Ratchet & Clank (Sep 9, 2002 prototype): Difference between revisions
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Madmarsrocks (talk | contribs) (Created page with "{{Prototype |Page name=Ratchet & Clank (Sep 9th, 2002 prototype) |titlescreen=R&C1Sep9TitleScreen.png |builddate=Sep 9, 2002 |buildname=Review |status=Released |dumper=Anonymo...") |
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{{Download}} | {{Download | ||
A | |file=Ratchet & Clank (Sep 9th, 2002 prototype).7z | ||
}} | |||
A review build of Ratchet & Clank for the Sony PlayStation 2. | |||
==Notes== | ==Notes== | ||
*Main menu is different | *Main menu is different. | ||
*Some levels use the wrong soundtracks | *Some levels use the wrong soundtracks. | ||
*Debug menu can be unlocked with the button combo at the pause menu: Up Down Up Down Left Right Left Right Square, then pressing R3 in-game. | *Debug menu can be unlocked with the button combo at the pause menu: Up Down Up Down Left Right Left Right Square, then unpausing, and pressing R3 in-game. | ||
*The final level isn't in the game by this point (Veldin II) | *The final level isn't in the game by this point (Veldin II). | ||
*HUD Text appears to be different. | *HUD Text appears to be different. | ||
*A few NG+/Challenge Mode related menus, which go unused, are in their earlier stages. | *A few NG+/Challenge Mode related menus, which go unused in this build, are in their earlier stages. | ||
==Acknowledgments== | ==Acknowledgments== | ||
Thanks to | Thanks to Foas, isaki, and DRW for assisting in purchasing this build and allowing the release to be possible. | ||
==See also== | ==See also== | ||
*[https://www.obscuregamers.com/threads/ratchet-clank-sep-9th-2002-review-build.2554/ Original release thread on ObscureGamers.com.] | |||
{{Prototype Footer|{{Navbox prototype|Ratchet & Clank}}}} | {{Prototype Footer|{{Navbox prototype|Ratchet & Clank}}}} |
Revision as of 14:53, January 6, 2021
Ratchet & Clank (Sep 9, 2002 prototype) | ||||||||||||||||||||||||
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Download Ratchet & Clank (Sep 9, 2002 prototype) (info) |
A review build of Ratchet & Clank for the Sony PlayStation 2.
Notes
- Main menu is different.
- Some levels use the wrong soundtracks.
- Debug menu can be unlocked with the button combo at the pause menu: Up Down Up Down Left Right Left Right Square, then unpausing, and pressing R3 in-game.
- The final level isn't in the game by this point (Veldin II).
- HUD Text appears to be different.
- A few NG+/Challenge Mode related menus, which go unused in this build, are in their earlier stages.
Acknowledgments
Thanks to Foas, isaki, and DRW for assisting in purchasing this build and allowing the release to be possible.
See also