Legacy of Kain: Soul Reaver 2 (Jul 17, 2001 prototype): Difference between revisions

From Hidden Palace
Jump to navigation Jump to search
m (Text replacement - "for researching this prototype!" to "for doing the initial research on this prototype!")
 
(2 intermediate revisions by one other user not shown)
Line 1: Line 1:
    
    
{{Prototype
{{Prototype
Line 26: Line 25:
A prototype of Legacy of Kain: Soul Reaver 2 for the PlayStation 2.
A prototype of Legacy of Kain: Soul Reaver 2 for the PlayStation 2.
==Notes==
==Notes==
* Debug menu can be enabled by pressing L3
 
* Debug menu has more options than the final version
*Debug menu can be enabled by pressing L3
* PUSH, MOVIE and DEMO areas listed in the debug menu have been removed from the files
*Debug menu has more options than the final version
* Very unfinished and full of placeholders
*PUSH, MOVIE and DEMO areas listed in the debug menu have been removed from the files
* Different titlescreen
*The game is unfinished:
* Different Font
**Some cutscenes do not end - restarting level from debug menu helps
* A cheat can be selected from the titlescreen
**Game cannot be finished without using debug menu
* Symbols file is present on disc
***The light forge puzzle is not fully scripted and cannot be completed
* Miscellaneous Notes:
***The Sarafan Stronghold's second time streaming chamber cutscene can't be triggered
** Game is emulatable (in PCSX2): Yes (as of March 17, 2021).
**Some voiceover cutescenes use audio placeholders
** Game contains dongle protection: No.
**The underground chamber and reaver forge murals use placeholder art
**The Sarafan Stronghold and Overworld music doesn't play
**Most cutscenes lack proper animation and camera angles, most characters use T-pose
**Janos Audron mural in Sarafan Stronghold only contains the heart-extraction part and has much simpler background
**The Ouroboros chamber is missing Sarafan brothers murals and Raziel statue
*Content not present in the final version of the game
**Between the stronghold and the pillars, there is a cutscene of Raziel encountering two vampires who acknowledge he is not one of them and flee
**Just before the pillars, the cutscene depicts the female vampire encountered earlier being impaled and decapitated by vampire hunters
**The first vampire cutscene uses the untextured male vampire model, which is not present in retail game files
**When in autoface combat mode, the crossed swords icon is shown in the upper-right corner of the screen
*Different titlescreen
*Different Font
*A cheat can be selected from the titlescreen
*Symbols file is present on disc
*Miscellaneous Notes:
**Game is emulatable (in PCSX2): Yes (as of March 17, 2021).
**Game contains dongle protection: No.
 
==Screenshots==
==Screenshots==
<center><gallery heights="256" widths="224">
<center><gallery heights="256" widths="224">
SR2Preview_Titlescreen.png|Early titlescreen featuring Azriel in the moonlight
File:SR2Preview Titlescreen.png|Early titlescreen featuring Raziel in the moonlight
SR2Preview_Cheats.png|Cheats menu on the titlescreen
File:SR2Preview Cheats.png|Cheats menu on the titlescreen
SR2Preview_Opening.png|Azriel being confronted by Mobius after the end of SR1
File:SR2Preview Opening.png|Raziel being confronted by Moebius after the end of SR1
SR2Preview_PauseMenu.png|Pause Menu
File:SR2Preview PauseMenu.png|Pause Menu
SR2Preview_DebugMenu.png|Debug Menu that can be activated via L3
File:SR2Preview DebugMenu.png|Debug Menu that can be activated via L3
SR2Preview_Temp.png
File:SR2Preview Temp.png
</gallery></center>
</gallery></center>
==Origin==
==Origin==
<center><gallery mode="packed">
<center><gallery mode="packed">
PS2 - SR2 Preview.jpeg|Disc front.
File:PS2 - SR2 Preview.jpeg|Disc front.
</gallery></center>
</gallery></center>
==Files==
==Files==
Line 61: Line 77:
A huge thanks to Nex for doing the initial research on this prototype! And a huge thanks to the anonymous donor that allowed for this release to happen!
A huge thanks to Nex for doing the initial research on this prototype! And a huge thanks to the anonymous donor that allowed for this release to happen!
==See also==
==See also==
* [[News/Project Deluge: PlayStation 2|Project Deluge: PlayStation 2 (Initial Announcement Article) (March 20, 2021)]]
 
