News/Final ROM Archive Release Part 4: Difference between revisions

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(add skelly for week 4 announcement)
 
(add pix)
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Enjoy! Next month we will have a different theme, so stay tuned.
Enjoy! Next month we will have a different theme, so stay tuned.


*screenshots here*
[[File:ERCSOCER002.png|frameless]][[File:PAPERBOY000.png|frameless]][[File:RBI3 001.png|frameless]][[File:TRBOUTRN001.png|frameless]]</onlyinclude>
</onlyinclude>
The unique builds for this week are as follows:
The unique builds for this week are as follows:


== [[Death Duel (May 6, 1992 prototype)|Death Duel prototype (May 6, 1992)]] ==
== [[Death Duel (May 6, 1992 prototype)|Death Duel prototype (May 6, 1992)]] ==
Title screen here
[[File:DEATDUAL002.png|centre|frameless]]
A prototype of Death Duel for the Sega Megadrive. Appears close to final. Contains some spelling and grammar errors as well as code changes.
A prototype of Death Duel for the Sega Megadrive. Appears close to final. Contains some spelling and grammar errors as well as code changes.


== [[European Club Soccer (Oct 25, 1991 prototype)|European Club Soccer prototype (Oct 25, 1991)]] ==
== [[European Club Soccer (Oct 25, 1991 prototype)|European Club Soccer prototype (Oct 25, 1991)]] ==
Title screen here
[[File:ERCSOCER002.png|centre|frameless]]
A prototype of European Club Soccer for the Sega Megadrive. No Virgin logo credit, lacks copyright on title screen, no "more options" option.
A prototype of European Club Soccer for the Sega Megadrive. No Virgin logo credit, lacks copyright on title screen, no "more options" option.


== [[Growl (Aug 26, 1991 prototype)|Growl prototype (Aug 26, 1991)]] ==
== [[Growl (Aug 26, 1991 prototype)|Growl prototype (Aug 26, 1991)]] ==
Title screen here
[[File:GROWL002.png|centre|frameless]]
A prototype of Growl for the Sega Megadrive. Still has the "EASY" difficulty option despite being removed from the US release. Built a few months before Japanese release.
A prototype of Growl for the Sega Megadrive. Still has the "EASY" difficulty option despite being removed from the US release. Built a few months before Japanese release.


== [[Paperboy (Oct 28, 1991 prototype)|Paperboy prototype (Oct 28, 1991)]] ==
== [[Paperboy (Oct 28, 1991 prototype)|Paperboy prototype (Oct 28, 1991)]] ==
Title screen here
[[File:PAPERBOY000.png|centre|frameless]]
A prototype of Paperboy for the Sega Megadrive. Built two months before the US final.
A prototype of Paperboy for the Sega Megadrive. Built two months before the US final.


== [[Pat Riley Basketball (Jun 14, 1990 prototype)|Pat Riley Basketball prototype (Jun 14, 1990)]] ==
== [[Pat Riley Basketball (Jun 14, 1990 prototype)|Pat Riley Basketball prototype (Jun 14, 1990)]] ==
Title screen here
[[File:PATRBASK001.png|centre|frameless]]
A possible prototype of Pat Riley Basketball for the Sega Megadrive. Almost the same as US final, except for a one byte code change and different data at the end (possibly padding).
A possible prototype of Pat Riley Basketball for the Sega Megadrive. Almost the same as US final, except for a one byte code change and different data at the end (possibly padding).


== [[R.B.I. Baseball 3 (Jul 18, 1991 prototype)|R.B.I. Baseball 3 prototype (Jul 18, 1991)]] ==
== [[R.B.I. Baseball 3 (Jul 18, 1991 prototype)|R.B.I. Baseball 3 prototype (Jul 18, 1991)]] ==
Title screen here
[[File:RBI3 001.png|centre|frameless]]
A prototype of R.B.I Baseball 3 for the Sega Megadrive. The copyright screen appears to be missing completely. Contains some other differences as well.
A prototype of R.B.I Baseball 3 for the Sega Megadrive. The copyright screen appears to be missing completely. Contains some other differences as well.


