Twisted Metal: Harbor City (Sep 12, 2003 prototype): Difference between revisions
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{{Download | {{Download | ||
|file= | |file=Twisted_Metal-Harbor_City-Prototype.7z | ||
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An extremely early prototype of the unreleased ''Twisted Metal: Harbor City'' for the PlayStation 2. | An extremely early prototype of the unreleased ''Twisted Metal: Harbor City'' for the PlayStation 2. | ||
==Notes== | ==Notes== | ||
* The build date is unknown. A possible build date is September 12, 2003 given by some parts of the .elf file. | * The build date is unknown. A possible build date is September 12, 2003 given by some parts of the .elf file. The versions of the game libraries (IOPR270.IMG, etc.) are also consistent with a build date in 2003. | ||
* According to an anonymous source, it began as ''Twisted Metal Black 2'' on the PS2, and a much later version was released as a bonus within ''Twisted Metal: Head On'' for the Sony PSP. | * According to an anonymous source, it began as ''Twisted Metal Black 2'' on the PS2, and a much later version was released as a bonus within ''Twisted Metal: Head On'' for the Sony PSP. | ||
* The loose files were copied directly from the hard drive of a PS2 development system. | * The loose files were copied directly from the hard drive of a PS2 development system. | ||
* | * A rebuilt ISO is included with this release. It is based on the loose files, and is improved from the two rebuilt ISOs which were originally part of this release. | ||
* The improved rebuilt ISO (Twisted_Metal-Harbor_City-Prototype-Rebuilt-63-Patched.iso) will boot in PCSX2, a PS3 DEX, or a PS2 Test. | |||
* The prototype behaves the same way in all three: the menus are functional, but attempting to start the game in MOST ways will cause the prototype to lock up. However, by using the "Dev Console" to select split-screen mode, most of the maps built into the prototype can be explored: Docks, Ghetto, Goth, Railyard, and SCenter. Selecting the Airport map will cause the game to lock up. | |||
* The menus in this prototype are somewhat confusing in that instead of a list of values, a given option will only show the current value, and must be cycled using left and right on the D-pad. | |||
==Screenshots== | ==Screenshots== | ||
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File:Twisted_Metal-Harbor_City-Prototype-Game-06.PNG | File:Twisted_Metal-Harbor_City-Prototype-Game-06.PNG | ||
File:Twisted_Metal-Harbor_City-Prototype-Game-07.PNG | File:Twisted_Metal-Harbor_City-Prototype-Game-07.PNG | ||
File:Twisted_Metal-Harbor_City-Prototype-Game-09.PNG | |||
File:Twisted_Metal-Harbor_City-Prototype-Game-10.PNG | |||
File:Twisted_Metal-Harbor_City-Prototype-Game-11.PNG | |||
File:Twisted_Metal-Harbor_City-Prototype-Game-12.PNG | |||
File:Twisted_Metal-Harbor_City-Prototype-Game-13.PNG | |||
File:Twisted_Metal-Harbor_City-Prototype-Game-14.PNG | |||
File:Twisted_Metal-Harbor_City-Prototype-Game-15.PNG | |||
File:Twisted_Metal-Harbor_City-Prototype-Game-16.PNG | |||
File:Twisted_Metal-Harbor_City-Prototype-Game-17.PNG | |||
File:Twisted_Metal-Harbor_City-Prototype-Game-18.PNG | |||
File:Twisted_Metal-Harbor_City-Prototype-Game-19.PNG | |||
File:Twisted_Metal-Harbor_City-Prototype-Game-20.PNG | |||
File:Twisted_Metal-Harbor_City-Prototype-Game-21.PNG | |||
File:Twisted_Metal-Harbor_City-Prototype-Game-22.PNG | |||
File:Twisted_Metal-Harbor_City-Prototype-Game-23.PNG | |||
File:Twisted_Metal-Harbor_City-Prototype-Game-24.PNG | |||
File:Twisted_Metal-Harbor_City-Prototype-Game-25.PNG | |||
File:Twisted_Metal-Harbor_City-Prototype-Game-26.PNG | |||
</gallery> | </gallery> | ||
Revision as of 13:47, January 20, 2023
Twisted Metal: Harbor City (Sep 12, 2003 prototype) | ||||||||||||||||||
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Download Twisted Metal: Harbor City (Sep 12, 2003 prototype) (info) |
An extremely early prototype of the unreleased Twisted Metal: Harbor City for the PlayStation 2.
Notes
- The build date is unknown. A possible build date is September 12, 2003 given by some parts of the .elf file. The versions of the game libraries (IOPR270.IMG, etc.) are also consistent with a build date in 2003.
- According to an anonymous source, it began as Twisted Metal Black 2 on the PS2, and a much later version was released as a bonus within Twisted Metal: Head On for the Sony PSP.
- The loose files were copied directly from the hard drive of a PS2 development system.
- A rebuilt ISO is included with this release. It is based on the loose files, and is improved from the two rebuilt ISOs which were originally part of this release.
- The improved rebuilt ISO (Twisted_Metal-Harbor_City-Prototype-Rebuilt-63-Patched.iso) will boot in PCSX2, a PS3 DEX, or a PS2 Test.
- The prototype behaves the same way in all three: the menus are functional, but attempting to start the game in MOST ways will cause the prototype to lock up. However, by using the "Dev Console" to select split-screen mode, most of the maps built into the prototype can be explored: Docks, Ghetto, Goth, Railyard, and SCenter. Selecting the Airport map will cause the game to lock up.
- The menus in this prototype are somewhat confusing in that instead of a list of values, a given option will only show the current value, and must be cycled using left and right on the D-pad.
Screenshots
Acknowledgments
Thank you to the anonymous donor of this extremely rare artifact of gaming history!
See also