Difference between revisions of "Mat Hoffman's Pro BMX (Apr 4, 2001 prototype)"

From Hidden Palace
Jump to navigation Jump to search
m
 
Line 18: Line 18:
 
==Notes==
 
==Notes==
  
*Seems to originate from a scene release, which due to the fact this build stems from a bootleg CD-R, can't be traced back to.
 
 
*The text in the options menu isn't centered.
 
*The text in the options menu isn't centered.
 
*Several character animations in the player select are different.
 
*Several character animations in the player select are different.
**Granny's uses an entirely different render.
+
**Granny uses an entirely different render.
 
**Tony Hawk is standing in an odd pose with his bike on the ground, instead of sitting on it and relaxing with his hands behind his head.
 
**Tony Hawk is standing in an odd pose with his bike on the ground, instead of sitting on it and relaxing with his hands behind his head.
 
**Dennis McCoy's model has no lighting or shadows applied.
 
**Dennis McCoy's model has no lighting or shadows applied.
*The text layout and coloring in the Level Challenges screen is simpler.
+
*The general text layout and coloring in the Level Challenges screen is simpler.
 
*The song and artist info is missing in the Sound Options menu.
 
*The song and artist info is missing in the Sound Options menu.
 
*There's slightly more vegetation and a slightly modified ice skating rink in the 'New York City' level.
 
*There's slightly more vegetation and a slightly modified ice skating rink in the 'New York City' level.
 
*This build allows the player to unlock the "School" level from Tony Hawk's Pro Skater, which was likely scrapped from the final because of the many bugs it has.
 
*This build allows the player to unlock the "School" level from Tony Hawk's Pro Skater, which was likely scrapped from the final because of the many bugs it has.
 
**Notably, any ramp that is directly attached to a wall, seems to make the player bounce off and bail.
 
**Notably, any ramp that is directly attached to a wall, seems to make the player bounce off and bail.
**Also, some kind of invisible wall will impede any attempt to enter the auditorium.
+
**Also, some kind of invisible wall will impede any attempt to enter the gym.
  
 
===Cheat codes===
 
===Cheat codes===
Line 48: Line 47:
 
|
 
|
 
|-
 
|-
!'''Debug panel & build date'''
+
!'''Debug coordinates & build date'''
 
|Down, Down, Triangle, Down, Down, Triangle
 
|Down, Down, Triangle, Down, Down, Triangle
 
|''<small>DDT DDT</small>''
 
|''<small>DDT DDT</small>''
Line 63: Line 62:
 
|
 
|
 
|-
 
|-
!'''Fat tires / Exorcist''²'''''
+
!'''Fat tires / Exorcist'''
 
|Down, Circle, Circle, Down
 
|Down, Circle, Circle, Down
 
|''<small>DCCD</small>''
 
|''<small>DCCD</small>''
 
|''In addition to having fat tires, landing a combo with a score of 10.000 or higher turns the player's head green and spins it around.''
 
|''In addition to having fat tires, landing a combo with a score of 10.000 or higher turns the player's head green and spins it around.''
 
|-
 
|-
!'''FPS Counter'''
+
!'''FPS counter'''
 
|Down, Up, Left, Left, Down, Up, Left, Left
 
|Down, Up, Left, Left, Down, Up, Left, Left
 
|''<small>DULL DULL</small>''
 
|''<small>DULL DULL</small>''
Line 87: Line 86:
 
|''<small>RCRDRCRD</small>''
 
|''<small>RCRDRCRD</small>''
 
|''This code activates a function to change the behavior, where by default, replays are saved to a memory card,''
 
|''This code activates a function to change the behavior, where by default, replays are saved to a memory card,''
''to instead be saved onto disk. This particular build however is missing this function.''
+
''to be saved onto an attached dev kit/computer instead.''
 +
 
 +
''Since this code originates from THPS1, this particular build is missing this function.''
 
|-
 
|-
 
!'''Reverse riding direction'''
 
!'''Reverse riding direction'''
Line 193: Line 194:
 
