Need for Speed Underground (Sep 10, 2003 prototype): Difference between revisions

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A prototype of Need For Speed Underground for the Nintendo GameCube.
A prototype of Need For Speed Underground for the Nintendo GameCube Released 74 Days Before The Final Release.


* Event 26 Doesn't Work In Underground Mode If You Press Any Of The Difficulties The Game Crashes.
==Notes==
==Notes==
* Debug is enabled On The Race Pause Menu Under Options/DEBUG.
*Debug is enabled On The Race Pause Menu Under Options/DEBUG.
 
*Event 26 Doesn't Work In Underground Mode If You Press Any Of The Difficulties The Game Crashes.
 
==See also==
https://tcrf.net/Need_for_Speed:_Underground. For Info About The Cut Content For The Game,
 




{{Prototype Footer|{{Navbox prototype|Need For Speed Underground}}}}
{{Prototype Footer|{{Navbox prototype|Need For Speed Underground}}}}

Revision as of 20:32, April 14, 2019

Title Screen
Need for Speed Underground (Sep 10, 2003 prototype)
Build date Sep 10, 2003
Build name Preview Console+ 26669 - 010
Dump status Released
Dumped by Demon
Released by Demon
Origin NR Disc
Labels 9/10/2003 Preview Console+ 26669 - 010
Game Need for Speed Underground
System Nintendo GameCube
Genre Racing
Release date US Nov 17, 2003
EU Nov 21, 2003
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A prototype of Need For Speed Underground for the Nintendo GameCube Released 74 Days Before The Final Release.

Notes

  • Debug is enabled On The Race Pause Menu Under Options/DEBUG.
  • Event 26 Doesn't Work In Underground Mode If You Press Any Of The Difficulties The Game Crashes.

See also

https://tcrf.net/Need_for_Speed:_Underground. For Info About The Cut Content For The Game,