== [[RoadBlasters (Jun 27, 1991 prototype)|RoadBlasters prototype (Jun 27, 1991)]] ==
== [[RoadBlasters (Jun 27, 1991 prototype)|RoadBlasters prototype (Jun 27, 1991)]] ==
Title screen here
[[File:ROADBLST001.png|centre|frameless]]
A prototype of Road Blasters for the Sega Megadrive. Build date hints one month before final US, though header references Aug 1990.
A prototype of Road Blasters for the Sega Megadrive. Build date hints one month before final US, though header references Aug 1990.


== [[Speedball 2 - Brutal Deluxe (Jun 7, 1991 prototype)|Speedball 2 - Brutal Deluxe prototype (Jun 7, 1991)]] ==
== [[Speedball 2: Brutal Deluxe (Jun 7, 1991 prototype)|Speedball 2 - Brutal Deluxe prototype (Jun 7, 1991)]] ==
Title screen here
[[File:SPDBALL2002.png|centre|frameless]]
A prototype of Speedball 2: Brutal Deluxe for the Sega Megadrive. Lacks trademark on the  Arena company logo before the title screen. Demo mode starts with a different timer.
A prototype of Speedball 2: Brutal Deluxe for the Sega Megadrive. Lacks trademark on the  Arena company logo before the title screen. Demo mode starts with a different timer.


== [[Tommy Lasorda Baseball (Apr 30, 1989 prototype)|Tommy Lasorda Baseball localization prototype (Apr 30, 1989)]] ==
== [[Tommy Lasorda Baseball (Apr 30, 1989 prototype)|Tommy Lasorda Baseball localization prototype (Apr 30, 1989)]] ==
Title screen here
[[File:TOMYBASE001.png|centre|frameless]]
A possible revision prototype of the Tommy Lasorda Baseball localization for the Sega Megadrive. Either pre-US final or pre-PAL final. Contains additional code to control the Z80 bus in VBlank. The code is present in the PAL final but absent in the US final and JP original, however it could be a debug setting.
A possible revision prototype of the Tommy Lasorda Baseball localization for the Sega Megadrive. Either pre-US final or pre-PAL final. Contains additional code to control the Z80 bus in VBlank. The code is present in the PAL final but absent in the US final and JP original, however it could be a debug setting.


== [[Turbo Outrun (Dec 9, 1991 prototype)|Turbo Outrun prototype (Dec 9, 1991)]] ==
== [[Turbo Outrun (Dec 9, 1991 prototype)|Turbo Outrun prototype (Dec 9, 1991)]] ==
Title screen here
[[File:TRBOUTRN001.png|centre|frameless]]
A late prototype of Turbo Outrun for the Sega Megadrive. Sound test tracks not named yet.
A late prototype of Turbo Outrun for the Sega Megadrive. Sound test tracks not named yet.


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The games are as follows:
The games are as follows:
 
* [[Centurion - Defender of Rome (Apr 24, 1991 build)]]
[[Centurion - Defender of Rome (Apr 24, 1991 build)]]
* [[Home Alone 2: Lost in New York (Sep 29, 1993 build)|Home Alone 2 - Lost in New York (Sep 29, 1993 build)]]
[[Home Alone 2 - Lost in New York (Sep 29, 1993 build)]]
* [[Ren & Stimpy: Stimpy's Invention (Dec 9, 1993 build)|Ren & Stimpy - Stimpy's Invention (Dec 9, 1993 build)]]
[[Ren & Stimpy - Stimpy's Invention (Dec 9, 1993 build)]]
* [[ToeJam & Earl in Panic on Funkotron (Sep 11, 1993 build)]]
[[ToeJam & Earl in Panic on Funkotron (Sep 11, 1993 build)]]


== Afterword ==
== Afterword ==


As always, remember to keep tuning in sometime every week (preferably Friday) for more releases. And expect to see something different every month! Remember to follow us on Twitter, Facebook, and Youtube for the latest as soon as it all happens. Be sure to tell your friends as well!
As always, remember to keep tuning in sometime every week (preferably Friday) for more releases. And expect to see something different every month! Remember to follow us on Twitter, Facebook, and Youtube for the latest as soon as it all happens. Be sure to tell your friends as well!
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Until next time!
Until next time!


