Spyro the Dragon (Aug 27, 1998 prototype): Difference between revisions

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|system=PlayStation
|system=PlayStation
|genre=Platform
|genre=Platform
|final_builddate={{RegionDate|JP|Jan 6, 1999}} {{RegionDate|EU|Sep 1, 1998}} {{RegionDate|US|Aug 13, 1998}}
|final_builddate={{RegionDate|US|Aug 13, 1998}} {{RegionDate|EU|Sep 10, 1998}} {{RegionDate|JP|Jan 6, 1999}}
|release_date={{RegionDate|JP|Apr 1, 1999}} {{RegionDate|EU|Oct 1998}} {{RegionDate|US|Sep 9, 1998}}
|release_date={{RegionDate|US|Sep 9, 1998}} {{RegionDate|EU|Oct 23, 1998}} {{RegionDate|JP|Apr 1, 1999}}
|unreleased=No
|unreleased=No
}}
}}
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==Notes==
==Notes==
{{Tcrf link| Proto:Spyro_the_Dragon_(PlayStation)/August_27th,_1998_build}}
{{Tcrf link| Proto:Spyro_the_Dragon_(PlayStation)/August_27th,_1998_build}}
* This version of the game was built after the final NTSC-U release of the game but before the final PAL build.
 
* The dump appears to have been of poor quality or from a damaged disc, and as a result there's some level of data corruption which may be related to several glitches the player can experience during gameplay. As such, '''an accurate dump of this build is still required.'''
*This version of the game was built after the final NTSC-U release of the game but before the final PAL build.
** The game will occasionally crash upon entering certain levels, there's a number of audio issues and several of the dragons are inexplicably invisible during their cutscenes.
*The dump appears to have been of poor quality or from a damaged disc, and as a result there's some level of data corruption which may be related to several glitches the player can experience during gameplay. As such, '''an accurate dump of this build is still required.'''
* The modification date of the WAD file still uses the one from the NTSC-U final build for some reason, so finding an accurate date for this version is difficult. Judging by the rest of the files and the disc modification date, though, it seems to be somewhere from August 24th - 27th 1998.
**The game will occasionally crash upon entering certain levels, there's a number of audio issues and several of the dragons are inexplicably invisible during their cutscenes.
* Many of the translations are still incomplete and some non-English level names are named differently to the final.
*The modification date of the WAD file still uses the one from the NTSC-U final build for some reason, so finding an accurate date for this version is difficult. Judging by the rest of the files and the disc modification date, though, it seems to be somewhere from August 24th - 27th 1998.
** Accents are not yet displayed correctly on portals.
*Many of the translations are still incomplete and some non-English level names are named differently to the final.
* As there are a number of differences between the NTSC-U and PAL final builds, many of these differences have not been implemented into the game yet.
**Accents are not yet displayed correctly on portals.
** For example, the gem placement in Metalhead matches the NTSC-U version, while the retextured dragons match the PAL final version.
*As there are a number of differences between the NTSC-U and PAL final builds, many of these differences have not been implemented into the game yet.
* For some reason, Gnasty Gnorc reuses an early design seen in the [[Spyro the Dragon (Jun 15, 1998 prototype)|June 15th Prototype]] as well as unfinished animations despite being fully complete and present in the NTSC-U final build.
**For example, the gem placement in Metalhead matches the NTSC-U version, while the retextured dragons match the PAL final version.
*For some reason, Gnasty Gnorc reuses an early design seen in the [[Spyro the Dragon (Jun 15, 1998 prototype)|June 15th Prototype]] as well as unfinished animations despite being fully complete and present in the NTSC-U final build.
 
=== Cheat codes ===
Enter the following codes in the game's inventory screen. A chime confirms a successful entry.
{| class="wikitable"
!99 Lives
|Square ''(x6)'', Circle, Up, Circle, Left, Circle, Right, Circle
|-
!Level Select ¹
|R1, R2, L1, L2, R1, L1, R2, L2
|-
!Open All Worlds
|Square, Square, Circle, Square, Left, Right, Left, Right, Circle, Up, Right, Down
|-
!View End Credits
|Left, Right, Up, Down, Circle, Circle, Square, R1, R2, L1, L2
|}
¹ ''Input any of the following button combinations after entering the master code:''
{| class="wikitable"
!Artisans Home
|X + Circle
!Magic Crafters Home
|Triangle + Circle
!Dream Weavers Home
|Down + Circle
|-
!Stone Hill
|X + X
!Alpine Ridge
|Triangle + X
!Dark Passage
|Down + X
|-
!Dark Hollow
|X + Square
!High Caves
|Triangle + Square
!Lofty Castle
|Down + Square
|-
!Town Square
|X + Triangle
!Wizard Peak
|Triangle + Triangle
!Haunted Towers
|Down + Triangle
|-
!Toasty
|X + Right
!Blowhard
|Triangle + Right
!Jaqcues
|Down + Right
|-
!Sunny Flight
|X + Down
!Crystal Flight
|Triangle + Down
!Icy Flight
|Down + Down
|-
! colspan="6" |
|-
!Peace Keepers Home
|Square + Circle
!Beast Makers Home
|Right + Circle
!Gnorc Gnexus
|Left + Circle
|-
!Dry Canyon
|Square + X
!Terrace Village
|Right + X
!Gnorc Cove
|Left + X
|-
!Cliff Town
|Square + Square
!Misty Bog
|Right + Square
!Twilight Harbor
|Left + Square
|-
!Ice Cavern
|Square + Triangle
!Tree Tops
|Right + Triangle
!Gnasty Place
|Left + Triangle
|-
!Doctor Shemp
|Square + Right
!Metalhead
|Right + Right
!Gnasty Booty
|Left + Right
|-
!Night Flight
|Square + Down
!Wild Flight
|Right + Down
!Skip to next level
|Up
|}


