Kid Chameleon (Dec 19, 1991 prototype): Difference between revisions

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(Created page with "{{Prototype|titlescreen=KID-CH002.png|builddate=Dec 19, 1991 10:26:10|status=Released|game=Kid Chameleon|system=Sega Mega Drive|genre=Platformer|release_date={{RegionDate|JP|M...")
 
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{{Prototype|titlescreen=KID-CH002.png|builddate=Dec 19, 1991 10:26:10|status=Released|game=Kid Chameleon|system=Sega Mega Drive|genre=Platformer|release_date={{RegionDate|JP|May 28, 1992}} {{RegionDate|US|Mar 1992}} {{RegionDate|EU|May 1992}}| origin_type=CD-R disc
{{Prototype|titlescreen=KID-CH002.png|builddate=Dec 19, 1991 10:26:10|status=Released|game=Kid Chameleon|system=Sega Mega Drive|genre=Platformer|release_date={{RegionDate|JP|May 28, 1992}} {{RegionDate|US|Mar 1992}} {{RegionDate|EU|May 1992}}| origin_type=CD-R disc
| origin_label=Disk #3 Genesis Roms
| origin_label=Disk #3 Genesis Roms
| origin_lot=[[Sega ROM Archive]] [[Category:Sega ROM Archive prototypes]]
| origin_lot=Sega ROM Archive
| origin_file= KID-CH.BIN
| origin_file= KID-CH.BIN
}}
}}
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}}
}}


Might be a second revision in progress. Product code changed to remove a space. No differences in maps and level art, except this ROM contains 4 extra maps which are duplicates of another level.
A possible late prototype or second revision of Kid Chameleon for the Sega Mega Drive.  
 
== Notes ==
* Product code changed to remove a space.  
* No known differences in maps and level art.
* The code for the "Murder Wall" featured in "Hills of the Warrior 1", "Forced Entry", and "Bloody Swamp" lacks the special condition check for "Hills of the Warrior 1" where the maximum speed of the wall is set a slower value and that a condition is set so that the wall can be outran. As a result, this makes the first stage this obstacle appears in comparably difficult to the later levels. This is one of two major code changes of the ROM, making this one of the very last things that was changed before release.


== Screenshots ==
== Screenshots ==
Line 29: Line 34:


