LittleBigPlanet (Sep 17, 2009 prototype): Difference between revisions
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A post-release prototype of LittleBigPlanet for the Sony PlayStation 3. | A post-release prototype of LittleBigPlanet for the Sony PlayStation 3. | ||
==Notes== | ==Notes== | ||
{{Tcrf link|Proto:LittleBigPlanet_(PlayStation_3)/Deploy_Build}} | |||
*Contains thousands of assets and levels from varying stages of development of LittleBigPlanet and assets/levels from a very primitive stage of LittleBigPlanet 2. | *Contains thousands of assets and levels from varying stages of development of LittleBigPlanet and assets/levels from a very primitive stage of LittleBigPlanet 2. | ||
*Contains full debugging symbols. | *Contains full debugging symbols. |
Revision as of 20:48, June 4, 2021
LittleBigPlanet (Sep 17, 2009 prototype) | ||||||||||||||||||||||
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A post-release prototype of LittleBigPlanet for the Sony PlayStation 3.
Notes
The Cutting Room Floor research
- Contains thousands of assets and levels from varying stages of development of LittleBigPlanet and assets/levels from a very primitive stage of LittleBigPlanet 2.
- Contains full debugging symbols.
- Contains a small debug menu and various debugging functions. Listed below are said debugging functions. These are usually present in other debug builds of the PS3 LittleBigPlanet games unless stated otherwise.
Debugging Functions
View Functions (Exclusive to Deploy Build) | L1 + L2 + R1 + R2 |
---|---|
Customize Character Camera | L2 + R2 + Circle |
Open Debug Menu | L2 + R2 + START |
Debug Teleport | L3 + R3 (press X after moving the left stick) |
Screenshots
Acknowledgments
- Special thanks to Chunky104, @theclashingfritz (Prince Frizzy), Trevir (cellomonster), Ben Brown (HFMiles/hellfire2345), and @RZXspyro for assisting with researching these builds.