|
| Green Lantern: Rise of the Manhunters (Feb 15, 2010 prototype)
|
| Build date |
Feb 15, 2010 14:25:02
|
| Dump status |
Released
|
| Dumped by |
pstrick1
|
| Released by |
pstrick1
|
| File release date |
July 13, 2021
|
| Origin
|
RTV-H
|
| Game
|
Green Lantern: Rise of the Manhunters
|
| System |
Nintendo Wii
|
| Release date |
US Jun 7, 2011 EU Jun 10, 2011 AU Jun 29, 2011
|
|
A very early prototype of Green Lantern: Rise of the Manhunters for Wii.
Notes
- Shares nothing in common with what Griptonite Games released on the Wii a year later. This appears to be a Wii port of the Double Helix Games version of the game from early in development.
- On Dolphin, go to Options -> Configuration -> Advanced, Enable Emulated Memory Size Override and set MEM1 to 64MB and MEM2 to 128 MB.
- Boots into a debug menu.
- It is recommended to turn Enable Release Assert off, as the asserts will constantly interrupt gameplay.
- Pressing Start seems to cause Dolphin to hang on an invalid read error.
- Title screen was updated.
- Loading screen was updated.
- This build has a functional main menu. Pressing Start Demo jumps the player to JLA_AthenaTemple.
Screenshots
Green Lantern: Rise of the Manhunters prototypes