== Header ==
== Header ==
drx todo
<span class="hex-snippet">00000100  <span class="hover-link link-system-name" data-title="System name" title="Sega Mega Drive">53 45 47 41 20 4d 45 47</span>  <span class="hover-link link-system-name" data-title="System name" title="Sega Mega Drive">41 20 44 52 49 56 45 20</span>  <span class="hover-link link-system-name" data-title="System name" title="Sega Mega Drive">SEGA MEGA DRIVE </span>
00000110  <span class="hover-link link-developer-and-date" data-title="Developer and date" title="Sega, December 1991">28 43 29 53 45 47 41 20</span>  <span class="hover-link link-developer-and-date" data-title="Developer and date" title="Sega, December 1991">31 39 39 31 20 44 45 43</span>  <span class="hover-link link-developer-and-date" data-title="Developer and date" title="Sega, December 1991">(C)SEGA 1991 DEC</span>
00000120  <span class="hover-link link-domestic-game-name" data-title="Domestic game name" title="Kid Chameleon">4b 49 44 20 43 48 41 4d</span>  <span class="hover-link link-domestic-game-name" data-title="Domestic game name" title="Kid Chameleon">45 4c 45 4f 4e 20 20 20</span>  <span class="hover-link link-domestic-game-name" data-title="Domestic game name" title="Kid Chameleon">KID CHAMELEON  </span>
00000130  <span class="hover-link link-domestic-game-name" data-title="Domestic game name" title="Kid Chameleon">20 20 20 20 20 20 20 20</span>  <span class="hover-link link-domestic-game-name" data-title="Domestic game name" title="Kid Chameleon">20 20 20 20 20 20 20 20</span>  <span class="hover-link link-domestic-game-name" data-title="Domestic game name" title="Kid Chameleon">                </span>
00000140  <span class="hover-link link-domestic-game-name" data-title="Domestic game name" title="Kid Chameleon">20 20 20 20 20 20 20 20</span>  <span class="hover-link link-domestic-game-name" data-title="Domestic game name" title="Kid Chameleon">20 20 20 20 20 20 20 20</span>  <span class="hover-link link-domestic-game-name" data-title="Domestic game name" title="Kid Chameleon">                </span>
00000150  <span class="hover-link link-international-game-name" data-title="International game name" title="Kid Chameleon">4b 49 44 20 43 48 41 4d</span>  <span class="hover-link link-international-game-name" data-title="International game name" title="Kid Chameleon">45 4c 45 4f 4e 20 20 20</span>  <span class="hover-link link-international-game-name" data-title="International game name" title="Kid Chameleon">KID CHAMELEON  </span>
00000160  <span class="hover-link link-international-game-name" data-title="International game name" title="Kid Chameleon">20 20 20 20 20 20 20 20</span>  <span class="hover-link link-international-game-name" data-title="International game name" title="Kid Chameleon">20 20 20 20 20 20 20 20</span>  <span class="hover-link link-international-game-name" data-title="International game name" title="Kid Chameleon">                </span>
00000170  <span class="hover-link link-international-game-name" data-title="International game name" title="Kid Chameleon">20 20 20 20 20 20 20 20</span>  <span class="hover-link link-international-game-name" data-title="International game name" title="Kid Chameleon">20 20 20 20 20 20 20 20</span>  <span class="hover-link link-international-game-name" data-title="International game name" title="Kid Chameleon">                </span>
00000180  <span class="hover-link link-serial" data-title="Serial" title="GM MK-1010-00">47 4d 20 4d 4b 2d 31 30</span>  <span class="hover-link link-serial" data-title="Serial" title="GM MK-1010-00">31 30 2d 30 30 20</span> <span class="hover-link link-checksum" data-title="Checksum" title="0x9C5A">9c 5a</span>  <span class="hover-link link-serial" data-title="Serial" title="GM MK-1010-00">GM MK-1010-00 </span><span class="hover-link link-checksum" data-title="Checksum" title="0x9C5A">.Z</span>
00000190  <span class="hover-link link-io-support" data-title="I/O support" title="Joypad">4a 20 20 20 20 20 20 20</span>  <span class="hover-link link-io-support" data-title="I/O support" title="Joypad">20 20 20 20 20 20 20 20</span>  <span class="hover-link link-io-support" data-title="I/O support" title="Joypad">J              </span>
000001a0  <span class="hover-link link-rom-start-address" data-title="ROM start address" title="0x0">00 00 00 00</span> <span class="hover-link link-rom-end-address" data-title="ROM end address" title="0xFFFFF">00 0f ff ff</span>  <span class="hover-link link-ram-start-address" data-title="RAM start address" title="0xFF0000">00 ff 00 00</span> <span class="hover-link link-ram-end-address" data-title="RAM end address" title="0xFFFFFF">00 ff ff ff</span>  <span class="hover-link link-rom-start-address" data-title="ROM start address" title="0x0">....</span><span class="hover-link link-rom-end-address" data-title="ROM end address" title="0xFFFFF">....</span><span class="hover-link link-ram-start-address" data-title="RAM start address" title="0xFF0000">....</span><span class="hover-link link-ram-end-address" data-title="RAM end address" title="0xFFFFFF">....</span>
000001b0  <span class="hover-link link-external-ram-data" data-title="External RAM data" title="No external RAM mounted">20 20 20 20 20 20 20 20</span>  <span class="hover-link link-external-ram-data" data-title="External RAM data" title="No external RAM mounted">20 20 20 20</span> <span class="hover-link link-modem-data" data-title="Modem data" title="No modem support">20 20 20 20</span>  <span class="hover-link link-external-ram-data" data-title="External RAM data" title="No external RAM mounted">            </span><span class="hover-link link-modem-data" data-title="Modem data" title="No modem support">    </span>
000001c0  <span class="hover-link link-modem-data" data-title="Modem data" title="No modem support">20 20 20 20 20 20 20 20</span>  <span class="hover-link link-memo" data-title="Memo" title="&nbsp;">20 20 20 20 20 20 20 20</span>  <span class="hover-link link-modem-data" data-title="Modem data" title="No modem support">        </span><span class="hover-link link-memo" data-title="Memo" title="&nbsp;">        </span>
000001d0  <span class="hover-link link-memo" data-title="Memo" title="&nbsp;">20 20 20 20 20 20 20 20</span>  <span class="hover-link link-memo" data-title="Memo" title="&nbsp;">20 20 20 20 20 20 20 20</span>  <span class="hover-link link-memo" data-title="Memo" title="&nbsp;">                </span>
000001e0  <span class="hover-link link-memo" data-title="Memo" title="&nbsp;">20 20 20 20 20 20 20 20</span>  <span class="hover-link link-memo" data-title="Memo" title="&nbsp;">20 20 20 20 20 20 20 20</span>  <span class="hover-link link-memo" data-title="Memo" title="&nbsp;">                </span>
000001f0  <span class="hover-link link-regions" data-title="Regions" title="Japan, USA, Europe">4a 55 45 20 20 20 20 20</span>  <span class="hover-link link-regions" data-title="Regions" title="Japan, USA, Europe">20 20 20 20 20 20 20 20</span>  <span class="hover-link link-regions" data-title="Regions" title="Japan, USA, Europe">JUE            </span>
</span>


