Legendary Wings (Prototype): Difference between revisions

From Hidden Palace
Jump to navigation Jump to search
(Add screenshots)
m (Refine notes)
Line 21: Line 21:
* Player and enemy timings were tweaked for the final game.
* Player and enemy timings were tweaked for the final game.
* Powerups are obtained through the select button as drops are not implemented.
* Powerups are obtained through the select button as drops are not implemented.
* You can not collide with nor hit any objects in horizontal sections.
* You can not collide with nor hit any objects in horizontal stages.
* Pausing the game is possible, but momentarily breaks sound and does not work within horizontal sections.
* Pausing the game momentarily breaks sound and does not work within horizontal stages.
* Object placements in minus stages are unfinished.
* Stage and object layouts in general are somewhat rougher.
* Bonus stages are present but barren and inaccessible without hacking.
* Land mines are nonfunctional, rendering bonus stages inaccessible without hacking.
* The boss fight at the end of the stage is a placeholder.
* Minus stages are present but incomplete. Bonus stages are also barren.
* The final stage is almost entirely different.
* Boss fights use a placeholder design neither seen in the final game nor the arcade version.
* The final stage is entirely different and resembles its arcade counterpart.
* Music and sound effects are unfinished.
* Music and sound effects are unfinished.


==Screenshots==
==Screenshots==
<center><gallery mode=nolines heights=224 widths=256>
<center><gallery mode="nolines" heights="224" widths="256">
Legendary Wings (Prototype) - ingame.png|Stage 1
Legendary Wings (Prototype) - ingame.png|Stage 1
Legendary Wings (Prototype) - minus stage.png|Minus Stage
Legendary Wings (Prototype) - minus stage.png|Minus Stage

Revision as of 10:09, December 30, 2024

Title Screen
Legendary Wings (Prototype)
Dump status Released
Dumped by Frank Cifaldi
Released by Josh ByerlyMatt Rose
File release date December 25, 2024
Lot Steven McKay Auction
Ownership Josh Byerly (2024)
Game Legendary Wings
System NES
Download Legendary Wings (Prototype) (info)
Error: The download file provided does not exist, please upload it or fix the file name if it's incorrect.

A prototype of Legendary Wings for the NES.

Notes

  • The player is invincible, and there is no life nor score counter.
  • Player and enemy timings were tweaked for the final game.
  • Powerups are obtained through the select button as drops are not implemented.
  • You can not collide with nor hit any objects in horizontal stages.
  • Pausing the game momentarily breaks sound and does not work within horizontal stages.
  • Stage and object layouts in general are somewhat rougher.
  • Land mines are nonfunctional, rendering bonus stages inaccessible without hacking.
  • Minus stages are present but incomplete. Bonus stages are also barren.
  • Boss fights use a placeholder design neither seen in the final game nor the arcade version.
  • The final stage is entirely different and resembles its arcade counterpart.
  • Music and sound effects are unfinished.

Screenshots