LittleBigPlanet (Sep 17, 2009 prototype): Difference between revisions
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Madmarsrocks (talk | contribs) m (Fixed the wording so that the notes aren't as repetitive.) |
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==Notes== | ==Notes== | ||
{{Tcrf link|Proto:LittleBigPlanet_(PlayStation_3)/Deploy_Build}} | {{Tcrf link|Proto:LittleBigPlanet_(PlayStation_3)/Deploy_Build}} | ||
*Initially created to showcase PlayStation Move functionality within LittleBigPlanet. This appears to be a match to the tech demo from TGS 2009. Ironically, as of now, PS Move functionality does not work with this build. | |||
*Contains thousands of assets and levels from varying stages of development of LittleBigPlanet and assets/levels from a very primitive stage of LittleBigPlanet 2. | *Contains thousands of assets and levels from varying stages of development of LittleBigPlanet and assets/levels from a very primitive stage of LittleBigPlanet 2. | ||
* | *The executable (EBOOT.BIN) contains full debugging symbols. | ||
* | *There is a small debug menu and various debugging functions. Listed below are said debugging functions. These are usually present in other debug builds of the PS3 LittleBigPlanet games unless stated otherwise. | ||
===Debugging Functions=== | ===Debugging Functions=== | ||
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|L1 + L2 + R1 + R2 | |L1 + L2 + R1 + R2 | ||
|- | |- | ||
!Customize Character | !Customize Character view** | ||
|L2 + R2 + Circle | |L2 + R2 + Circle | ||
|- | |- | ||
!Open Debug Menu | !Open Debug Menu Shortcut | ||
|L2 + R2 + START | |L2 + R2 + START | ||
|- | |- | ||
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''*NOTE:Press Right on the D-Pad on any function with a + next to it to expand.'' | ''*NOTE:Press Right on the D-Pad on any function with a + next to it to expand.'' | ||
''**NOTE: Debug Teleport | ''**NOTE: Debug Teleport and Customize Character view are usually enabled with the Debug Camera option in the debug builds of the PS3 LBP games. Here, the camera doesn't move.'' | ||
==Screenshots== | ==Screenshots== | ||
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==Acknowledgments== | ==Acknowledgments== | ||
*Special thanks to Chunky104, | *Special thanks to '''Chunky104, theclashingfritz (Prince Frizzy), Trevir (cellomonster), Ben Brown (HFMiles/hellfire2345), and RZXspyro''' for assisting with researching these builds. | ||
{{Prototype Footer|{{Navbox prototype|LittleBigPlanet}}}} | {{Prototype Footer|{{Navbox prototype|LittleBigPlanet}}}} |
Revision as of 23:09, July 27, 2021
LittleBigPlanet (Sep 17, 2009 prototype) | ||||||||||||||||||||||
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A post-release prototype of LittleBigPlanet for the Sony PlayStation 3.
Notes
The Cutting Room Floor research
- Initially created to showcase PlayStation Move functionality within LittleBigPlanet. This appears to be a match to the tech demo from TGS 2009. Ironically, as of now, PS Move functionality does not work with this build.
- Contains thousands of assets and levels from varying stages of development of LittleBigPlanet and assets/levels from a very primitive stage of LittleBigPlanet 2.
- The executable (EBOOT.BIN) contains full debugging symbols.
- There is a small debug menu and various debugging functions. Listed below are said debugging functions. These are usually present in other debug builds of the PS3 LittleBigPlanet games unless stated otherwise.
Debugging Functions
View Functions (Exclusive to Deploy Build)* | L1 + L2 + R1 + R2 |
---|---|
Customize Character view** | L2 + R2 + Circle |
Open Debug Menu Shortcut | L2 + R2 + START |
Debug Teleport** | L3 + R3 (press X after moving the left stick) |
*NOTE:Press Right on the D-Pad on any function with a + next to it to expand.
**NOTE: Debug Teleport and Customize Character view are usually enabled with the Debug Camera option in the debug builds of the PS3 LBP games. Here, the camera doesn't move.
Screenshots
Acknowledgments
- Special thanks to Chunky104, theclashingfritz (Prince Frizzy), Trevir (cellomonster), Ben Brown (HFMiles/hellfire2345), and RZXspyro for assisting with researching these builds.