* [https://tcrf.net/The_Cutting_Room_Floor Cutting Room Floor (TCRF)]
*[[News/Project Deluge: PlayStation 2|Project Deluge: PlayStation 2 (Initial Announcement Article) (March 20, 2021)]]
* [https://archive.org Internet Archive (IA)]
*[https://tcrf.net/The_Cutting_Room_Floor Cutting Room Floor (TCRF)]
*[https://archive.org Internet Archive (IA)]
{{Prototype Footer|{{Navbox prototype|Legacy of Kain: Soul Reaver 2}}}}
{{Prototype Footer|{{Navbox prototype|Legacy of Kain: Soul Reaver 2}}}}

Latest revision as of 07:15, April 13, 2021

Title Screen
Legacy of Kain: Soul Reaver 2 (Jul 17, 2001 prototype)
Build date Jul 17, 2001 03:55:12
Build name Preview
Dump status Released, redump needed
Released by Hidden Palace
File release date March 20, 2021
Origin DVD-R
Lot Project Deluge
Labels SR2 Preview
Dump method Memorex MRX-650LE v6 AM61 (PowerISO)
Game Legacy of Kain: Soul Reaver 2
System PlayStation 2
Genre Action
Final build JP Jan 9, 2002
EU Oct 31, 2001
US Oct 13, 2001
Release date JP Feb 14, 2002
EU Oct 31, 2001
US Oct 31, 2001
Download Legacy of Kain: Soul Reaver 2 (Jul 17, 2001 prototype) (info)
Error: The download file provided does not exist, please upload it or fix the file name if it's incorrect.
Download Legacy of Kain: Soul Reaver 2 (Jul 17, 2001 prototype) from external mirror

A prototype of Legacy of Kain: Soul Reaver 2 for the PlayStation 2.

Notes

  • Debug menu can be enabled by pressing L3
  • Debug menu has more options than the final version
  • PUSH, MOVIE and DEMO areas listed in the debug menu have been removed from the files
  • The game is unfinished:
    • Some cutscenes do not end - restarting level from debug menu helps
    • Game cannot be finished without using debug menu
      • The light forge puzzle is not fully scripted and cannot be completed
      • The Sarafan Stronghold's second time streaming chamber cutscene can't be triggered
    • Some voiceover cutescenes use audio placeholders
    • The underground chamber and reaver forge murals use placeholder art
    • The Sarafan Stronghold and Overworld music doesn't play
    • Most cutscenes lack proper animation and camera angles, most characters use T-pose
    • Janos Audron mural in Sarafan Stronghold only contains the heart-extraction part and has much simpler background
    • The Ouroboros chamber is missing Sarafan brothers murals and Raziel statue
  • Content not present in the final version of the game
    • Between the stronghold and the pillars, there is a cutscene of Raziel encountering two vampires who acknowledge he is not one of them and flee
    • Just before the pillars, the cutscene depicts the female vampire encountered earlier being impaled and decapitated by vampire hunters
    • The first vampire cutscene uses the untextured male vampire model, which is not present in retail game files
    • When in autoface combat mode, the crossed swords icon is shown in the upper-right corner of the screen
  • Different titlescreen
  • Different Font
  • A cheat can be selected from the titlescreen
  • Symbols file is present on disc
  • Miscellaneous Notes:
    • Game is emulatable (in PCSX2): Yes (as of March 17, 2021).
    • Game contains dongle protection: No.

Screenshots

Origin

Files

File Type Date Size SHA-1
PS2 - SR2 Preview.bin File 2020-06-11 23:50:16 957.41 MB 250dbfae58247791de0526a25b046ef82fc826ba
PS2 - SR2 Preview.cue File 2020-06-11 23:31:32 83 bytes 50f9aa97e4d5d82a3911d389665d45d5abc7b7eb
PS2 - SR2 Preview.jpeg File 2020-06-13 14:41:38 1.06 MB a2041f055a16bf6a8647801961a2ac55cb0ac57f

Acknowledgments

A huge thanks to Nex for doing the initial research on this prototype! And a huge thanks to the anonymous donor that allowed for this release to happen!

See also