Milon's Secret Castle (Prototype): Difference between revisions

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(Added notes about demo mode and a glitch that allows to play the game a bit further than developers intended.)
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|file=Meikyuu Kumikyoku - Milon no Daibouken (Sample).zip
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A prototype of Meikyu Kumikyoku: Milon no Daiboken for the NES.


==Notes==
==Notes==
*Game automatically goes to Game Over screen when getting the crystal after beating the first boss. However, it is possible to bypass this by killing the boss when it's at the right edge of the room and letting the crystal fall on you while pressing right by the closed door
*Game automatically goes to Game Over screen when getting the crystal after beating the first boss. However, it is possible to bypass this by killing the boss when it's at the right edge of the room and letting the crystal fall on you while pressing right by the closed door
*Using the above glitch it's possible to explore the second floor. Upper left level is fully playable, upper right level resets the game, and the well cannot be entered
*Using the above glitch it's possible to explore the second floor. Upper left level is fully playable, upper right level resets the game, and the well cannot be entered
*No pause function
*No pause function.
*No "finger speed" easter egg on the title screen
*No "finger speed" easter egg on the title screen
*An automatic demo starts after 4 seconds on the title screen that plays up until the first boss
*An automatic demo starts after 4 seconds on the title screen that plays up until the first boss

Revision as of 06:08, May 24, 2022

Title Screen
Milon's Secret Castle (Prototype)
Dump status Released
Dumped by Skrybe
Released by Skrybe
Game Meikyuu Kumikyoku: Milon no Daibouken
System NES
Release date JP Nov 13, 1986
US Sept, 1988
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A prototype of Meikyu Kumikyoku: Milon no Daiboken for the NES.

Notes

  • Game automatically goes to Game Over screen when getting the crystal after beating the first boss. However, it is possible to bypass this by killing the boss when it's at the right edge of the room and letting the crystal fall on you while pressing right by the closed door
  • Using the above glitch it's possible to explore the second floor. Upper left level is fully playable, upper right level resets the game, and the well cannot be entered
  • No pause function.
  • No "finger speed" easter egg on the title screen
  • An automatic demo starts after 4 seconds on the title screen that plays up until the first boss

Origin