The Legend of Zelda: Ocarina of Time (Feb 13, 2003 Debug)
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The Legend of Zelda: Ocarina of Time (Feb 13, 2003 Debug) | ||||||||||||||||||||||
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A debug build of the European version of The Legend of Zelda: Ocarina of Time for the Nintendo 64.
Notes
- This version of the game wasn't compressed, explaining it's size.
- The game needs 8Mb of RAM instead of 4Mb to run properly.
- The game was built much later than the original release date of Ocarina of Time.
- There appears to be an overdump for Conker's Bad Fur Day at the end of the data, however it is the same as the final release.
Screenshots
Debug Features
Testing Areas
Files
File | Type | Date | Size | SHA-1 |
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ocarina_proto.bin | File | 2014-06-18 06:15 | 64 MB | DA19CA4AAC723C155D55AE371107B8462044E350 |
Origin