL SABR
BRIN BLND
RASS LIF2
HOLY FADE
DESP XFER
XXXX NUKE
KILL XXXX
    • Class name changes (all other class names are final):
Proto Final
MONK Bl.BELT
M.MONK MASTER
RED WIZ RedWiz
Wh.WIZ. Wh.Wiz
Bl.WIZ. Bl.Wiz
    • Enemy attack name changes (all other attack names are final. Note that many of them are duplicates, possibly as a temporary placeholder before new names could be thought up):
Proto Final
SNOWSTORM FROST
BLAZE HEAT
GLARE GLANCE
GLARE GAZE
BLAZE SCORCH
EARTHQUAKE CRACK
GLARE SQUINT
GLARE STARE
SNOWSTORM BLIZZARD
BLAZE INFERNO
BLAZE CREMATE
POISON GAS POISON
MIND BLAST TRANCE
POISON GAS POISON
LIGHTNING THUNDER
POISON GAS TOXIC
NEEDLE STINGER
GLARE DAZZLE
TIDAL WAVE SWIRL
TORNADE TORNADO
    • Enemy name changes (all other enemy names are the same):
Proto Final
GOBLIN IMP
GrGOBLIN GrIMP
WEREWOLF WrWOLF
Wh.WOLF FrWOLF
LIZARD IGUANA
SALAMAND AGAMA
BASILISK SAURIA
W.GIANT FrGIANT
FISHUS SAHAG
GrFISHUS R.SAHAG
PrFISHUS WzSAHAG
PIRATES PIRATE
KAIZOKU KYZOKU
Wh.SHARK SHARK
BIGEYE OddEYE
DEEPEYE BigEYE
SKELTON BONE
WORM CREEP
CROWLER CRAWL
HIENA HYENA
HELLDOG CEREBUS
Cap.OGRE GrOGRE
Pr.OGRE WzOGRE
COBRA ASP
ANACONDA COBRA
SEANAKE SeaSNAKE
MINOTAUR BULL
MINOZONB ZomBULL
SEROLL SeaTROLL
WRAITH IMAGE
SPECTOR WRAITH
GOHST GHOST
GHULE GHOUL
GHAST GEIST
WIGHT SPECTER
PinkWORM WORM
SandWORM Sand W
GrWORM Grey W
EYEGOHST PHANTOM
TIGERMAN CATMAN
MANTIGER MANCAT
MEGAPEDE PEDE
GIGAPEDE GrPEDE
ST.TIGER Saber T
VAMPMAGE WzVAMP
GARGOIL GARGOYLE
DEVIL R.GOYLE
W.DRAGON Frost D
R.DRAGON Red D
Z.DRAGON ZombieD
SLIME SCUM
OOZE MUCK
JELLY OOZE
PUDDING SLIME
SPINER ARACHNID
SPINX SPHINX
ARMADILO R.ANKYLO
JAGANUT ANKYLO
PrMUMMY WzMUMMY
DEATHALE PERILISK
AROZAURS TYRO
TYRANO T REX
PIRANHA CARIBE
RedGAR R.CARIBE
ALLIGATR GATOR
WhGATOR FrGATOR
KDS OCHO
L"KDS NAOCHO
REDHYDRA R.HYDRA
GARDIAN GUARD
SOLDIER SENTRY
Ls.NAGA NAGA
Gr.NAGA GrNAGA
GHIMERA JIMERA
DEAMON WIZARD
SOULEAT SORCERER
G.DRAGON Gas D
B.DRAGON Blue D
MUDGOLEM MudGOL
STNGOLEM RockGOL
IRNGOLEM IronGOL
EVILMAN BADMAN
DEATHMAN EVILMAN
WIZARD MAGE
HORSE MADPONY
HELLPONY NITEMARE
MARSHAL WarMECH
    • Battle dialog changes (all others remain the same, some of the text that seem like they match actually have an added/removed space before or after the string):
Proto Final
Armors up Armor up
Slept Asleep
Defend thunder Defend lightning
Became dull Lost intelligence
Sealed attack Attack halted
Flinched Became terrified
Death Erased
Fall into crack Fell into crack
Paralized Paralyzed
Got magic sword Weapon became enchanted
Defenceless Defenseless
Got into twilight-zone Exile to 4th dimension
Killed{C3} Slain{C3}
Effectless Ineffective
Paralized Paralyzed
Hits! Hits!
Magic sealed Magic blocked
DMG DMG
Stoned Stopped
Dead Terminated
{E6}{EA}{C8}{C9} A{EA}{C8}{C9}
Dumb Mute
Effectless now Ineffective now

Screenshots

Videos

Files

File Type Date Size SHA-1
Final Fantasy (Prototype).nes NES ROM binary (with iNES header) 2018-01-02 256 KB cf6a8fc6cf3f8bfbf4394842754fcadae0c7a77a

Origin

Acknowledgments

See also