The Da Vinci Code (Apr 18, 2006 prototype): Difference between revisions
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==Acknowledgments== | ==Acknowledgments== | ||
A huge thanks to ehw for | A huge thanks to ehw for doing the initial research on this prototype! And a huge thanks to the anonymous donor that allowed for this release to happen! | ||
==See also== | ==See also== | ||
* [[News/Project Deluge: PlayStation 2|Project Deluge: PlayStation 2 (Initial Announcement Article) (March 20, 2021)]] | * [[News/Project Deluge: PlayStation 2|Project Deluge: PlayStation 2 (Initial Announcement Article) (March 20, 2021)]] |
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A prototype of The Da Vinci Code for the PlayStation 2.
Notes
- Build 10 minutes before the US final build.
- Executable contains debugging symobls and is accompanied by a map file (XMAP.TXT).
- Miscellaneous Notes:
- Game is emulatable (in PCSX2): Yes (as of March 17, 2021).
- Game contains dongle protection: No.
Screenshots
Origin
Files
File | Type | Date | Size | SHA-1 |
---|---|---|---|---|
PS2 - DVC Build.bin | File | 2020-10-26 10:24:24 | 3.26 GB | bebfc47c728dda2042a539e838b05e00ff669aa5 |
PS2 - DVC Build.cue | File | 2020-10-26 10:24:24 | 81 bytes | c585216cca58b632655d6f379aa7dee91bb3859b |
PS2 - DVC Build.jpeg | File | 2021-03-14 11:44:11 | 900.6 KB | 8cd9ca065ecc795c848e1b89a5cceff136d50e08 |
Acknowledgments
A huge thanks to ehw for doing the initial research on this prototype! And a huge thanks to the anonymous donor that allowed for this release to happen!
See also
- Project Deluge: PlayStation 2 (Initial Announcement Article) (March 20, 2021)
- Cutting Room Floor (TCRF)
- Internet Archive (IA)