Tom Clancy's Rainbow Six (Oct 19, 1999 prototype): Difference between revisions

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* The training mode does not bring up any tutorial text.
* The training mode does not bring up any tutorial text.
* The HUD in-game is missing things such as the ammo count.
* The HUD in-game is missing things such as the ammo count.
* The only audio track in the HD area is a duplicate of the warning message from the LD area, just with less silence at the end.
* The only audio track in the HD area is a duplicate of the LD area's warning message, just with less silence at the end.
* There is a long list of constants in a text file, CONSTANTS.TXT, which is not found in the final.
* There is a long list of constants in a text file, CONSTANTS.TXT, which is not found in the final.
* The FMVs are in .avi format, unlike the final's .sfd format.
* The FMVs are in .avi format, unlike the final's .sfd format.

Revision as of 22:28, January 5, 2025

Title Screen
Tom Clancy's Rainbow Six (Oct 19, 1999 prototype)
Build date Oct 18, 1999
Dump status Released, redump needed
Dumped by AxlThunder
Released by AxlThunder
File dump date December 24, 2024
File release date December 25, 2024
Origin GD-R
Labels RAINBOW SIX ALPHA
Dump method Dreamshell v4.0
Ownership AxlThunder (2024-present)
Game Tom Clancy's Rainbow Six
System Dreamcast
Genre Shooter
Final build US Apr 28, 2000
EU Nov 21, 2000
Release date US May 9, 2000
EU Feb 2, 2001
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An early prototype of Tom Clancy's Rainbow Six for the Dreamcast.

Notes

  • Over 6 months before final.
  • There doesn't seem to be any sound beyond the FMVs.
  • A good chunk of the menus have a mouse cursor that can be controlled with the analog stick, as D-Pad cannot navigate through everything. Presing the right trigger does a left mouse click.
  • Attempting to enter the campaign consistently locks up the game upon pressing ENTER after inputting a name, regardless of it running on an emulator, on console from GDEMU, or the original GD-R. The training mode does work, however.
  • The controls menu is completely empty.
  • The help option in the main menu does nothing.
  • The training mode does not bring up any tutorial text.
  • The HUD in-game is missing things such as the ammo count.
  • The only audio track in the HD area is a duplicate of the LD area's warning message, just with less silence at the end.
  • There is a long list of constants in a text file, CONSTANTS.TXT, which is not found in the final.
  • The FMVs are in .avi format, unlike the final's .sfd format.
  • The RAINBOWSIX_1 FMV is different.

Screenshots

Origin