Hot Wheels: World Race (March 31, 2003 prototype): Difference between revisions
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m (Glitchedblood moved page Hot Wheels: World Race (March 31st, 2003 prototype ) to Hot Wheels: World Race (March 31st, 2003 prototype)) |
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*Mist Mountain was called Oriental Mountain. | *Mist Mountain was called Oriental Mountain. | ||
*All levels have the Wave Rippers theme as a placeholder for other music in the game. | *All levels have the Wave Rippers theme as a placeholder for other music in the game. | ||
*There is a respawn button. In the final game, the player can only respawn if they land on their roof or falls down an endless pit. | |||
{{Download}} | {{Download}} | ||
Revision as of 18:17, April 28, 2021
Hot Wheels: World Race (March 31, 2003 prototype) | ||||||||||||||||||||
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An early prototype of Hot Wheels World Race for the PlayStation 2.
Notes
- Dated 8 months before the final build.
- Uses the unused "Boy_Band.bog" image for the title screen.
- Uses the unused opening.
- Very different logo.
- Cheats were separate menu options.
- The car selection screen are 3D models instead of a car driving on a track.
- There are 15 cars instead of 35.
- There are 10 tracks instead of 15.
- Smash Mouth's "Hot" is used for the main menu instead of the remix by Steve Rockett.
- Mist Mountain was called Oriental Mountain.
- All levels have the Wave Rippers theme as a placeholder for other music in the game.
- There is a respawn button. In the final game, the player can only respawn if they land on their roof or falls down an endless pit.
Origin
Video
https://drive.google.com/file/d/1iIyfZUhnX1HpbgJSYi0BW0CppiWnF3Ek/view?usp=sharing