The Sacred Pools (May 30, 1997 Prototype): Difference between revisions
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|Page name=The Sacred Pools (May 30, 1997 Prototype) | |Page name=The Sacred Pools (May 30, 1997 Prototype) | ||
|titlescreen=The sacred pools saturn title.png | |titlescreen=The sacred pools saturn title.png | ||
|builddate=May 30, 1997 | |builddate=May 30, 1997 03:55:30 (Disk 1) <br /> May 30, 1997 04:43:43 (Disk 2) <br /> May 30, 1997 05:26:43 (Disk 3) | ||
|status=Released | |status=Released | ||
|releasedby=Gaming Alexandria | |releasedby=Gaming Alexandria | ||
Line 14: | Line 14: | ||
{{Download | {{Download | ||
|file=Sacred Pools (Saturn).zip | |file=Sacred Pools (Saturn).zip | ||
|external=https://archive.org/ | |external=https://archive.org/download/sacredpoolsprototypesdumps/Sacred%20Pools%20%28Saturn%29.zip | ||
}} | }} | ||
A prototype of the unreleased The Sacred Pools for the Sega Saturn. | |||
==Notes== | ==Notes== | ||
*Its cancellation appears to be due to lack of critical reception, from both the press and Sega's internal QA department. | |||
* | |||
*The Y button brings up some printout information, including ram usage and scene transition(i.e. if a "swish" is called for). | *The Y button brings up some printout information, including ram usage and scene transition(i.e. if a "swish" is called for). | ||
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</gallery> | </gallery> | ||
==Origin== | |||
<gallery mode="packed"> | |||
File:SacredPool Lot.jpg|Disc lot | |||
</gallery> | |||
==See also== | ==See also== | ||
[https://www.gamingalexandria.com/wp/2022/10/sacred-pools/ | [https://www.gamingalexandria.com/wp/2022/10/sacred-pools/ Release article (via Gaming Alexandria)] | ||
{{Prototype Footer|{{Navbox prototype|The Sacred Pools}}}} | |||
{{Prototype Footer}} |
Latest revision as of 20:11, November 1, 2022
The Sacred Pools (May 30, 1997 Prototype) | ||||||||||||||||||
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Download The Sacred Pools (May 30, 1997 Prototype) (info) |
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A prototype of the unreleased The Sacred Pools for the Sega Saturn.
Notes
- Its cancellation appears to be due to lack of critical reception, from both the press and Sega's internal QA department.
- The Y button brings up some printout information, including ram usage and scene transition(i.e. if a "swish" is called for).
Screenshots
Origin
See also
Release article (via Gaming Alexandria)