Vectorman (Early Prototype 1): Difference between revisions

From Hidden Palace
Jump to navigation Jump to search
m (Divingkataetheweirdo moved page Vectorman (prototype) to Vectorman (Early Prototype 1))
mNo edit summary
Line 15: Line 15:
This is the earliest known prototype of the game.
This is the earliest known prototype of the game.
==Notes==
==Notes==
* Vectorman's voice clips are not final
* Vectorman's voice clips are not final.
* The hardest difficulty is labelled 'Vicious' instead of 'Insane'
* The hardest difficulty is labelled 'Vicious' instead of 'Insane'.
* Options menu music has a different drum sample
* Options menu music has a different drum sample.
* There is a track for a scrapped Rocket level present in the music test
* No info on power-ups available from the option menu, though the text is partially present in the ROM.
* There is a track for a scrapped Rocket level present in the music test.
* The private option screen contains additional stats for 'Max', 'Average', and 'Watch'.
* The private option screen contains additional stats for 'Max', 'Average', and 'Watch'.
* Vectorman's life icon is different on the bottom
* Vectorman's life icon is different on the bottom.
* Multipliers are not prerendered graphics.
* No score printed when getting a game over.
* "ELAPSED TIME BONUS" instead of just "TIME BONUS".


{{Prototype Footer|{{Navbox prototype|Vectorman}}}}
{{Prototype Footer|{{Navbox prototype|Vectorman}}}}

Revision as of 22:50, March 3, 2023

Title Screen
Vectorman (Early Prototype 1)
Dump status Released
Game Vectorman
System Sega Mega Drive
Genre Action Platformer
Final build US Jul 25, 1995
Release date US Oct 24, 1995
EU Nov 30, 1995
Download Vectorman (Early Prototype 1) (info)
Error: The download file provided does not exist, please upload it or fix the file name if it's incorrect.

This is the earliest known prototype of the game.

Notes

  • Vectorman's voice clips are not final.
  • The hardest difficulty is labelled 'Vicious' instead of 'Insane'.
  • Options menu music has a different drum sample.
  • No info on power-ups available from the option menu, though the text is partially present in the ROM.
  • There is a track for a scrapped Rocket level present in the music test.
  • The private option screen contains additional stats for 'Max', 'Average', and 'Watch'.
  • Vectorman's life icon is different on the bottom.
  • Multipliers are not prerendered graphics.
  • No score printed when getting a game over.
  • "ELAPSED TIME BONUS" instead of just "TIME BONUS".