Sonic Heroes (Oct 30, 2003 prototype): Difference between revisions

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(Add images for various proto features.)
(Add Easy Menu image and replace header image to meet wiki standards.)
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{{Prototype
{{Prototype
|titlescreen=Sonic Heroes NPDP Debug.png
|titlescreen=Sonic Heroes NPDP Debug Prototype - Title Screen.png
|Page name=Sonic Heroes (NPDP Prototype)
|Page name=Sonic Heroes (NPDP Prototype)
|builddate=Oct 30 2003 18:16:44
|builddate=Oct 30 2003 18:16:44
Line 110: Line 110:
<center><gallery mode="packed">
<center><gallery mode="packed">
File:Sonic NPDP.jpg|NPDP cartridge
File:Sonic NPDP.jpg|NPDP cartridge
File:Sonic Heroes NPDP Debug Prototype - Easy Menu.png|thumb|Default menu the prototype boots into, a.k.a. "Easy Menu". This is the only known build to boot directly into this menu.
File:Sonic Heroes NPDP Debug Prototype - Title Screen.png|thumb|Title screen of this prototype, accessed via hacking.
File:Sonic Heroes NPDP Debug Prototype - Title Screen.png|thumb|Title screen of this prototype, accessed via hacking.
File:Sonic Heroes NPDP Debug Prototype - Story Select.png|thumb|Crashes on story start if no story progression is made, otherwise works fine.
File:Sonic Heroes NPDP Debug Prototype - Story Select.png|thumb|Crashes on story start if no story progression is made, otherwise works fine.

Revision as of 15:39, March 5, 2021

Title Screen
Sonic Heroes (Oct 30, 2003 prototype)
Build date Oct 30 2003 18:16:44
Dumped by MSX
Released by MSX
File release date March 3, 2021
Origin NPDP cartridge
Game Sonic Heroes
System Nintendo GameCube
Release date JP Dec 30, 2003
US Jan 5, 2004
EU Feb 6, 2004
Download Sonic Heroes (Oct 30, 2003 prototype) (info)
Error: The download file provided does not exist, please upload it or fix the file name if it's incorrect.

Notes

At the time of release, this is the only known Debug build of Sonic Heroes, but it does not boot under retail hardware or emulation without hacking.

This was in an unlabeled slot on the NPDP cartridge.

Error Log

N[OSREPORT]: USB Init Error<< Dolphin SDK - PAD release build: Aug 6 2003 04:30:02 (0x2301) >

This build is likely looking for an USB adapter like the GCP-2000.

Gecko Codes

This code will allow you to run the game under emulation and/or retail hardware by stubbing out the USB adapter the game is looking for.

[Gecko]

$Stub out USB I/O Calls [Sewer56]

04017338 60000000

04218a2c 4e800020

04218af4 4e800020

04219274 4e800020

042190dc 4e800020

04218e10 4e800020

04218f94 4e800020

// Commented:

80017338 60000000 // NOP Call to function that inits USB I/O

80218a2c 4e800020 // Stub out HIOEnumDevices

80218af4 4e800020 // Stub out HIOInit

80219274 4e800020 // Stub out HIORead

802190dc 4e800020 // Stub out HIORead (Overload)

80218e10 4e800020 // Stub out HIOReadMailbox

80218f94 4e800020 // Stub out HIOWriteMailbox

This code will allow you to boot into the regular main menu as opposed to "Easy Menu".

[Gecko]

$Replace Easy Menu with System Mode X [Sewer56]

C2022C90 00000004

7C0C0378 2C050003

40820008 38A00001

7D806378 90A3FF78

60000000 00000000

// Commented:

Replace 38A0000X (end of third line) with desired system mode:

0 = PAL Select

1 = Menu

2 = InGame

3 = EasyMenu

4 = Credits

5 = EasyMenuMovie

Please note that booting in modes other than 0, 1, 3, 5 will require some extra codes to initialize things.

Origin

Images

Acknowledgments

Thanks to emu_kidid for the modified version of Swiss required to unlock and dump the cart.