TEKKEN (prototype): Difference between revisions
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{{Prototype | {{Prototype | ||
|Page name=TEKKEN (prototype) | |Page name=TEKKEN (PlayStation prototype) | ||
|builddate=Fall 1994 | |builddate=Fall 1994 | ||
|status=Dumped, not released | |status=Dumped, not released | ||
Latest revision as of 15:25, June 20, 2025
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An early PlayStation build of TEKKEN, presumably intended for trade shows.
Highlights
Title Screen/Mode Select: The beta/prototype has two modes—"ARCADE MODE" and "EXIT"—while the retail version has three. Legal text differs from retail.
Arcade Mode: Only two CPU fights are available in the beta/prototype, whereas the retail version features nine.
"GAME OVER" Screen: No "Game Over" text during attract mode in the beta/prototype.
Player Select: A placeholder/test character, "WILD CARD," represented by a "?" on the PLAYER SELECT screen, replaces Paul Phoenix in the beta/prototype.
Nina Williams' Primary Outfit: Her default outfit is altered in the PlayStation beta/prototype.
Randomly Arranged Tracks: Arranged soundtracks originally made for specific stages are randomly played across all stages in the beta/prototype.
Videos
TEKKEN PlayStation Beta Disc Showcase
See also
https://tcrf.net/Tekken_(PlayStation)