File:MHPBMX REVIEW 8.png|New York City
 
File:MHPBMX REVIEW 8.png|New York City
 
File:MHPBMX REVIEW 9.png|Debug panel in School level
 
File:MHPBMX REVIEW 9.png|Debug panel in School level
</gallery><br />{{Navbox prototype|Mat Hoffman's Pro BMX}}
+
</gallery></center><br />
 +
 
 +
==Origin==
 +
<pre class="nfo">
 +
._______ /\______        _______.    ________/_________________________/\
 +
|      |/      /______/\ |      | eNf  \___  /  ______/\____  ____/      \
 +
|      /      //        \|      |__________\/_______      |    |/        \
 +
|          _//          \      |    /    \ .    |      |.  _//    |    \_
 +
|:          \            \    |    /      \    |      |:  \      |      /
 +
:|:    \      \    /\    \\    |  //        \          ||    \          /
 +
:::_____|\______\  /_________\______/___________\__________|_____|\  _______/
 +
<::-------------\/----------------/-------------------------------\/-------->
 +
  :.  Proudly Presents :                                                  |
 +
  |                                                                        |
 +
  |      Game : Mat Hoffman's Pro BMX (C) Activision / Neversoft          |
 +
  |    Origin : USA - NTSC                    Filename : KAL-MHPB.001      |
 +
  |  Released : May 6th, 2001              CDs / Rars : 1 CD / 24 RARS    |
 +
  |  Platform : Sony Playstation (PSX)          Format : BIN/CUE (CDRWIN)  |
 +
  |    Source : [x] CD [ ] DVD                                            |
 +
  |    Ripped : [ ] Intro [ ] Cutscenes [ ] Music [ ] Speech [x] Nothing  |
 +
  |                                                                        |
 +
  +--|- -                                                            - -|--+
 +
      | Release Notes -------------------------------------------------  |
 +
  +--|- -                                                            - -|--+
 +
  |                                                                        |
 +
  |  GO PRO BMX.                                                          |
 +
  |                                                                        |
 +
  |  Featuring an enhanced version of the Tony Hawk's Pro Skater game      |
 +
  |  engine, Mat Hoffman's Pro BMX is the most cutting edge and authentic  |
 +
  |  freestlye BMX gaming experience ever!                                |
 +
  |                                                                        |
 +
  |  Ride like ten-time World Vert Champion Mat Hoffman or seven other    |
 +
  |  top BMX Pros while pulling off hundreds of combinations of tricks    |
 +
  |  and pro signature moves in realistic Street, Vert, and Dirt courses.  |
 +
  |                                                                        |
 +
  |  With innovative game features, realistic BMX physics, a pumping      |
 +
  |  alternative soundtrack, detailed graphics and intuitive controls,    |
 +
  |  Mat Hoffman's Pro BMX is the ultimate BMX experience!                |
 +
  |                                                                        |
 +
  |  For more info check out this URL:                                    |
 +
  |                                                                        |
 +
  |  http://www.activision.com/games/mathoffman/                          |
 +
  |                                                                        |
 +
  |  Enjoy one of the last great games on the PS1 and one of the most      |
 +
  |  highly anticipated titles of 2001, brought to you a week ahead        |
 +
  |  of the retail date by your friends at KALISTO!                        |
 +
  |                                                                        |
 +
  |  Greetings to KALISTO California for the original!                    |
 +
  |                                                                        |
 +
  +--|- -                                                            - -|--+
 +
      | Application Info ----------------------------------------------  |
 +
  +--|- -                                                            - -|--+
 +
  |                                                                        |
 +
  |  Wanna join the #1 Console Group? We were the first to defeat PS2's    |
 +
  |  advanced DVD protection schemes and the competition could only rush  |
 +
  |  to leech our releases and copy our ripping techniques...              |
 +
  |                                                                        |
 +
  |  To develop our talented PS2 division we are now open for new          |
 +
  |  TALENTED & MOTIVATED new members to help us fill the ranks!          |
 +
  |  If you fall within any of the following categories, you might        |
 +
