Legendary Wings (Prototype): Difference between revisions
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* The final stage is almost entirely different. | * The final stage is almost entirely different. | ||
* Music and sound effects are unfinished. | * Music and sound effects are unfinished. | ||
==Screenshots== | |||
<center><gallery mode=nolines heights=224 widths=256> | |||
Legendary Wings (Prototype) - ingame.png|Stage 1 | |||
Legendary Wings (Prototype) - minus stage.png|Minus Stage | |||
Legendary Wings (Prototype) - boss stage.png|Boss Stage | |||
Legendary Wings (Prototype) - boss.png|Boss | |||
Legendary Wings (Prototype) - 2nd stage.png|Stage 2 | |||
Legendary Wings (Prototype) - 3rd stage.png|Stage 3 | |||
Legendary Wings (Prototype) - 4th stage.png|Stage 4 | |||
Legendary Wings (Prototype) - 5th stage.png|Stage 5 | |||
</gallery></center> | |||
{{Prototype Footer|{{Navbox prototype|Legendary Wings}}}} | {{Prototype Footer|{{Navbox prototype|Legendary Wings}}}} | ||
Revision as of 07:27, December 30, 2024
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| Download Legendary Wings (Prototype) (info) |
A prototype of Legendary Wings for the NES.
Notes
- The player is invincible, and there is no life nor score counter.
- Player and enemy timings were tweaked for the final game.
- Powerups are obtained through the select button as drops are not implemented.
- You can not collide with nor hit any objects in horizontal sections.
- Pausing the game is possible, but momentarily breaks sound and does not work within horizontal sections.
- Object placements in minus stages are unfinished.
- Bonus stages are present but barren and inaccessible without hacking.
- The boss fight at the end of the stage is a placeholder.
- The final stage is almost entirely different.
- Music and sound effects are unfinished.








