Super Mario 64 (Nintendo 64DD Prototype): Difference between revisions
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|releasedby=LuigiBlood | |releasedby=LuigiBlood | ||
|origin_type=Grey Disk | |origin_type=Grey Disk | ||
|game=Super Mario 64 | |game=Super Mario 64 DD | ||
|system=Nintendo 64DD | |system=Nintendo 64DD | ||
|genre=Platform | |genre=Platform | ||
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|file=Super Mario 64 DD (Prototype).zip | |file=Super Mario 64 DD (Prototype).zip | ||
}} | }} | ||
A prototype of the unreleased Super Mario 64 | A prototype of the unreleased Super Mario 64 for the Nintendo 64DD. | ||
==Notes== | ==Notes== | ||
{{tcrf link|Super Mario 64 (Nintendo 64DD)}} | {{tcrf link|Super Mario 64 (Nintendo 64DD)}} |
Revision as of 09:51, June 7, 2017
Super Mario 64 (Nintendo 64DD Prototype) | ||||||||||||||||
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Download Super Mario 64 (Nintendo 64DD Prototype) (info) |
A prototype of the unreleased Super Mario 64 for the Nintendo 64DD.
Notes
The Cutting Room Floor research
- Different title screen.
- Different sound engine.
- Certain bosses can crash the game.