Scooby-Doo!: Night of 100 Frights (Jun 11, 2001 prototype): Difference between revisions
Jump to navigation
Jump to search
(Removing a note intended for another prototype) |
No edit summary |
||
Line 26: | Line 26: | ||
* This build is closer to the final release, however it is still very early. | * This build is closer to the final release, however it is still very early. | ||
* Contains five levels, which can be switched between by editing the SD2.ini file, and they are as follows: | * Contains five levels, which can be switched between by editing the SD2.ini file, and they are as follows: | ||
** FOO1.HIP | ** FOO1.HIP (Shock On The Dock! Part 1) | ||
** FOO2.HIP | ** FOO2.HIP (Fishy Clues for Scooby-Doo? Part 1) | ||
** FOO3.HIP | ** FOO3.HIP (Fishy Clues for Scooby-Doo? Part 2) | ||
** FOO4.HIP | ** FOO4.HIP (Fear on the Pier! Part 1) | ||
** TECH.HIP | ** TECH.HIP (Mind Your Manors! Part 3) | ||
* The names of these levels are derived from the names of the levels in the final build that they resemble the most. | |||
* It appears that the HUD has not been implemented yet. | |||
* No audio present at any point. | * No audio present at any point. | ||
==Screenshots== | ==Screenshots== | ||
<gallery heights="256" widths="224"> | <gallery heights="256" widths="224"> | ||
ScoobyDooNOHFJun112001 4.png | ScoobyDooNOHFJun112001 4.png|FOO1.HIP | ||
ScoobyDooNOHFJun112001 5.png | ScoobyDooNOHFJun112001 5.png|FOO2.HIP | ||
ScoobyDooNOHFJun112001 10.png | ScoobyDooNOHFJun112001 10.png|FOO2.HIP | ||
ScoobyDooNOHFJun112001 8.png | ScoobyDooNOHFJun112001 8.png|FOO3.HIP | ||
ScoobyDooNOHFJun112001 9.png | ScoobyDooNOHFJun112001 9.png|FOO3.HIP | ||
ScoobyDooNOHFJun112001 6.png | ScoobyDooNOHFJun112001 6.png|TECH.HIP | ||
ScoobyDooNOHFJun112001 12.png | ScoobyDooNOHFJun112001 12.png|TECH.HIP | ||
ScoobyDooNOHFJun112001 11.png | ScoobyDooNOHFJun112001 11.png|TECH.HIP | ||
ScoobyDooNOHFJun112001 7.png | ScoobyDooNOHFJun112001 7.png|TECH.HIP | ||
ScoobyDooNOHFJun112001 3.png|TECH.HIP | |||
ScoobyDooNOHFJun112001 3.png | ScoobyDooNOHFJun112001 2.png|FOO4.HIP | ||
ScoobyDooNOHFJun112001 2.png | |||
</gallery> | </gallery> | ||
Revision as of 17:20, December 23, 2021
Scooby-Doo!: Night of 100 Frights (Jun 11, 2001 prototype) | ||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
|
Download Scooby-Doo!: Night of 100 Frights (Jun 11, 2001 prototype) (info) |
Download Scooby-Doo!: Night of 100 Frights (Jun 11, 2001 prototype) from external mirror |
An early prototype of Scooby-Doo!: Night of 100 Frights for the PlayStation 2.
Notes
- This build is closer to the final release, however it is still very early.
- Contains five levels, which can be switched between by editing the SD2.ini file, and they are as follows:
- FOO1.HIP (Shock On The Dock! Part 1)
- FOO2.HIP (Fishy Clues for Scooby-Doo? Part 1)
- FOO3.HIP (Fishy Clues for Scooby-Doo? Part 2)
- FOO4.HIP (Fear on the Pier! Part 1)
- TECH.HIP (Mind Your Manors! Part 3)
- The names of these levels are derived from the names of the levels in the final build that they resemble the most.
- It appears that the HUD has not been implemented yet.
- No audio present at any point.
Screenshots
Origin