The Legend of Zelda: Ocarina of Time (Feb 13, 2003 Debug): Difference between revisions
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A debug build of the European version of The Legend of Zelda: Ocarina of Time for the Nintendo 64. | A debug build of the European version of The Legend of Zelda: Ocarina of Time for the Nintendo 64. |
Revision as of 21:36, March 25, 2021
The Legend of Zelda: Ocarina of Time (Feb 13, 2003 Debug) | ||||||||||||||||||||||
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A debug build of the European version of The Legend of Zelda: Ocarina of Time for the Nintendo 64.
Notes
- This version of the game wasn't compressed, explaining it's size.
- The game needs 8Mb of RAM instead of 4Mb to run properly.
- The game was built much later than the original release date of Ocarina of Time.
Screenshots
Debug Features
Testing Areas
Files
File | Type | Date | Size | SHA-1 |
---|---|---|---|---|
ocarina_proto.bin | File | 2014-06-18 06:15 | 64 MB | DA19CA4AAC723C155D55AE371107B8462044E350 |
Origin