Full Spectrum Warrior (Jan 29, 2004 prototype): Difference between revisions

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{{Prototype
{{Prototype
|Page name=Full Spectrum Warrior (Jan 29, 2004 prototype)
|Page name=Full Spectrum Warrior (Jan 29, 2004 prototype)
|titlescreen=FSW 20040129 StartScreen.png
|builddate=Jan 29, 2004 01:08:59
|builddate=Jan 29, 2004 01:08:59
|status=Released
|status=Released
Line 16: Line 17:
|file=Full Spectrum Warrior (January 29, 2004 prototype).7z
|file=Full Spectrum Warrior (January 29, 2004 prototype).7z
}}
}}
A prototype of Full Spectrum Warrior for the Microsoft Xbox.
Prototype build 7.08.03 of Full Spectrum Warrior for the Microsoft Xbox.


==Notes==
==Notes==
This build appears to only work properly on a debug kit or on emulators.
* This build appears to only work properly on a Xbox or on emulators with 128MB of memory.  
<br>
* '''Test.xbe''' is compatible with the files despite being compiled seven months before '''release.xbe'''. Considering that both executables work without issue, the data could be from June 2003 as well.
'''Test.xbe''' is compatible with the files despite being compiled seven months before '''release.xbe'''. Considering that both executables work without issue, the data could potentially be from 2003 as well.
* This is actually the US Army version of the game. It would later be included in the final build as bonus content albeit with some modifications.
<br>
* This build is about 100MB larger than what was included in the final build due to there being many files leftover from when the game was shown off at E3 2003.
Only the ''ADDON'' and ''DATA'' folders are used. The rest of the directories are leftovers from a February 2004 build.  
* The warning screen about this version of the game being a solely a training tool is missing.
* There is an extra controls option on the main menu. It was replaced with an EXIT button in the final build due to it being redundant.
* A build number appears while a mission is loading.
* The screen that lists all of the team members before a mission is absent.
* Pressing '''Left Trigger+Back''' toggles a debug display.
* The E3 mission can be played by modifying config.ini. Set SkipShell to 1 and set Mission to msn7.wld.
 
==Screenshots==
<gallery>
File:FSW 20040129 Mishions.png
File:FSW 20040129 Loading.png
File:FSW 20040129 GamePlay.png
File:FSW 20040129 DebugDisplay.png
File:FSW 20040129 E3Mission.png
</gallery>


==See Also==
==See Also==

Revision as of 19:38, May 21, 2022

Title Screen
Full Spectrum Warrior (Jan 29, 2004 prototype)
Build date Jan 29, 2004 01:08:59
Dump status Released
Dumped by aden34
Released by aden34
Origin XDK Hard Drive
Game Full Spectrum Warrior
System Xbox
Genre Real-time tactics
Final build JP Aug 27, 2004
EU May 20, 2004
US May 4, 2004
Release date EU Jun 25, 2004
US Jun 1, 2004
Download Full Spectrum Warrior (Jan 29, 2004 prototype) (info)
Error: The download file provided does not exist, please upload it or fix the file name if it's incorrect.

Prototype build 7.08.03 of Full Spectrum Warrior for the Microsoft Xbox.

Notes

  • This build appears to only work properly on a Xbox or on emulators with 128MB of memory.
  • Test.xbe is compatible with the files despite being compiled seven months before release.xbe. Considering that both executables work without issue, the data could be from June 2003 as well.
  • This is actually the US Army version of the game. It would later be included in the final build as bonus content albeit with some modifications.
  • This build is about 100MB larger than what was included in the final build due to there being many files leftover from when the game was shown off at E3 2003.
  • The warning screen about this version of the game being a solely a training tool is missing.
  • There is an extra controls option on the main menu. It was replaced with an EXIT button in the final build due to it being redundant.
  • A build number appears while a mission is loading.
  • The screen that lists all of the team members before a mission is absent.
  • Pressing Left Trigger+Back toggles a debug display.
  • The E3 mission can be played by modifying config.ini. Set SkipShell to 1 and set Mission to msn7.wld.

Screenshots

See Also

Original release thread on ObscureGamers.