Pokémon Diamond & Pearl (Jul 13, 2006 prototype): Difference between revisions

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{{Prototype
{{Prototype
|Page name=Pokémon Diamond/Pearl (Jan 1, 1990 prototype)
|Page name=Pokémon Diamond & Pearl (Jul 13, 2006 prototype)
|titlescreen=PokemonDP 071306 Title.png
|titlescreen=PokemonDP 071306 Title.png
|builddate=Jul 13, 2006
|builddate=Jul 13, 2006
|buildname=marge-20060717
|buildname=marge-20060717
|status=Released
|status=Released
|dumper=Zammis Clark
|releasedby=Anonymous
|releasedby=Anonymous
|filereleasedate=July 24, 2020
|filereleasedate=July 24, 2020
Line 17: Line 16:
|unreleased=No
|unreleased=No
}}
}}
{{Download}}
A prototype of Pokémon Diamond & Pearl, dated July 13, 2006. This prototype was compiled from a source code commit dated 17:54 July 13, 2006.
A prototype of Pokemon Diamond & Pearl, dated July 13, 2006. This prototype was compiled from a source code commit dated July 17, 2006.
 
==Notes==
While this prototype refers to a single point of development, several different builds are associated with this development snapshot, due to the game being split into both Diamond and Pearl versions.
 
Note that these builds were not pre-compiled and were instead manually built from compilable milestones in the source code repository. These builds represent early builds of the Japanese version of the game and were compiled with debug mode enabled.
 
The .gmm and .imd files are used to date these builds, as they appear more representative of the actual changes between respective builds than the commit dates. That is to say, the data that is included within each commit appears to be quite a bit earlier than the commits themselves, and so dates baked into the files themselves are used instead. Note that these are not technically ''build'' dates, as the files were not pre-compiled and were instead manually built from compilable milestones in the source code repository. The commit dates that these builds were compiled from - as well as the commit dates on some of the most important and notable files within the code - have been included for the sake of completeness.
 
Note that the MD5 hashes listed here are obviously dependent on how the builds were compiled, and are instead representative of what is perhaps the most common compiled version of each of these files currently in the wild.
 
{| class="wikitable"
|-
! GMM / IMD File Dates
| Jul 13, 2006
|-
! Commit Date
| 17:54 Jul 13, 2006
|-
! pokegra.narc Commit Date
| 17:54 Jul 13, 2006
|-
! pokeicon.narc Commit Date
| 17:54 Jul 13, 2006
|-
! sound_data.sdat Commit Date
| 17:54 Jul 13, 2006
|-
! MD5 (Diamond)
| 74c719f479db810beb770092c4ca1521
|-
! MD5 (Pearl)
| e6866f6524693098487fd2a4ab51f602
|}
 
==Origin==
==Origin==
Stolen via intrusion into Nintendo's corporate intranet on or about March 13, 2018.  
Stolen via intrusion into Nintendo's corporate intranet on or around March 13, 2018. '''Please do not link to this build; it is a first party Nintendo prototype which was obtained via illegitimate means.'''
 
'''Warning: Do not link to this build; It is a first party Nintendo prototype, and furthermore it was obtained via illegal means.'''


{{Prototype Footer|{{Navbox prototype|Pokémon Diamond & Pearl}}}}
{{Prototype Footer|{{Navbox prototype|Pokémon Diamond & Pearl}}}}

Latest revision as of 21:34, November 11, 2021

Title Screen
Pokémon Diamond & Pearl (Jul 13, 2006 prototype)
Build date Jul 13, 2006
Build name marge-20060717
Dump status Released
Released by Anonymous
File release date July 24, 2020
Origin Compiled from source code
Lot 2018 Nintendo data breach
Game Pokémon Diamond & Pearl
System Nintendo DS
Genre Role-playing
Final build JP Aug 16, 2006
US Mar 15, 2007
UK May 10, 2007
EU Jun 4, 2007
KR Dec 18, 2007
Release date JP Sep 28, 2006
US Apr 22, 2007
AU Jun 21, 2007
EU Jul 27, 2007
KR Feb 14, 2008

A prototype of Pokémon Diamond & Pearl, dated July 13, 2006. This prototype was compiled from a source code commit dated 17:54 July 13, 2006.

Notes

While this prototype refers to a single point of development, several different builds are associated with this development snapshot, due to the game being split into both Diamond and Pearl versions.

Note that these builds were not pre-compiled and were instead manually built from compilable milestones in the source code repository. These builds represent early builds of the Japanese version of the game and were compiled with debug mode enabled.

The .gmm and .imd files are used to date these builds, as they appear more representative of the actual changes between respective builds than the commit dates. That is to say, the data that is included within each commit appears to be quite a bit earlier than the commits themselves, and so dates baked into the files themselves are used instead. Note that these are not technically build dates, as the files were not pre-compiled and were instead manually built from compilable milestones in the source code repository. The commit dates that these builds were compiled from - as well as the commit dates on some of the most important and notable files within the code - have been included for the sake of completeness.

Note that the MD5 hashes listed here are obviously dependent on how the builds were compiled, and are instead representative of what is perhaps the most common compiled version of each of these files currently in the wild.

GMM / IMD File Dates Jul 13, 2006
Commit Date 17:54 Jul 13, 2006
pokegra.narc Commit Date 17:54 Jul 13, 2006
pokeicon.narc Commit Date 17:54 Jul 13, 2006
sound_data.sdat Commit Date 17:54 Jul 13, 2006
MD5 (Diamond) 74c719f479db810beb770092c4ca1521
MD5 (Pearl) e6866f6524693098487fd2a4ab51f602

Origin

Stolen via intrusion into Nintendo's corporate intranet on or around March 13, 2018. Please do not link to this build; it is a first party Nintendo prototype which was obtained via illegitimate means.