Persona 5 (Dec 4, 2015 prototype): Difference between revisions
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{{Prototype | {{Prototype | ||
|Page name=Persona 5 (Dec | |titlescreen=Persona5 4DecTitle.png | ||
|builddate=Dec | |Page name=Persona 5 (Dec 4, 2015 prototype) | ||
|status= | |builddate=Dec 4 2015 17:27:58 | ||
|status=Released | |||
|dumper=FrostWolf | |dumper=FrostWolf | ||
|filedumpdate=January | |releasedby=FrostWolf | ||
|filedumpdate=January 19, 2024 | |||
|filereleasedate=January 21, 2024 | |||
|origin_type=BD-R | |origin_type=BD-R | ||
|origin_labels=<center><b> | |origin_labels=<center><b>XRD 664<br>20151207 003</b></center> | ||
|origin_ownership=FrostWolf | |origin_ownership=FrostWolf | ||
|game=Persona 5 | |game=Persona 5 | ||
Line 17: | Line 20: | ||
{{Download}} | {{Download}} | ||
A prototype of Persona 5 for the PlayStation 3 from Dec 4, 2015. Dated around 7 months before the final build, it contains a debug menu and many differences to the final game. | A prototype of Persona 5 for the PlayStation 3 from Dec 4, 2015. Dated around 7 months before the final build, it contains a debug menu and many differences to the final game. | ||
==Notes== | |||
{{Tcrf link| Proto:Persona_5/December_4th,_2015}} | |||
*Debug menu can be opened by pressing in the right stick, and left stick closes it. Using a mouse opens an additional debug menu on right click. | |||
*XMB shows the game as "XRD664" and reuses the logo from Catherine. | |||
*Despite the disc saying December 7th, the build is dated December 4th. | |||
*Menu is silent and is completely different to the final menu, and has debug options to load the game in certain points of the story. | |||
==Origin== | |||
<gallery mode="packed"> | |||
File:XRD664 20151207 003.jpg | |||
</gallery> | |||
{{Prototype Footer|{{Navbox prototype|Persona 5}}}} | {{Prototype Footer|{{Navbox prototype|Persona 5}}}} |
Latest revision as of 03:17, January 22, 2024
Persona 5 (Dec 4, 2015 prototype) | ||||||||||||||||||||||||||||
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A prototype of Persona 5 for the PlayStation 3 from Dec 4, 2015. Dated around 7 months before the final build, it contains a debug menu and many differences to the final game.
Notes
The Cutting Room Floor research
- Debug menu can be opened by pressing in the right stick, and left stick closes it. Using a mouse opens an additional debug menu on right click.
- XMB shows the game as "XRD664" and reuses the logo from Catherine.
- Despite the disc saying December 7th, the build is dated December 4th.
- Menu is silent and is completely different to the final menu, and has debug options to load the game in certain points of the story.
Origin