The Godfather (May 16, 2005 Prototype): Difference between revisions

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(I wrote down the entirety of differences that the E3 Build has when compared to the final game.)
(I added more breakthrough differences that were found through old footage found on the internet and from Godfather Game fans analysing the files.)
Line 25: Line 25:
Appears to only work properly on a debug kit or on emulators.
Appears to only work properly on a debug kit or on emulators.


* Built 10 months before the final game was released.
*Built 10 months before the final game was released.
* Title screen is very different from the final game's.  
*Title screen is very different from the final game's.
* Attract trailer is the E3 2005 Trailer.  
*Attract trailer is the E3 2005 Trailer.
* Only one neighbourhood is playable in this build which is Little Italy.  
*Only one neighbourhood is playable in this build which is Little Italy.
* Three events can be played which are the Don Is Dead Story Mission, Clemenza's Hit Mission and Emilio's Butcher Shop Racket.  
*It turns out two neighbourhoods were cut through looking at the text files. They were the Upper West Side and Queens.  
* Finishing the Don Is Dead Mission sends you back to the title screen.  
*Three events can be played which are the Don Is Dead Story Mission, Clemenza's Hit Mission and Emilio's Butcher Shop Racket.
* Clemenza can be killed in this build.  
*The Notepad has a very basic design.
* Clemenza's hit mission was quite different to the final game's.  
*Aldo uses the name "David DeMartini" when you look at Tom's Report.
* Aldo Trapani's model is entirely different than the final game's.
*Aldo will respawn when Iced.
* Racket Boss in Emilio's Butcher Shop is a placeholder model.  
*There are additional stats in Tom's Report that were cut from release.  
* Aldo Trapani, Emilio the Butcher, the Racket Boss, Cuneo's, Bobby Marcolini and Don Corleone's Assassins all use placeholder voice actors.
*Finishing the Don Is Dead Mission sends you back to the title screen.
* Tom's Report in the pause menu is drastically different to the final game's.  
*The cutscene for the Don Is Dead Mission is different.  
* HUD is very unfinished, radically different and lacks detail.
*Clemenza can be killed in this build.
* Shotgun and Tommy Gun weapons uses placeholder sound effects.
*Clemenza's hit mission was quite different to the final game's.
* Blackhand uses placeholder sound effects.
*Aldo Trapani's model is entirely different than the final game's.
* Environment sound effects are different.  
*Racket Boss in Emilio's Butcher Shop is a placeholder model.
* Action text for talking and interrogating is different.  
*Aldo Trapani, Emilio the Butcher, the Racket Boss, Cuneo's, Bobby Marcolini and Don Corleone's Assassins all use placeholder voice actors.
* Vendetta and Heat use placeholder sound effects. Heat was known as "Crimewatch" during this stage of development.
*Tom's Report in the pause menu is drastically different to the final game's.
* Contains earlier renditions of the games soundtrack.
*HUD is very unfinished, radically different and lacks detail.
* Two music tracks go unused in this build.  
*Shotgun and Tommy Gun weapons uses placeholder sound effects.
*Blackhand uses placeholder sound effects.
*Environment sound effects are different.
*Action text for talking and interrogating is different.
*Vendetta and Heat use placeholder sound effects. Heat was known as "Crimewatch" during this stage of development.
*Contains earlier renditions of the games soundtrack.
*Two music tracks go unused in this build.


==See Also==
==See Also==

Revision as of 18:14, December 20, 2021

Title Screen
The Godfather (May 16, 2005 Prototype)
Build date May 16, 2005 21:21:28
Dump status Released
Dumped by aden34
Released by aden34
File release date July 27, 2020
Origin XDK Hard Drive
Game The Godfather
System Xbox
Genre Action
Final build EU Feb 7, 2006
US Feb 5, 2006
Release date US Mar 21, 2006
EU Mar 24, 2006
Download The Godfather (May 16, 2005 Prototype) (info)
Error: The download file provided does not exist, please upload it or fix the file name if it's incorrect.

A prototype of The Godfather for the Microsoft Xbox.

Notes

This is a demo that was built for E3 2005.
Appears to only work properly on a debug kit or on emulators.

  • Built 10 months before the final game was released.
  • Title screen is very different from the final game's.
  • Attract trailer is the E3 2005 Trailer.
  • Only one neighbourhood is playable in this build which is Little Italy.
  • It turns out two neighbourhoods were cut through looking at the text files. They were the Upper West Side and Queens.
  • Three events can be played which are the Don Is Dead Story Mission, Clemenza's Hit Mission and Emilio's Butcher Shop Racket.
  • The Notepad has a very basic design.
  • Aldo uses the name "David DeMartini" when you look at Tom's Report.
  • Aldo will respawn when Iced.
  • There are additional stats in Tom's Report that were cut from release.
  • Finishing the Don Is Dead Mission sends you back to the title screen.
  • The cutscene for the Don Is Dead Mission is different.
  • Clemenza can be killed in this build.
  • Clemenza's hit mission was quite different to the final game's.
  • Aldo Trapani's model is entirely different than the final game's.
  • Racket Boss in Emilio's Butcher Shop is a placeholder model.
  • Aldo Trapani, Emilio the Butcher, the Racket Boss, Cuneo's, Bobby Marcolini and Don Corleone's Assassins all use placeholder voice actors.
  • Tom's Report in the pause menu is drastically different to the final game's.
  • HUD is very unfinished, radically different and lacks detail.
  • Shotgun and Tommy Gun weapons uses placeholder sound effects.
  • Blackhand uses placeholder sound effects.
  • Environment sound effects are different.
  • Action text for talking and interrogating is different.
  • Vendetta and Heat use placeholder sound effects. Heat was known as "Crimewatch" during this stage of development.
  • Contains earlier renditions of the games soundtrack.
  • Two music tracks go unused in this build.

See Also

Original release thread on ObscureGamers.