Illbleed (Jan 15, 2001 prototype): Difference between revisions

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(→‎Notes: Added lots of notes regarding specific differences, as well as oddities in the prototype.)
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{{Prototype
{{Prototype
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A prototype of Illbleed for the Dreamcast.
A prototype of Illbleed for the Dreamcast.
==Notes==
==Notes==
* Prototype of the Japanese version (initial build & release)
 
* Debug menu can be activated at the title screen.
*Prototype of the Japanese version (initial build & release)
* No music at the title screen or during gameplay
*Debug menu can be activated at the title screen.
* There are no voice-overs
*No music at the title screen or during gameplay
* EKG monitor/senses display uses a different sound effect
*There are no voice-overs other than cutscenes in the first level (including no voice filters on the Boss character)
* Some of the stats vs goals are different
**Cutscenes in Level 6 have no audio, however, two specific scenes at the start of the level plays audio of Japanese VA temporary lines from Level 1)
* Certain item pickups aren't found in their respective areas in this build
*Character selection screen uses a different sound effect when moving between screens.
* Executable information:
*EKG monitor/senses display uses a different sound effect
** Executable Name: /1ST_READ.BIN
*Some of the stats vs goals are different
** Executable checksum (MD5): dfcbc489d23e42bdb2db8c2a5d7a8715
*Certain item pickups aren't found in their respective areas in this build
** Executable timestamp: 2001-01-15 21:38:48
*Fight events take place in areas in the hub world and the first level has a significant increase in battles.
* Header Information (IP.BIN):
*Levels 1 and 3 have slightly different names (Homerun Goes to Death & Woodpokkur, respectively)
** Header - Title: ILLBLEED
*Levels 5 and 6 have placeholder images instead of the final posters.
** Header - Release Date: 20000501
*Levels 2, 4 and 5 cannot be entered via the Cinema Zone and must be accessed via the debug menu.
** Header - Region: JUE
**Attempting to access levels via Cinema Zone will start playing cutscenes from other levels.
** Header - Device Info: 7E53 GD-ROM1/1
**Other levels will crash the game, but Level 5 will load Level 1 instead.
** Header - Product Version: V0.001
*Executable information:
** Header - Maker ID: SEGA ENTERPRISES
**Executable Name: /1ST_READ.BIN
** Header - Product Number: HDR-0003
**Executable checksum (MD5): dfcbc489d23e42bdb2db8c2a5d7a8715
* Volume Information:
**Executable timestamp: 2001-01-15 21:38:48
** Volume Identifier: ILLBLEED
*Header Information (IP.BIN):
** Volume Set Identifier: ILLBLEED
**Header - Title: ILLBLEED
** Volume Creation Date: 2001-01-15 21:40:04
**Header - Release Date: 20000501
** Volume Modification Date: 2001-01-15 21:40:04
**Header - Region: JUE
** Last Modified File (if not available, then executable was the last modified file):  
**Header - Device Info: 7E53 GD-ROM1/1
** Last Modified File Checksum (MD5):  
**Header - Product Version: V0.001
** Last Modified File Time Stamp:  
**Header - Maker ID: SEGA ENTERPRISES
* Miscellaneous Notes:
**Header - Product Number: HDR-0003
** Game is emulatable: Yes (as of September 12, 2021).
*Volume Information:
**Volume Identifier: ILLBLEED
**Volume Set Identifier: ILLBLEED
**Volume Creation Date: 2001-01-15 21:40:04
**Volume Modification Date: 2001-01-15 21:40:04
**Last Modified File (if not available, then executable was the last modified file):
**Last Modified File Checksum (MD5):
**Last Modified File Time Stamp:
*Miscellaneous Notes:
**Game is emulatable: Yes (as of September 12, 2021).
 
==Screenshots==
==Screenshots==
<center><gallery heights="256" widths="224">
<center><gallery heights="256" widths="224">
Illbleed-1.png
File:Illbleed-1.png
Illbleed-2.png
File:Illbleed-2.png
Illbleed-3.png
File:Illbleed-3.png
Illbleed-4.png
File:Illbleed-4.png
Illbleed-5.png
File:Illbleed-5.png
Illbleed-6.png
File:Illbleed-6.png
Illbleed-7.png
File:Illbleed-7.png
Illbleed-8.png
File:Illbleed-8.png
Illbleed-9.png
File:Illbleed-9.png
Illbleed-10.png
File:Illbleed-10.png
Illbleed-11.png
File:Illbleed-11.png
Illbleed-12.png
File:Illbleed-12.png
Illbleed-13.png
File:Illbleed-13.png
Illbleed-14.png
File:Illbleed-14.png
Illbleed-15.png
File:Illbleed-15.png
Illbleed-16.png
File:Illbleed-16.png
Illbleed-18.png
File:Illbleed-18.png
Illbleed-19.png
File:Illbleed-19.png
Illbleed-20.png
File:Illbleed-20.png
Illbleed-21.png
File:Illbleed-21.png
Illbleed-22.png
File:Illbleed-22.png
</gallery></center>
</gallery></center>
==Origin==
==Origin==
<center><gallery mode="packed">
<center><gallery mode="packed">
Illbleed.jpeg|Disc front.
File:Illbleed.jpeg|Disc front.
</gallery></center>
</gallery></center>
==Files==
==Files==
Line 99: Line 108:
A huge thanks to Iniche for researching this prototype! And a huge thanks to the anonymous donor that allowed for this release to happen!
A huge thanks to Iniche for researching this prototype! And a huge thanks to the anonymous donor that allowed for this release to happen!
==See also==
==See also==
* [[Project Deluge: Xbox and Dreamcast|Project Deluge: Xbox and Dreamcast (September 18, 2021)]]
 