==Screenshots==
==Screenshots==
<center><gallery mode=nolines heights=168 widths=240>
<center><gallery mode="nolines" heights="168" widths="240">
spyro 1998-08-27 proto - 01.png|Title screen.
File:Spyro 1998-08-27 proto - 01.png|Title screen.
spyro 1998-08-27 proto - 02.png|Gameplay 1.
File:Spyro 1998-08-27 proto - 02.png|Gameplay 1.
spyro 1998-08-27 proto - 03.png|Gameplay 2.
File:Spyro 1998-08-27 proto - 03.png|Gameplay 2.
spyro 1998-08-27 proto - 04.png|Gameplay 3.
File:Spyro 1998-08-27 proto - 04.png|Gameplay 3.
</gallery></center>
</gallery></center>


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==See also==
==See also==
* [https://tcrf.net/The_Cutting_Room_Floor The Cutting Room Floor]
 
*[https://tcrf.net/The_Cutting_Room_Floor The Cutting Room Floor]


{{Prototype Footer|{{Prototype Footer|{{Navbox prototype|Spyro the Dragon}}}}}}
{{Prototype Footer|{{Prototype Footer|{{Navbox prototype|Spyro the Dragon}}}}}}

Revision as of 00:55, January 17, 2021

Title Screen
Spyro the Dragon (Aug 27, 1998 prototype)
Build date Aug 27, 1998
Dump status Released, redump needed
File release date March 21, 2020
Game Spyro the Dragon
System PlayStation
Genre Platform
Final build US Aug 13, 1998
EU Sep 10, 1998
JP Jan 6, 1999
Release date US Sep 9, 1998
EU Oct 23, 1998
JP Apr 1, 1999
Download Spyro the Dragon (Aug 27, 1998 prototype) (info)
Error: The download file provided does not exist, please upload it or fix the file name if it's incorrect.

A prototype of Spyro the Dragon for the Sony PlayStation from after the final NTSC-U build but before the final PAL build. Originally released by from an unknown source in around 2007, it slipped under most people's radars due to the assumption that it was simply the final game - this would result in the build being lost for several years afterwards due to how limited of a release it initially was. After later being recovered by iniche, the prototype was re-released by hwd45 on March 21, 2020.

Users should be warned that this appears to be a slightly inaccurate dump with glitches that may not be present in an accurate dump. In particular, there is a risk of loud noises playing as a result of the music being partially corrupted.

Notes

The Cutting Room Floor research
  • This version of the game was built after the final NTSC-U release of the game but before the final PAL build.
  • The dump appears to have been of poor quality or from a damaged disc, and as a result there's some level of data corruption which may be related to several glitches the player can experience during gameplay. As such, an accurate dump of this build is still required.
    • The game will occasionally crash upon entering certain levels, there's a number of audio issues and several of the dragons are inexplicably invisible during their cutscenes.
  • The modification date of the WAD file still uses the one from the NTSC-U final build for some reason, so finding an accurate date for this version is difficult. Judging by the rest of the files and the disc modification date, though, it seems to be somewhere from August 24th - 27th 1998.
  • Many of the translations are still incomplete and some non-English level names are named differently to the final.
    • Accents are not yet displayed correctly on portals.
  • As there are a number of differences between the NTSC-U and PAL final builds, many of these differences have not been implemented into the game yet.
    • For example, the gem placement in Metalhead matches the NTSC-U version, while the retextured dragons match the PAL final version.
  • For some reason, Gnasty Gnorc reuses an early design seen in the June 15th Prototype as well as unfinished animations despite being fully complete and present in the NTSC-U final build.

Cheat codes

Enter the following codes in the game's inventory screen. A chime confirms a successful entry.

99 Lives Square (x6), Circle, Up, Circle, Left, Circle, Right, Circle
Level Select ¹ R1, R2, L1, L2, R1, L1, R2, L2
Open All Worlds Square, Square, Circle, Square, Left, Right, Left, Right, Circle, Up, Right, Down
View End Credits Left, Right, Up, Down, Circle, Circle, Square, R1, R2, L1, L2

¹ Input any of the following button combinations after entering the master code:

Artisans Home X + Circle Magic Crafters Home Triangle + Circle Dream Weavers Home Down + Circle
Stone Hill X + X Alpine Ridge Triangle + X Dark Passage Down + X
Dark Hollow X + Square High Caves Triangle + Square Lofty Castle Down + Square
Town Square X + Triangle Wizard Peak Triangle + Triangle Haunted Towers Down + Triangle
Toasty X + Right Blowhard Triangle + Right Jaqcues Down + Right
Sunny Flight X + Down Crystal Flight Triangle + Down Icy Flight Down + Down
Peace Keepers Home Square + Circle Beast Makers Home Right + Circle Gnorc Gnexus Left + Circle
Dry Canyon Square + X Terrace Village Right + X Gnorc Cove Left + X
Cliff Town Square + Square Misty Bog Right + Square Twilight Harbor Left + Square
Ice Cavern Square + Triangle Tree Tops Right + Triangle Gnasty Place Left + Triangle
Doctor Shemp Square + Right Metalhead Right + Right Gnasty Booty Left + Right
Night Flight Square + Down Wild Flight Right + Down Skip to next level Up

Screenshots

Videos

Acknowledgments

Thanks to hwd45 and iniche for making this re-release possible.

See also