Primal (Nov 3, 2002 prototype): Difference between revisions
Jump to navigation
Jump to search
m (Added Redump link) |
m (Fixed navbox) |
||
Line 50: | Line 50: | ||
* [http://redump.org/disc/61091/ Redump.org entry] | * [http://redump.org/disc/61091/ Redump.org entry] | ||
{{Prototype Footer|{Navbox prototype|Primal | {{Prototype Footer|{Navbox prototype|Primal}}} |
Revision as of 18:17, July 12, 2020
Primal (Nov 3, 2002 prototype) | ||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
|
Download Primal (Nov 3, 2002 prototype) (info) |
A prototype/preview build of Primal for the PlayStation 2 from 2002-11-03 (about 4 months before release).
Notes
- May not play correctly with hardware rendering in PCSX2.
- This build constantly displays a logo/watermark in the upper-left corner of the screen. A .pnach file is included with the CVLT OF OSIRIS release which can be used in PCSX2 to remove the watermark.
Screenshots
Origin
See also
{Navbox prototype}