Zapper: One Wicked Cricket! (Jul 2, 2002 prototype)

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Title Screen
Zapper: One Wicked Cricket! (Jul 2, 2002 prototype)
Build date Jul 2, 2002 09:54:20
Build name Preview
Dump status Released, redump needed
Released by Hidden Palace
File release date March 20, 2021
Origin CD-R
Lot Project Deluge
Labels Zapper For Preview Only
Dump method Memorex MRX-650LE v6 AM61 (PowerISO)
Game Zapper: One Wicked Cricket!
System PlayStation 2
Genre Platformer
Final build JP Unreleased
EU Nov 15, 2002
US Sep 10, 2002
Release date JP Unreleased
EU Nov 15, 2002
US Nov 3, 2002
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A prototype of Zapper for the PlayStation 2.

Notes

  • An NTSC from 2 months before the final game.
  • The title screen has a version number on it near the bottom - 12.07.02.01. Judging by its similarity to a date format, it's possible that this version number represents a build date of July 12th 2002, slightly later than what is suggested by the files.
  • The logo that is used on the title screen is very different to the final one.
  • The "Press Start" text is placed differently on the title screen.
  • The main menu has a developer menu accessible with the circle button. The options it contains are as follows:
    • Level Select - does what is says on the tin
    • Model Viewer - allows you to view the animations on the Zapper model
    • Text Viewer - for viewing each of the text strings in different fonts or against different backgrounds
    • View Video - allows you to view the company logo videos and the intro and outro cutscenes. The outro cutscene is a particularly early with some missing effects and geometry changes and has no sound effects whatsoever.
    • Unlock Everything - doesn't seem to do much, at least not immediately or obviously
  • During gameplay there's a "Press Triangle to be Invincible" message on-screen - pressing Triangle puts the player into a mode where damage taken from enemies is disabled.
  • The loading screen is a basic image that uses the early logo for the game.
  • Levels have different, generally more basic names.
  • The HUD elements take different positions on-screen during gameplay.
  • There are some incomplete levels and areas. Levels are often unbeatable and the start of levels in particular are often missing features.
  • The map screens are very primitive and unfinished looking, and do not seem to use fog. There's also plenty of missing sound effects in these menus.
  • Miscellaneous Notes:
    • Game is emulatable (in PCSX2): Yes (as of March 17, 2021).
    • Game contains dongle protection: No.

Screenshots

Origin

Files

File Type Date Size SHA-1
PS2 - Zapper For Preview Only.bin File 2020-06-12 07:16:30 369.62 MB a5d01388f4d1baa8e49d3e7592eeb5da91047fda
PS2 - Zapper For Preview Only.cue File 2020-06-12 07:15:41 95 bytes 58fc0dc7ebc33cce5de42f7614140b384d8241cd
PS2 - Zapper For Preview Only.jpeg File 2021-03-14 11:13:44 1.16 MB cd4697d8718786e8dc77ef44353c5e8977745da8

Acknowledgments

A huge thanks to Hwd45 for doing the initial research on this prototype! And a huge thanks to the anonymous donor that allowed for this release to happen!

See also