LEGO Super Soccer Adventure (Feb 6, 2003 prototype): Difference between revisions
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===General Notes=== | ===General Notes=== | ||
*This is the most polished build out of the other | *This is the most polished build for the PS2 out of the other 2 builds released. | ||
*This build has a slightly broken Load/Save function for the memory card upon bootup. | *This build has a slightly broken Load/Save function for the memory card upon bootup. | ||
*The title screen music is Eat My Goal by Collapsed Lung. | *The title screen music is Eat My Goal by Collapsed Lung. | ||
Revision as of 05:06, October 29, 2024
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| Download LEGO Super Soccer Adventure (Feb 6, 2003 prototype) (info) |
A prototype of the unreleased LEGO Super Soccer Adventure for the PlayStation 2.
Notes
- To run the game, you'll need to patch the BIN file with this PPF-O-Matic patch made by krHACKen. The original unpatched BIN file will not boot on real hardware or PCSX2 without it, except for the Play! PS2 Emulator.
General Notes
- This is the most polished build for the PS2 out of the other 2 builds released.
- This build has a slightly broken Load/Save function for the memory card upon bootup.
- The title screen music is Eat My Goal by Collapsed Lung.
- Only 4 levels are accessible through the title screen.
- World: 2 Level: 1 - The Wild West Town
- World: 2 Level: 2 - The Runaway Train
- World: 4 Level: 2 - Mini Game 1
- World: 4 Level: 4 - Mini Game 2
- The main protagonist of the game; Striker is shown on the title screen playing with the soccer ball in front of a western background.
- Selecting a level will make Striker kick the ball and run off-screen showing the controls for the game as the soccer ball bounces around while the game loads.
- Pressing CIRCLE on the title screen shows the "Developed by Blitz Games" screen.
- Pressing SELECT opens up a debug menu.
- You're able to Load/Save the game here with the memory card. It'll also show up in the PS2 Browser as Corrupted Data.
- There's a texture viewer which includes a few unused graphics and the names of the characters.
- Some options in the debug menu will cause the game to crash.
Gameplay Notes
- This game has an announcer named Motty that shows up on the bottom right side of the screen and commentates on whatever goes on.
- The Wild West Town & The Runaway Train are the only levels in this build with animated cutscenes complete with audio.
- Every cutscene has missing shadows.
- Signs are placed around The Wild West Town which provides some tips for the controls.
- There are hidden jerseys and shorts that you can find and collect in The Wild West Town.
- You can even wear them by going into the Kit Selection Screen option through the pause menu.
- Some slightly buggy collision.
Controls
- The D-PAD or the Left Analog Stick moves Striker.
- The Right Analog Stick zooms and rotates the camera.
- START pauses the game.
Moveset:
- TRIANGLE flicks the ball up.
- CIRCLE is used for jumping and doing a header with the ball.
- X is used for slide tackling, shooting the ball and volleying.
- SQUARE does a lob, an overhead kick and a jab tackle.
- L1/R1 makes Striker feint and confuse enemies trying to get the ball.
- L3 teleports the ball back to you.
- R3 rotates the camera 180°.
Miscellaneous Notes
- Game is emulatable (in PCSX2): Yes (with patch) (As of March 3, 2024).
- Game contains dongle protection: No.
Screenshots
Origin
Acknowledgments
Big thanks to krHACKen for creating the PPF-O-Matic patch to fix the boot sequence for this build!