* [https://tcrf.net The Cutting Room Floor (TCRF)]
*[[Project Deluge: Xbox and Dreamcast|Project Deluge: Xbox and Dreamcast (September 18, 2021)]]
* [https://archive.org Internet Archive (IA)]
*[https://tcrf.net The Cutting Room Floor (TCRF)]
*[https://archive.org Internet Archive (IA)]
{{Prototype Footer|{{Navbox prototype|Illbleed}}}}
{{Prototype Footer|{{Navbox prototype|Illbleed}}}}

Revision as of 08:19, September 26, 2021

Title Screen
Illbleed (Jan 15, 2001 prototype)
Build date Jan 15, 2001 21:38:48
Build name N/A
Dump status Released
Released by Hidden Palace
File release date September 18, 2021
Origin GD-R
Lot Project Deluge
Labels Illbleed
Dump method Dreamcast (Dreamcast SD Rip v1.1)
Game Illbleed
System Dreamcast
Genre Horror
Final build JP Mar 6, 2001
EU Unreleased
US Mar 21, 2001
Release date JP Mar 29, 2001
EU Unreleased
US Apr 16, 2001
Download Illbleed (Jan 15, 2001 prototype) (info)
Error: The download file provided does not exist, please upload it or fix the file name if it's incorrect.
Download Illbleed (Jan 15, 2001 prototype) from external mirror

A prototype of Illbleed for the Dreamcast.

Notes

  • Prototype of the Japanese version (initial build & release)
  • Debug menu can be activated at the title screen.
  • No music at the title screen or during gameplay
  • There are no voice-overs other than cutscenes in the first level (including no voice filters on the Boss character)
    • Cutscenes in Level 6 have no audio, however, two specific scenes at the start of the level plays audio of Japanese VA temporary lines from Level 1)
  • Character selection screen uses a different sound effect when moving between screens.
  • EKG monitor/senses display uses a different sound effect
  • Some of the stats vs goals are different
  • Certain item pickups aren't found in their respective areas in this build
  • Fight events take place in areas in the hub world and the first level has a significant increase in battles.
  • Levels 1 and 3 have slightly different names (Homerun Goes to Death & Woodpokkur, respectively)
  • Levels 5 and 6 have placeholder images instead of the final posters.
  • Levels 2, 4 and 5 cannot be entered via the Cinema Zone and must be accessed via the debug menu.
    • Attempting to access levels via Cinema Zone will start playing cutscenes from other levels.
    • Other levels will crash the game, but Level 5 will load Level 1 instead.
  • Executable information:
    • Executable Name: /1ST_READ.BIN
    • Executable checksum (MD5): dfcbc489d23e42bdb2db8c2a5d7a8715
    • Executable timestamp: 2001-01-15 21:38:48
  • Header Information (IP.BIN):
    • Header - Title: ILLBLEED
    • Header - Release Date: 20000501
    • Header - Region: JUE
    • Header - Device Info: 7E53 GD-ROM1/1
    • Header - Product Version: V0.001
    • Header - Maker ID: SEGA ENTERPRISES
    • Header - Product Number: HDR-0003
  • Volume Information:
    • Volume Identifier: ILLBLEED
    • Volume Set Identifier: ILLBLEED
    • Volume Creation Date: 2001-01-15 21:40:04
    • Volume Modification Date: 2001-01-15 21:40:04
    • Last Modified File (if not available, then executable was the last modified file):
    • Last Modified File Checksum (MD5):
    • Last Modified File Time Stamp:
  • Miscellaneous Notes:
    • Game is emulatable: Yes (as of September 12, 2021).

Screenshots

Origin

Files

File Type Date Size SHA-1
ip.bin File 2021-01-12 17:34:01 32 KB 1a8f027c04d1e1a9f985f030588b48758a97625f
track01.bin File 2021-01-12 17:34:02 689.1 KB 40e09c143e60baee364cab4fa38ecfd246c18f27
track03.bin File 2021-01-12 17:43:14 1.1 GB 1563a88231b631bf1072af3d94a45731973f6915
Illbleed.jpeg File 2021-03-27 13:18:41 2.04 MB 08d295d30cbbb8f7746e904d6b71f4fd8a58d9f6
disc.gdi File 2021-01-12 17:34:00 87 bytes 9d50b816d3f69ad192f5986ab487769965c2e082
track02.raw File 2021-01-12 17:34:05 1.94 MB 2677faa301e141757441a450974dbf33565a8801
info.txt File 2021-01-12 17:34:00 154 bytes 73109e6ed074bfba169fc6b4cb2aacd9bd8ce796
track.txt File 2021-01-12 17:34:01 231 bytes 7d292eb74960b800007ae903dda5e37be8ef0905

Acknowledgments

A huge thanks to Iniche for researching this prototype! And a huge thanks to the anonymous donor that allowed for this release to happen!

See also