Mortal Kombat 3 (Jul 13, 1995 prototype): Difference between revisions

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A prototype of Mortal Kombat 3 for the Nintendo SNES.
A prototype of Mortal Kombat 3 for the Nintendo SNES.
==Notes==


==Notes==
*Copyright screen has build date of prototype.
*Copyright screen has build date of prototype.
*Sculptured logo in the beginning was replaced by Midway logo in final.
*Sculptured logo in the beginning was replaced by Midway logo in final.
Line 27: Line 27:
*End Cast screen does not have any names of the characters.
*End Cast screen does not have any names of the characters.
*Midway Credits screen has different color for programmers names and 2 less names. Steve Beran and Dave Michicich. Dan "Toasty" Forden does not have quotes.
*Midway Credits screen has different color for programmers names and 2 less names. Steve Beran and Dave Michicich. Dan "Toasty" Forden does not have quotes.
*There isn't a synopsis of the game
*Smoke is already unlocked
*Codes (Sound test, Kooler stuff, Kool stuff) don't work
*Battle against Motaro is very buggy.
*Shao Kahn Shoulder special moves have longer range.
*You will always fight Motaro after first 3 fights.
*Some fatalities are glitchy.
*Once you beat the game, it will just start over again, but you will always be Kano.
*The ROM does not work on the Snesx9x emulator 1.53 and 1.52, but works perfectly on 1.51, it also works very well on ZSNES and BSNES.
*The ROM does not work on the Snesx9x emulator 1.53 and 1.52, but works perfectly on 1.51, it also works very well on ZSNES and BSNES.


==Origin==
==Origin==
<gallery mode=packed>
<gallery mode="nolines" widths="240" heights="180">
mk3_proto_big.jpg|PCB front
File:Mk3 proto big.jpg|PCB front
</gallery>
</gallery>


==Acknowledgments==
==Acknowledgments==
*[http://www.legrospixel.com/mortal_kombat3_prototype.html Read the article on legrospixel here!]
*[http://www.legrospixel.com/mortal_kombat3_prototype.html Read the article on legrospixel here!]
*https://www.youtube.com/watch?v=TJ63aqdPcGQ


{{Prototype Footer|{{Navbox prototype|Mortal Kombat 3}}}}
{{Prototype Footer|{{Navbox prototype|Mortal Kombat 3}}}}

Revision as of 06:46, December 4, 2020

Title Screen
Mortal Kombat 3 (Jul 13, 1995 prototype)
Build date Jul 13, 1995
Dump status Released
Dumped by legrospixel.com
Released by legrospixel.com
Origin EPROM cartridge
EPROMs 8x, 0-7, MK3 SNES 7/13 0
Game Mortal Kombat 3
System SNES
Genre Fighting
Release date US Oct 13, 1995
EU 1995
Download Mortal Kombat 3 (Jul 13, 1995 prototype) (info)
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A prototype of Mortal Kombat 3 for the Nintendo SNES.

Notes

  • Copyright screen has build date of prototype.
  • Sculptured logo in the beginning was replaced by Midway logo in final.
  • Minor differences in spelling in Kabal, Sektor, Kano, and Sub-Zero's intros.
  • Defeating opponent twice in a row without being hit results in Double Flawless, instead of just a Flawless Victory.
  • Can defeat the opponent by holding the Select button.
  • Run meter is yellow instead of green.
  • End Cast screen does not have any names of the characters.
  • Midway Credits screen has different color for programmers names and 2 less names. Steve Beran and Dave Michicich. Dan "Toasty" Forden does not have quotes.
  • There isn't a synopsis of the game
  • Smoke is already unlocked
  • Codes (Sound test, Kooler stuff, Kool stuff) don't work
  • Battle against Motaro is very buggy.
  • Shao Kahn Shoulder special moves have longer range.
  • You will always fight Motaro after first 3 fights.
  • Some fatalities are glitchy.
  • Once you beat the game, it will just start over again, but you will always be Kano.
  • The ROM does not work on the Snesx9x emulator 1.53 and 1.52, but works perfectly on 1.51, it also works very well on ZSNES and BSNES.

Origin

Acknowledgments