- Jun 15 2020: Sega of Japan Sound Documents and Source Code
- May 30 2020: Fuzzy Pickles: EarthBound Localization Prototype
- Mar 14 2020: Spyro the Dragon (Later Prototype)
- Feb 26 2020: Spyro the Dragon (Prototype)
- Feb 15 2020: Death Track (Unreleased Game Boy Port)
- Jan 1 2020: Holiday 2019 (Day 8) - Super Star Wars (Canceled Mega Drive Port)
- Dec 31 2019: Holiday 2019 (Day 7) - Flintstones
- Dec 30 2019: Holiday 2019 (Day 6) - Putty Squad and Mega Drive Treats
- (earlier news)
The Hidden Palace is a community dedicated to the preservation of video game development media (such as prototypes, hardware, source code, artwork, and more). This website can be utilized as a catalog for the items that we and others are able to collect and share.
If you are interested in contributing, please see our How to Contribute page.
- Rayman 2: The Great Escape (Jan 17, 2000 prototype) by Ribshark
- Test Drive Cycles (May 17, 2000 prototype) by Thedoctor45
- Trials Fusion (Oct 24, 2013 prototype) by Dink
- Justz00t by Dink
- Tom Clancy's Ghost Recon 2 (Jul 30, 2004 prototype) by Dink
- Brothers in Arms: Road to Hill 30 (Nov 18, 2004 prototype) by Dink
- Zeta Quadrant (Nov 4, 2002 prototype) by Dink
- XIII (Dec 16, 2002 prototype) by Dink
- The Simpsons Skateboarding (Jun 22nd, 2002 prototype) by Lemurboy12
- The Simpsons: Road Rage (Sep 17, 2001 prototype) by Lemurboy12 (more)
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Here it is, the grand finale of Holiday 2019. With the help of our pals at The Cutting Room Floor (TCRF), today we have yet another unreleased game for the Sega Mega Drive - the long lost Super Star Wars port for the Sega Mega Drive (just in time for the release of the new movie)!
Originally developed for the SNES by LucasArts in 1992, Super Star Wars was the very first Star Wars title to grace the SNES platform. It was a faithful retelling of "A New Hope". The game was released in late 1992, but plans for ports of the game had begun. Both a Sega CD and a PC port were teased sometime in 1993-1994, but both would eventually be canceled by LucasArts themselves. However, these wouldn't be the only platforms that the game would see.
In Europe, a Sega Mega Drive port of Super Star Wars was teased and even shown in various magazines throughout 1993. The port was being done by Sega Interactive, formally known as Interactive Designs, who were responsible for Eternal Champions, Garfield: Caugh in the Act, and Star Wars Arcade (32x). A more ambitious version the Sega CD was also planned which would've included CD quality audio and FMV sequences. Aside from a few scarce screenshots of the first level and oddly some shots from a developer's workstation, this is all the information that would be gathered on the project. The game was soon canceled for unknown reasons along with the rest of the planned ports of the game.
The game doesn't appear to have been present at any known trade show event, so the public never got to see or play the game in person before, until now. For the first time in over 25 years, you can now play Sega Interactive's attempt at bringing the game over to the Sega Mega Drive complete with a blaring rendition of John Williams' Cantina theme with the glorious GEMs sound driver. The holiday is complete.
Until next time everyone, have a happy New Year!