Kung Fu Panda (Dec 7, 2007 prototype): Difference between revisions
Jump to navigation
Jump to search
(Added more screenshots and notes) |
No edit summary |
||
Line 3: | Line 3: | ||
|titlescreen=KungFuPandaDec7_Title.png | |titlescreen=KungFuPandaDec7_Title.png | ||
|builddate=Dec 7, 2007 20:06:24 | |builddate=Dec 7, 2007 20:06:24 | ||
|buildname=1207 | |||
|status=Released | |status=Released | ||
|origin_type=Used as padding inside the retail PS2 Sweden release (DATA2.DAT\DUMMY.DAT). | |origin_type=Used as padding inside the retail PS2 Sweden release (DATA2.DAT\DUMMY.DAT). | ||
Line 17: | Line 18: | ||
==Notes== | ==Notes== | ||
* | *Portions of the build are missing due to only the first 1048MB of '''DATA2.DAT''' being included on the disc. It is still playable despite being incomplete. | ||
*The build strangely boots straight into Lake of Tears (LOTUSLAKE_B), which takes place in the middle of the game. | *The build strangely boots straight into Lake of Tears (LOTUSLAKE_B), which takes place in the middle of the game. | ||
*Some fonts do not render correctly. | *Some fonts do not render correctly. |
Revision as of 05:31, January 16, 2021
Kung Fu Panda (Dec 7, 2007 prototype) | ||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
|
Download Kung Fu Panda (Dec 7, 2007 prototype) (info) |
A prototype of Kung Fu Panda for the Nintendo Wii.
Notes
- Portions of the build are missing due to only the first 1048MB of DATA2.DAT being included on the disc. It is still playable despite being incomplete.
- The build strangely boots straight into Lake of Tears (LOTUSLAKE_B), which takes place in the middle of the game.
- Some fonts do not render correctly.
- There's some leftovers from the Xbox 360 version.
- A debug menu can be accessed by pressing the Z button on a GameCube controller.
- While the debug menu references the multiplayer maps, they are not present in the build.
Screenshots