== Files ==
== Files ==
drx todo
{{filelist|
{{filelistentry |i=1|icon=file|indent=0|filename=Kid Chameleon (Dec 19, 1991 prototype).bin|type=Mega Drive ROM Image|date=1991-12-19 10:26:10|size=1048576|crc32=2e1f3aa9|md5=302f88a7c366a840422511c69037d36e|sha1=b9307bc31c8d90137477315395f8d1a3b7874459|comment=}}
|date=yes
}}
{{Prototype Footer|{{Navbox prototype|Kid Chameleon}}}}

Latest revision as of 02:05, April 16, 2018

Title Screen
Kid Chameleon (Dec 19, 1991 prototype)
Build date Dec 19, 1991 10:26:10
Dump status Released
Origin CD-R disc
Lot Sega ROM Archive
Label Disk #3 Genesis Roms
File KID-CH.BIN
Game Kid Chameleon
System Sega Mega Drive
Genre Platformer
Release date JP May 28, 1992
US Mar 1992
EU May 1992
Download Kid Chameleon (Dec 19, 1991 prototype) (info)
Error: The download file provided does not exist, please upload it or fix the file name if it's incorrect.

A possible late prototype or second revision of Kid Chameleon for the Sega Mega Drive.

Notes

  • Product code changed to remove a space.
  • No known differences in maps and level art.
  • The code for the "Murder Wall" featured in "Hills of the Warrior 1", "Forced Entry", and "Bloody Swamp" lacks the special condition check for "Hills of the Warrior 1" where the maximum speed of the wall is set a slower value and that a condition is set so that the wall can be outran. As a result, this makes the first stage this obstacle appears in comparably difficult to the later levels. This is one of two major code changes of the ROM, making this one of the very last things that was changed before release.

Screenshots

Videos

Header

00000100 53 45 47 41 20 4d 45 47 41 20 44 52 49 56 45 20 SEGA MEGA DRIVE 00000110 28 43 29 53 45 47 41 20 31 39 39 31 20 44 45 43 (C)SEGA 1991 DEC 00000120 4b 49 44 20 43 48 41 4d 45 4c 45 4f 4e 20 20 20 KID CHAMELEON 00000130 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 00000140 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 00000150 4b 49 44 20 43 48 41 4d 45 4c 45 4f 4e 20 20 20 KID CHAMELEON 00000160 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 00000170 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 00000180 47 4d 20 4d 4b 2d 31 30 31 30 2d 30 30 20 9c 5a GM MK-1010-00 .Z 00000190 4a 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 J 000001a0 00 00 00 00 00 0f ff ff 00 ff 00 00 00 ff ff ff ................ 000001b0 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 000001c0 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 000001d0 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 000001e0 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 000001f0 4a 55 45 20 20 20 20 20 20 20 20 20 20 20 20 20 JUE

Files

File Type Date Size SHA-1
Kid Chameleon (Dec 19, 1991 prototype).bin Mega Drive ROM Image 1991-12-19 10:26:10 1 MB b9307bc31c8d90137477315395f8d1a3b7874459