LittleBigPlanet (Jun 29, 2009 prototype): Difference between revisions
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{{Download | {{Download | ||
|file=LittleBigPlanet (Jun 29, 2009 prototype).7z | |||
|external=https://archive.org/details/2-20-2020-sce-studio-cambridge-iso | |external=https://archive.org/details/2-20-2020-sce-studio-cambridge-iso | ||
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==Notes== | ==Notes== | ||
{{Tcrf link|Proto:LittleBigPlanet (PlayStation Portable)}} | {{Tcrf link|Proto:LittleBigPlanet (PlayStation Portable)}} | ||
*Two files are included; A standalone .iso extracted from the disc as well as the raw CD containing this build and a few others. | |||
*Debug enabled. Press L+R to open the debug menu. | *Debug enabled. Press L+R to open the debug menu. | ||
*Found bundled on a QA archive disc along with a MediEvil Resurrection build and a Wipeout Pure demo. | *Found bundled on a QA archive disc along with a MediEvil Resurrection build and a Wipeout Pure demo. |
Revision as of 07:19, April 1, 2023
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A prototype of LittleBigPlanet for the Sony PlayStation Portable.
Notes
The Cutting Room Floor research
- Two files are included; A standalone .iso extracted from the disc as well as the raw CD containing this build and a few others.
- Debug enabled. Press L+R to open the debug menu.
- Found bundled on a QA archive disc along with a MediEvil Resurrection build and a Wipeout Pure demo.
- Create mode is very unpolished and unstable. Proceed exploring it with caution, as many assets will cause the game to crash.
See also