PS: You can download all the ROMs for this week here!
[[:File:Final Genesis ROMs Week 4.zip|PS: You can download all the ROMs for this week here!]]
 
*teaser image for next week here? Something ecco 2 dc related, maybe the original gdrom scan but blurred out*

Revision as of 20:13, May 27, 2016

May 27, 2016

Here it is, the fourth and final part of the Final ROM Archive (for now…)! We have a couple of cool things for this week to wrap up the month.

Check out the Sega ROM Archive article to view some general information about these releases and remember to check out the articles themselves by clicking on the hotlink on each game heading in this article.

Enjoy! Next month we will have a different theme, so stay tuned.

ERCSOCER002.pngPAPERBOY000.pngRBI3 001.pngTRBOUTRN001.png The unique builds for this week are as follows:

Death Duel prototype (May 6, 1992)

DEATDUAL002.png

A prototype of Death Duel for the Sega Megadrive. Appears close to final. Contains some spelling and grammar errors as well as code changes.

European Club Soccer prototype (Oct 25, 1991)

ERCSOCER002.png

A prototype of European Club Soccer for the Sega Megadrive. No Virgin logo credit, lacks copyright on title screen, no "more options" option.

Growl prototype (Aug 26, 1991)

GROWL002.png

A prototype of Growl for the Sega Megadrive. Still has the "EASY" difficulty option despite being removed from the US release. Built a few months before Japanese release.

Paperboy prototype (Oct 28, 1991)

PAPERBOY000.png

A prototype of Paperboy for the Sega Megadrive. Built two months before the US final.

Pat Riley Basketball prototype (Jun 14, 1990)

PATRBASK001.png

A possible prototype of Pat Riley Basketball for the Sega Megadrive. Almost the same as US final, except for a one byte code change and different data at the end (possibly padding).

R.B.I. Baseball 3 prototype (Jul 18, 1991)

RBI3 001.png

A prototype of R.B.I Baseball 3 for the Sega Megadrive. The copyright screen appears to be missing completely. Contains some other differences as well.

RoadBlasters prototype (Jun 27, 1991)

ROADBLST001.png

A prototype of Road Blasters for the Sega Megadrive. Build date hints one month before final US, though header references Aug 1990.

Speedball 2 - Brutal Deluxe prototype (Jun 7, 1991)

SPDBALL2002.png

A prototype of Speedball 2: Brutal Deluxe for the Sega Megadrive. Lacks trademark on the Arena company logo before the title screen. Demo mode starts with a different timer.

Tommy Lasorda Baseball localization prototype (Apr 30, 1989)

TOMYBASE001.png

A possible revision prototype of the Tommy Lasorda Baseball localization for the Sega Megadrive. Either pre-US final or pre-PAL final. Contains additional code to control the Z80 bus in VBlank. The code is present in the PAL final but absent in the US final and JP original, however it could be a debug setting.

Turbo Outrun prototype (Dec 9, 1991)

TRBOUTRN001.png

A late prototype of Turbo Outrun for the Sega Megadrive. Sound test tracks not named yet.

Miscellaneous ROMs

Just like last week, there are a few ROMs that can be considered “Altered Finals”, where the build itself is based off a final ROM but altered slightly for whatever reason. These ROMs have nothing that changes the game in any way, but are included here as an interesting curiosity.

The games are as follows:

Afterword

As always, remember to keep tuning in sometime every week (preferably Friday) for more releases. And expect to see something different every month! Remember to follow us on Twitter, Facebook, and Youtube for the latest as soon as it all happens. Be sure to tell your friends as well!

Until next time!

PS: You can download all the ROMs for this week here!