Difference between revisions of "Worms Armageddon (Prototype)"
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|Page name=Worms Armageddon (Prototype) | |Page name=Worms Armageddon (Prototype) | ||
|titlescreen=Worms Armageddon (Prototype)_00001.png | |titlescreen=Worms Armageddon (Prototype)_00001.png | ||
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|buildname=N/A | |buildname=N/A | ||
|status=Released, redump needed | |status=Released, redump needed | ||
|releasedby=Hidden Palace | |releasedby=Hidden Palace | ||
|filereleasedate=January 1, 2022 | |filereleasedate=January 1, 2022 | ||
− | |origin_type=EPROM | + | |origin_type=EPROM cartridge |
|origin_labels=N/A | |origin_labels=N/A | ||
|game=Worms Armageddon | |game=Worms Armageddon | ||
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Worms Armageddon (Prototype)_00014.png | Worms Armageddon (Prototype)_00014.png | ||
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==Files== | ==Files== |
Latest revision as of 11:19, May 5, 2022
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Download Worms Armageddon (Prototype) (info) |
A prototype of Worms Armageddon for the Game Boy Color.
Notes
- Very early prototype, appears to be a simple test of gameplay mechanics.
- Boots straight into gameplay.
- Jumping is missing animation frames.
- Weapon name text is different.
- Game freezes when the player dies, particularly after drowning. It's also possible to end up on 0 health without dying, allowing the player to continue.
- There is no audio.
- There are no enemy Worms.
- Game header is "TITLENAME".
Screenshots
Files
File | Type | Date | Size | Comment | SHA-1 |
---|---|---|---|---|---|
Worms Armageddon (Prototype).gbc | ROM file | 2019-12-22 20:43:38 | 1 MB | ROM file. | b0b14b13ec7cffb04efbf0dcdd93a2eea679ea0c |
Acknowledgments
Special thanks to Frank Cifaldi at the Video Game History Foundation and the anonymous donor for this part of the lot! A huge thanks to Hwd45; Zoda for researching this prototype!