Difference between revisions of "Full Spectrum Warrior (Jan 29, 2004 prototype)"

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(The game is just titled Full Spectrum Warrior, not U.S.ARMY Full Spectrum Warrior.)
 
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Prototype build 7.08.03 of Full Spectrum Warrior for the Microsoft Xbox.
 
Prototype build 7.08.03 of Full Spectrum Warrior for the Microsoft Xbox.
  
==See Also==
 
[https://www.obscuregamers.com/threads/battlefront-build-03-13-04-lucasarts-hdd-image.2548/ Original release thread on ObscureGamers.]
 
 
==Notes==
 
==Notes==
This build appears to only work properly on a debug kit or on emulators.
+
* This build appears to only work properly on a Xbox or on emulators with 128MB of memory.  
<br>
+
* '''Test.xbe''' is compatible with the files despite being compiled seven months before '''release.xbe'''. Considering that both executables work without issue, the data could potentially be from 2003 as well.
'''Test.xbe''' is compatible with the files despite being compiled seven months before '''release.xbe'''. Considering that both executables work without issue, the data could potentially be from 2003 as well.
+
* This is actually the US Army version of the game. It would later be included in the final build as bonus content albeit with some modifications.
 +
* This build is about 100MB larger than what was included in the final build due to there being many files leftover from when the game was shown off at E3 2003.
 +
* The warning screen about this version of the game being a solely a training tool is missing.
 +
* There is an extra controls option on the main menu. It was replaced with an EXIT button in the final build due to it being redundant.
 +
* A build number appears while a mission is loading.
 +
* The screen that lists all of the team members before a mission is absent.
 +
* Pressing '''Left Trigger+Back''' toggles a debug display.
 +
* The E3 mission can be played by modifying config.ini. Set SkipShell to 1 and set Mission to msn7.wld.
  
 
==Screenshots==
 
==Screenshots==
Line 31: Line 36:
 
File:FSW 20040129 Loading.png
 
File:FSW 20040129 Loading.png
 
File:FSW 20040129 GamePlay.png
 
File:FSW 20040129 GamePlay.png
 +
File:FSW 20040129 DebugDisplay.png
 +
File:FSW 20040129 E3Mission.png
 
</gallery>
 
</gallery>
 +
 +
==See Also==
 +
[https://www.obscuregamers.com/threads/battlefront-build-03-13-04-lucasarts-hdd-image.2548/ Original release thread on ObscureGamers.]
  
 
<!-- ==Footer== -->
 
<!-- ==Footer== -->
 
{{Navbox prototype|Full Spectrum Warrior}}
 
{{Navbox prototype|Full Spectrum Warrior}}

Latest revision as of 18:59, November 11, 2021

Title Screen
Full Spectrum Warrior (Jan 29, 2004 prototype)
Build date Jan 29, 2004 01:08:59
Dump status Released
Dumped by aden34
Released by aden34
Origin XDK Hard Drive
Game Full Spectrum Warrior
System Xbox
Genre Real-time tactics
Final build JP Aug 27, 2004
EU May 20, 2004
US May 4, 2004
Release date EU Jun 25, 2004
US Jun 1, 2004
Download Full Spectrum Warrior (Jan 29, 2004 prototype) (info)

Prototype build 7.08.03 of Full Spectrum Warrior for the Microsoft Xbox.

Notes

  • This build appears to only work properly on a Xbox or on emulators with 128MB of memory.
  • Test.xbe is compatible with the files despite being compiled seven months before release.xbe. Considering that both executables work without issue, the data could potentially be from 2003 as well.
  • This is actually the US Army version of the game. It would later be included in the final build as bonus content albeit with some modifications.
  • This build is about 100MB larger than what was included in the final build due to there being many files leftover from when the game was shown off at E3 2003.
  • The warning screen about this version of the game being a solely a training tool is missing.
  • There is an extra controls option on the main menu. It was replaced with an EXIT button in the final build due to it being redundant.
  • A build number appears while a mission is loading.
  • The screen that lists all of the team members before a mission is absent.
  • Pressing Left Trigger+Back toggles a debug display.
  • The E3 mission can be played by modifying config.ini. Set SkipShell to 1 and set Mission to msn7.wld.

Screenshots

See Also

Original release thread on ObscureGamers.