Full Spectrum Warrior (Jan 29, 2004 prototype): Difference between revisions
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(The game is just titled Full Spectrum Warrior, not U.S.ARMY Full Spectrum Warrior.) |
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Prototype build 7.08.03 of Full Spectrum Warrior for the Microsoft Xbox. | Prototype build 7.08.03 of Full Spectrum Warrior for the Microsoft Xbox. | ||
==Notes== | ==Notes== | ||
This build appears to only work properly on a | * This build appears to only work properly on a Xbox or on emulators with 128MB of memory. | ||
* '''Test.xbe''' is compatible with the files despite being compiled seven months before '''release.xbe'''. Considering that both executables work without issue, the data could potentially be from 2003 as well. | |||
'''Test.xbe''' is compatible with the files despite being compiled seven months before '''release.xbe'''. Considering that both executables work without issue, the data could potentially be from 2003 as well. | * This is actually the US Army version of the game. It would later be included in the final build as bonus content albeit with some modifications. | ||
* This build is about 100MB larger than what was included in the final build due to there being many files leftover from when the game was shown off at E3 2003. | |||
* The warning screen about this version of the game being a solely a training tool is missing. | |||
* There is an extra controls option on the main menu. It was replaced with an EXIT button in the final build due to it being redundant. | |||
* A build number appears while a mission is loading. | |||
* The screen that lists all of the team members before a mission is absent. | |||
* Pressing '''Left Trigger+Back''' toggles a debug display. | |||
* The E3 mission can be played by modifying config.ini. Set SkipShell to 1 and set Mission to msn7.wld. | |||
==Screenshots== | ==Screenshots== | ||
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File:FSW 20040129 Loading.png | File:FSW 20040129 Loading.png | ||
File:FSW 20040129 GamePlay.png | File:FSW 20040129 GamePlay.png | ||
File:FSW 20040129 DebugDisplay.png | |||
File:FSW 20040129 E3Mission.png | |||
</gallery> | </gallery> | ||
==See Also== | |||
[https://www.obscuregamers.com/threads/battlefront-build-03-13-04-lucasarts-hdd-image.2548/ Original release thread on ObscureGamers.] | |||
{{Prototype Footer|{{Navbox prototype|Full Spectrum Warrior}}}} | {{Prototype Footer|{{Navbox prototype|Full Spectrum Warrior}}}} |
Revision as of 23:59, November 11, 2021
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Download Full Spectrum Warrior (Jan 29, 2004 prototype) (info) |
Prototype build 7.08.03 of Full Spectrum Warrior for the Microsoft Xbox.
Notes
- This build appears to only work properly on a Xbox or on emulators with 128MB of memory.
- Test.xbe is compatible with the files despite being compiled seven months before release.xbe. Considering that both executables work without issue, the data could potentially be from 2003 as well.
- This is actually the US Army version of the game. It would later be included in the final build as bonus content albeit with some modifications.
- This build is about 100MB larger than what was included in the final build due to there being many files leftover from when the game was shown off at E3 2003.
- The warning screen about this version of the game being a solely a training tool is missing.
- There is an extra controls option on the main menu. It was replaced with an EXIT button in the final build due to it being redundant.
- A build number appears while a mission is loading.
- The screen that lists all of the team members before a mission is absent.
- Pressing Left Trigger+Back toggles a debug display.
- The E3 mission can be played by modifying config.ini. Set SkipShell to 1 and set Mission to msn7.wld.
Screenshots
See Also
Original release thread on ObscureGamers.