  |  be just what we're looking for:                                      |
 +
  |                                                                        |
 +
  |  - If you can supply NEW & UNRELEASED games on Playstation, Dreamcast  |
 +
  |  and Playstation 2 (CD & DVD as we can do DVD rips better than        |
 +
  |  any other group!). We are mainly open for PAL & USA suppliers.        |
 +
  |                                                                        |
 +
  |  - If you can CRACK Playstation 2 advanced DVD protection schemes!    |
 +
  |  (No, that doesn't include file-comparing our cracks and copying them  |
 +
  |  like a certain website does..)                                      |
 +
  |  Or if you're a skilled C/C++/ASM coder able to design Win32 tools    |
 +
  |  to help the ripping process! If you are familiar with PS2 ASM        |
 +
  |  and PS2 programming and if you have access to the lastest SDK's      |
 +
  |  and programming tools feel free to contact us!                        |
 +
  |  If you have some experience in the Utils or Game Scene, dealing      |
 +
  |  with Encrypted EXE's and Reindexing Large resource files we          |
 +
  |  can also use your help.                                              |
 +
  |                                                                        |
 +
  |  - If you are a demo maker and can do PSX/PS2 Intros! Or if you        |
 +
  |  can do PSX/PS2 trainers!                                              |
 +
  |                                                                        |
 +
  |  - If you work for an ISP, or other provider of (legit) shell          |
 +
  |  accounts (Unix / SSH only), etc!                                      |
 +
  |                                                                        |
 +
  |  - If you feel that you have anything else that might be of            |
 +
  |  value to us!                                                          |
 +
  |                                                                        |
 +
  |  NOTE: WE ARE NOT ACCEPTING COURIERS OR FTP SITES. DO NOT BOTHER      |
 +
  |        CONTACTING US ABOUT EITHER OF THESE.                            |
 +
  |                                                                        |
 +
  +--|- -                                                            - -|--+
 +
      | Contact Info  ----------------------------------------------    |
 +
  +--|- -                                                            - -|--+
 +
  |                                                                        |
 +
  |  Should you wish to make contact with our members, we can              |
 +
  |  easily be reached via the following methods:                          |
 +
  |                                                                        |
 +
  |  E-Mail (USA & Europe):      [email protected]                    |
 +
  |  Internet Relay Chat (EFNet): #kalisto                                |
 +
  |                                                                        |
 +
  |  NOTE: NEVER ASK US FOR ANY FILES FROM OUR RELEASES, NOR WHERE TO FIND |
 +
  |        OUR RELEASES, NOR COVERS FOR OUR RELEASES. ALSO DO NOT BOTHER  |
 +
  |        ASKING US FOR TECH SUPPORT, WE DO THIS FOR FREE, NO TECH        |
 +
  |        SUPPORT IS PROVIDED, BUY THE GAME AND ASK THE COMPANY. YOU WILL |
 +
  |        SIMPLY BE IGNORED IF YOU CONTACT US FOR ANY OF THE ABOVE.      |
 +
  |                                                                        |
 +
  +--|- -                                                            - -|--+
 +
      | Greets --------------------------------------------------------  |
 +
  +--|- -                                                            - -|--+
 +
  |                                                                        |
 +
  |  Class  -  Fairlight  -  Aggression  -  Menace  -  Ccs  -  Paradox    |
 +
  |  Static  -  Accession  -  Eurasia  -  Capital  -  Echelon  -  Nil      |
 +
  |  Delirium  -  Razor 1911  -  Myth  -  Deviance  -  Risciso  -  Rns    |
 +
  |                                                                        |
 +
  | .____ /\__________: ____________________/\                            |
 +
  | |  |/  /    \  | |  \_  ___/__ ___/  \    kalisto psx 1998-2001+  |
 +
  | |  /  /      \  |_/\  |____  |  /  |  \                          |
 +
  | ||  \  \  /\  \\ |  \ |.  |  |  \\  |  /  we set the standards    |
 +
  | |___|\  _\/______\____/_|_______|___\ ____/    we are the benchmark    |
 +
  |      \/                            \/- eNf                          .:
 +
  <------------------------------------------------------------------------::>
 +
</pre><!-- ==Footer== -->
 +
 
