Ratchet & Clank: Going Commando (Sep 9, 2003 prototype): Difference between revisions

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{{Prototype
{{Prototype
|Page name=Ratchet & Clank: Going Commando (Sep 9, 2003 prototype)
|Page name=Ratchet & Clank: Going Commando (Sep 9, 2003 prototype)
|titlescreen=Ratchet_2_Sep9_-_Title_Screen.png
|builddate=Sep 9, 2003 08:05:58
|builddate=Sep 9, 2003 08:05:58
|buildname=Review
|buildname=Review
|status=Released, redump needed
|status=Released, redump needed
|dumper=Anonymous
|dumper=Anonymous
|releasedby=Foas
|releasedby=Foas, Daniel B
|filereleasedate=December 23, 2019
|filereleasedate=December 23, 2019
|origin_type=DVD-R
|origin_type=DVD-R
Line 16: Line 17:
}}
}}
{{Download
{{Download
|file=Ratchet & Clank - Going Commando (Sep 9, 2003 prototype).7z
|file=Ratchet & Clank Going Commando (Sep 9, 2003 prototype).7z
|external=https://archive.org/details/ratchet-and-clank-2-pal-review.-7z
}}
}}
A prototype of Ratchet & Clank: Going Commando for the Sony PlayStation 2.
A prototype of Ratchet & Clank: Going Commando for the Sony PlayStation 2.
==Notes==
==Notes==
* The original release of the prototype linked below does not work. However, a new working release has come out: https://www.obscuregamers.com/threads/ratchet-clank-2-review-september-9th-2003.2595/
* A PAL build dated 21 days before the final.
* Originally came with dongle protection which has been patched out in the provided iso.
* Debug menu can be enabled by inputting the following button combo on the pause menu: Up, Down, Up, Down, Left, Right, Left, Right, Square. Then pressing R3 in-game.
* Yeedil and Insomniac Museum do not work in this build due to not being present in the game's TOC. The files do exist on disc however.
 
==Screenshots==
<center><gallery heights="256" widths="224">
Ratchet_2_Sep9_-_Title_Screen.png|Title screen
Ratchet2_Sep9_Pause_Menu.png|Pause menu
Ratchet2_Sep9_Weapons_Menu.png|Weapons menu
Ratchet2_Sep9_Debug.png|Debug menu
Ratchet2_Sep9_Aranos_1.png|Aranos gameplay
Ratchet_2_Sep9_Dobbo.png|Dobbo gameplay
Ratchet_2_Sep9_Grelbin_Boss.png|Grelbin miniboss not present in final build
</gallery></center>
==Acknowledgements==
Massive thanks to Daniel B for a working dump of this build, and doesthisusername and SolidSnake11 for the dongle bypass.


==See also==
==See also==
[https://www.obscuregamers.com/threads/ps2-ps3-3-ratchet-clank-prototypes.1499/ Original release thread on ObscureGamers.com.]
* [https://www.obscuregamers.com/threads/ps2-ps3-3-ratchet-clank-prototypes.1499/ Original release thread on ObscureGamers.com.]
* [https://www.obscuregamers.com/threads/ratchet-clank-2-review-september-9th-2003.2595/ Release thread of working dump on ObscureGamers.com.]


{{Prototype Footer|{{Navbox prototype|Ratchet & Clank: Going Commando}}}}
{{Prototype Footer|{{Navbox prototype|Ratchet & Clank: Going Commando}}}}

Latest revision as of 04:58, March 30, 2023

Title Screen
Ratchet & Clank: Going Commando (Sep 9, 2003 prototype)
Build date Sep 9, 2003 08:05:58
Build name Review
Dump status Released, redump needed
Dumped by Anonymous
Released by Daniel BFoas
File release date December 23, 2019
Origin DVD-R
Game Ratchet & Clank: Going Commando
System PlayStation 2
Genre Action
Final build EU Oct 16, 2003
US Sep 30, 2003
Release date US Nov 11, 2003
EU Nov 21, 2003
Download Ratchet & Clank: Going Commando (Sep 9, 2003 prototype) (info)
Error: The download file provided does not exist, please upload it or fix the file name if it's incorrect.
Download Ratchet & Clank: Going Commando (Sep 9, 2003 prototype) from external mirror

A prototype of Ratchet & Clank: Going Commando for the Sony PlayStation 2.

Notes

  • A PAL build dated 21 days before the final.
  • Originally came with dongle protection which has been patched out in the provided iso.
  • Debug menu can be enabled by inputting the following button combo on the pause menu: Up, Down, Up, Down, Left, Right, Left, Right, Square. Then pressing R3 in-game.
  • Yeedil and Insomniac Museum do not work in this build due to not being present in the game's TOC. The files do exist on disc however.

Screenshots

Acknowledgements

Massive thanks to Daniel B for a working dump of this build, and doesthisusername and SolidSnake11 for the dongle bypass.

See also