The Legend of Zelda: Ocarina of Time Master Quest (Feb 21, 2003 Debug)
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The Legend of Zelda: Ocarina of Time Master Quest (Feb 21, 2003 Debug) | ||||||||||||||||||
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A debug build of the European version of The Legend of Zelda: Ocarina of Time Master Quest for the Nintendo 64.
Notes
The Cutting Room Floor research
- This version of the game wasn't compressed yet explaining it's size.
- The game was built about a day prior to the European version.
- The game needs 8Mb of RAM instead of 4Mb to run properly.
- The original ROM contains problems that were fixed in subsequent ROM hacks.
Screenshots
Debug Features
Testing Areas
Files
File | Type | Date | Size | SHA-1 |
---|---|---|---|---|
ZELOOTMA.z64 | File | 2006-07-27 22:27:21 | 64 MB | 50bebedad9e0f10746a52b07239e47fa6c284d03 |
Header
00000000 80 37 12 40 00 00 00 0F 80 00 04 00 00 00 14 4C €7.@....€......L 00000010 91 7D 18 F6 69 BC 54 53 00 00 00 00 00 00 00 00 ‘}.öi¼TS........ 00000020 54 48 45 20 4C 45 47 45 4E 44 20 4F 46 20 5A 45 THE LEGEND OF ZE 00000030 4C 44 41 20 00 00 00 00 00 00 00 4E 5A 4C 45 0F LDA .......NZLE.