 +
{{Navbox prototype|Mat Hoffman's Pro BMX}}

Latest revision as of 18:30, October 16, 2021

Title Screen
Mat Hoffman's Pro BMX (Apr 4, 2001 prototype)
Build date Apr 4, 2001 16:37:47
Dump status Released
Origin CD-R
Game Mat Hoffman's Pro BMX
System PlayStation
Genre Sports
Final build US Apr 12, 2001
EU Apr 18, 2001
DE Apr 26, 2001
FR May 2, 2001
JP May 8, 2002
Release date US May 14, 2001
EU May 25, 2001
JP Sep 5, 2002
Download Mat Hoffman's Pro BMX (Apr 4, 2001 prototype) (info)

An NTSC-U review build of Mat Hoffman's Pro BMX for the Sony PlayStation, dated eight days before the first available final build.

Notes

  • The text in the options menu isn't centered.
  • Several character animations in the player select are different.
    • Granny uses an entirely different render.
    • Tony Hawk is standing in an odd pose with his bike on the ground, instead of sitting on it and relaxing with his hands behind his head.
    • Dennis McCoy's model has no lighting or shadows applied.
  • The general text layout and coloring in the Level Challenges screen is simpler.
  • The song and artist info is missing in the Sound Options menu.
  • There's slightly more vegetation and a slightly modified ice skating rink in the 'New York City' level.
  • This build allows the player to unlock the "School" level from Tony Hawk's Pro Skater, which was likely scrapped from the final because of the many bugs it has.
    • Notably, any ramp that is directly attached to a wall, seems to make the player bounce off and bail.
    • Also, some kind of invisible wall will impede any attempt to enter the gym.

Cheat codes

In addition to having an extra set of debug cheats enabled, most of the codes used in this build have different inputs. A few of them would later be reused in the PC and Dreamcast port of the game. For the most part, the debug codes match the ones used in pre-release builds of Tony Hawk's Pro Skater, since this game uses a modified engine of that game.

To unlock everything from the start, navigate to the "Press Start" screen, then hold down Square + Circle and press either the left or right directional button. Whereas in the final build, the entry would only be confirmed by a sound, a line reading "CHEAT MODE ENABLED" appears for a few seconds in the upper left corner.

The following codes however are entered in the pause menu, while holding down L1. A shaking pause menu will confirm a successful entry.

Add 8 Minutes to timer Square, Up, Circle, X SUCX
Always full special meter Left, Down, Triangle, Circle, Up, Left, Triangle, Square LDTCULTS
Debug coordinates & build date Down, Down, Triangle, Down, Down, Triangle DDT DDT
Display rail balance meter Left, Circle, Square, Triangle, Square, Circle, X LOST SOX
End run Circle, Up, Triangle, Circle, Up, Triangle CUT CUT
Fat tires / Exorcist Down, Circle, Circle, Down DCCD In addition to having fat tires, landing a combo with a score of 10.000 or higher turns the player's head green and spins it around.
FPS counter Down, Up, Left, Left, Down, Up, Left, Left DULL DULL
Give rider small boost Circle, X CX
Perfect balance Right, Up, Left, Square RULS
Replay save destination Right, Circle, Right, Down, Right, Circle, Right, Down RCRDRCRD This code activates a function to change the behavior, where by default, replays are saved to a memory card,

to be saved onto an attached dev kit/computer instead.

Since this code originates from THPS1, this particular build is missing this function.

Reverse riding direction Square, Circle, Square, Circle SCSC
Score times 10 Triangle, X, Triangle, Up, Down, Up TXTUDU
Score divided by 10 Up, Down, Up, Triangle, X, Triangle UDUTXT
Screenshots Circle, Up, Left, Left, Square CULLS The camera configuration can be activated in-game by pressing SELECT.

