Kung Fu Panda (Dec 7, 2007 prototype): Difference between revisions
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(Added more screenshots and notes) |
(Removed the first note as it appears everything mentioned in the dlf is present and there's no data errors.) |
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|titlescreen=KungFuPandaDec7_Title.png | |titlescreen=KungFuPandaDec7_Title.png | ||
|builddate=Dec 7, 2007 20:06:24 | |builddate=Dec 7, 2007 20:06:24 | ||
|buildname=1207 | |||
|status=Released | |status=Released | ||
|origin_type=Used as padding inside the retail PS2 Sweden release (DATA2.DAT\DUMMY.DAT). | |origin_type=Used as padding inside the retail PS2 Sweden release (DATA2.DAT\DUMMY.DAT). | ||
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==Notes== | ==Notes== | ||
* | *The build was originally stored in a zip archive in the game files. '''PandaWiiR.elf''' was converted to a dol and some boot files from retail were added so it can be played in Dolphin. | ||
* | *It strangely boots straight into Lake of Tears (LOTUSLAKE_B), which takes place in the middle of the game. | ||
*Some fonts do not render correctly. | *Some fonts do not render correctly. | ||
*There's some leftovers from the Xbox 360 version. | *There's some leftovers from the Xbox 360 version. |
Latest revision as of 06:20, January 16, 2021
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Download Kung Fu Panda (Dec 7, 2007 prototype) (info) |
A prototype of Kung Fu Panda for the Nintendo Wii.
Notes
- The build was originally stored in a zip archive in the game files. PandaWiiR.elf was converted to a dol and some boot files from retail were added so it can be played in Dolphin.
- It strangely boots straight into Lake of Tears (LOTUSLAKE_B), which takes place in the middle of the game.
- Some fonts do not render correctly.
- There's some leftovers from the Xbox 360 version.
- A debug menu can be accessed by pressing the Z button on a GameCube controller.
- While the debug menu references the multiplayer maps, they are not present in the build.
Screenshots