Persona 5 (Dec 4, 2015 prototype): Difference between revisions
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A prototype of Persona 5 for the PlayStation 3 from Dec 4, 2015. Dated around 7 months before the final build, it contains a debug menu and many differences to the final game. | A prototype of Persona 5 for the PlayStation 3 from Dec 4, 2015. Dated around 7 months before the final build, it contains a debug menu and many differences to the final game. | ||
==Notes== | ==Notes== | ||
{{Tcrf link| Proto:Persona_5/December_4th,_2015}} | |||
*Debug menu can be opened by pressing in the right stick, and left stick closes it. Using a mouse opens an additional debug menu on right click. | *Debug menu can be opened by pressing in the right stick, and left stick closes it. Using a mouse opens an additional debug menu on right click. | ||
*XMB shows the game as "XRD664" and reuses the logo from Catherine. | *XMB shows the game as "XRD664" and reuses the logo from Catherine. |
Revision as of 09:35, January 21, 2024
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A prototype of Persona 5 for the PlayStation 3 from Dec 4, 2015. Dated around 7 months before the final build, it contains a debug menu and many differences to the final game.
Notes
The Cutting Room Floor research
- Debug menu can be opened by pressing in the right stick, and left stick closes it. Using a mouse opens an additional debug menu on right click.
- XMB shows the game as "XRD664" and reuses the logo from Catherine.
- Despite the disc saying December 7th, the build is dated December 4th.
- Menu is silent and is completely different to the final menu, and has debug options to load the game in certain points of the story.
Origin