The game will freeze and the camera can be moved with the following inputs:

Horizontal Sphere Left / Right Square / Circle
Vertical Sphere Up / Down D-Pad Up / Down
Zoom In / Out D-Pad Left / Right
Rise / Lower L1 / L2
Lock input R2
Square, Circle, Right, X SCRX
Stats at 10 Up, Up, Up, Up UUUU
Stats at 0 Down, Down, Down, Down DDDD
Slow motion Square, Triangle, Circle, X STCX
Toggle blood Right, Up, Square, Triangle RUST
Toggle HUD Square, Left, Up, Triangle SLUT Ending a run in ether a timed mode or while a combo is ongoing, can cause the game to softlock.
Unlock THPS Warehouse Circle, Square, Triangle, Left CSTL
Unlock THPS School Circle, Square, Triangle, Up CSTU The retail version will load this build's save file and vice versa.

Saving the game with the unlocked School level, will allow you to select it in the final version as well, which you're normally unable to do.

Unlock THPS Burnside Circle, Square, Triangle, Right CSTR
Unlock Granny Circle, Square, Triangle, Down CSTD
Unlock Tony Hawk Circle, Square, Triangle, Triangle CSTT


Screenshots


Origin

 ._______ /\______        _______.     ________/_________________________/\
 |      |/      /______/\ |      | eNf  \___  /  ______/\____   ____/      \
 |      /      //        \|      |__________\/_______      |     |/         \
 |           _//          \      |     /     \ .    |      |.   _//    |     \_
 |:           \            \     |    /       \     |      |:   \      |      /
:|:     \      \    /\     \\    |   //        \           ||    \           /
:::_____|\______\  /_________\______/___________\__________|_____|\  _______/
 <::-------------\/----------------/-------------------------------\/-------->
   :.  Proudly Presents :                                                   |
   |                                                                        |
   |      Game : Mat Hoffman's Pro BMX (C) Activision / Neversoft           |
   |    Origin : USA - NTSC                    Filename : KAL-MHPB.001      |
   |  Released : May 6th, 2001               CDs / Rars : 1 CD / 24 RARS    |
   |  Platform : Sony Playstation (PSX)          Format : BIN/CUE (CDRWIN)  |
   |    Source : [x] CD [ ] DVD                                             |
   |    Ripped : [ ] Intro [ ] Cutscenes [ ] Music [ ] Speech [x] Nothing   |
   |                                                                        |
   +--|- -                                                            - -|--+
      | Release Notes -------------------------------------------------  |
   +--|- -                                                            - -|--+
   |                                                                        |
   |  GO PRO BMX.                                                           |
   |                                                                        |
   |  Featuring an enhanced version of the Tony Hawk's Pro Skater game      |
   |  engine, Mat Hoffman's Pro BMX is the most cutting edge and authentic  |
   |  freestlye BMX gaming experience ever!                                 |
   |                                                                        |
   |  Ride like ten-time World Vert Champion Mat Hoffman or seven other     |
   |  top BMX Pros while pulling off hundreds of combinations of tricks     |
   |  and pro signature moves in realistic Street, Vert, and Dirt courses.  |
   |                                                                        |
   |  With innovative game features, realistic BMX physics, a pumping       |
   |  alternative soundtrack, detailed graphics and intuitive controls,     |
   |  Mat Hoffman's Pro BMX is the ultimate BMX experience!                 |
   |                                                                        |
   |  For more info check out this URL:                                     |
   |                                                                        |
   |  http://www.activision.com/games/mathoffman/                           |
   |                                                                        |
   |  Enjoy one of the last great games on the PS1 and one of the most      |
   |  highly anticipated titles of 2001, brought to you a week ahead        |
   |  of the retail date by your friends at KALISTO!                        |
   |                                                                        |
   |  Greetings to KALISTO California for the original!                     |
   |                                                                        |
   +--|- -                                                            - -|--+
      | Application Info ----------------------------------------------  |
   +--|- -                                                            - -|--+
   |                                                                        |
   |  Wanna join the #1 Console Group? We were the first to defeat PS2's    |
   |  advanced DVD protection schemes and the competition could only rush   |
   |  to leech our releases and copy our ripping techniques...              |
   |                                                                        |
   |  To develop our talented PS2 division we are now open for new          |
   |  TALENTED & MOTIVATED new members to help us fill the ranks!           |
   |  If you fall within any of the following categories, you might         |
   |  be just what we're looking for:                                       |
   |                                                                        |
   |  - If you can supply NEW & UNRELEASED games on Playstation, Dreamcast  |
   |  and Playstation 2 (CD & DVD as we can do DVD rips better than         |
   |  any other group!). We are mainly open for PAL & USA suppliers.        |
   |                                                                        |
   |  - If you can CRACK Playstation 2 advanced DVD protection schemes!     |
   |  (No, that doesn't include file-comparing our cracks and copying them  |
   |   like a certain website does..)                                       |
   |  Or if you're a skilled C/C++/ASM coder able to design Win32 tools     |
   |  to help the ripping process! If you are familiar with PS2 ASM         |
   |  and PS2 programming and if you have access to the lastest SDK's       |
   |  and programming tools feel free to contact us!                        |
   |  If you have some experience in the Utils or Game Scene, dealing       |
   |  with Encrypted EXE's and Reindexing Large resource files we           |
   |  can also use your help.                                               |
   |                                                                        |
   |  - If you are a demo maker and can do PSX/PS2 Intros! Or if you        |
   |  can do PSX/PS2 trainers!                                              |
   |                                                                        |
   |  - If you work for an ISP, or other provider of (legit) shell          |
   |  accounts (Unix / SSH only), etc!                                      |
   |                                                                        |
   |  - If you feel that you have anything else that might be of            |
   |  value to us!                                                          |
   |                                                                        |
   |  NOTE: WE ARE NOT ACCEPTING COURIERS OR FTP SITES. DO NOT BOTHER       |
   |        CONTACTING US ABOUT EITHER OF THESE.                            |
   |                                                                        |
   +--|- -                                                            - -|--+
      | Contact Info  ----------------------------------------------     |
   +--|- -                                                            - -|--+
   |                                                                        |
   |  Should you wish to make contact with our members, we can              |
   |  easily be reached via the following methods:                          |
   |                                                                        |
   |  E-Mail (USA & Europe):       [email protected]                     |
   |  Internet Relay Chat (EFNet): #kalisto                                 |
   |                                                                        |
   |  NOTE: NEVER ASK US FOR ANY FILES FROM OUR RELEASES, NOR WHERE TO FIND |
   |        OUR RELEASES, NOR COVERS FOR OUR RELEASES. ALSO DO NOT BOTHER   |
   |        ASKING US FOR TECH SUPPORT, WE DO THIS FOR FREE, NO TECH        |
   |        SUPPORT IS PROVIDED, BUY THE GAME AND ASK THE COMPANY. YOU WILL |
   |        SIMPLY BE IGNORED IF YOU CONTACT US FOR ANY OF THE ABOVE.       |
   |                                                                        |
   +--|- -                                                            - -|--+
      | Greets --------------------------------------------------------  |
   +--|- -                                                            - -|--+
   |                                                                        |
   |  Class  -  Fairlight  -  Aggression  -  Menace  -  Ccs  -  Paradox     |
   |  Static  -  Accession  -  Eurasia  -  Capital  -  Echelon  -  Nil      |
   |  Delirium  -  Razor 1911  -  Myth  -  Deviance  -  Risciso  -  Rns     |
   |                                                                        |
   | .____ /\__________: ____________________/\                             |
   | |   |/   /    \   | |   \_  ___/__ ___/   \    kalisto psx 1998-2001+  |
   | |   /   /      \  |_/\  |____   |  /   |   \                           |
   | ||  \   \  /\  \\ |   \ |.  |   |  \\  |   /   we set the standards    |
   | |___|\  _\/______\____/_|_______|___\ ____/    we are the benchmark    |
   |       \/                             \/- eNf                          .:
  <------------------------------------------------------------------------::>